JAKADARA: JURNAL EKONOMIKA, BISNIS, DAN HUMANIORA
Vol. 5 No. 2 (2026): JAKADARA: JURNAL EKONOMIKA, BISINIS, DAN HUMANIORA

The Effect of Applying Role-Playing Learning Model Assisted by Audiovisual Media on Students' Creativity and Learning Outcomes in the Housekeeping Subject at SMK Bintang Persada Denpasar

Chionchi Septiani Sabuna (Universitas Dhyana Pura)
I Gusti Ayu Agung Sinta Diarini (Universitas Dhyana Pura)
Maria Fransiska (Universitas Dhyana Pura)



Article Info

Publish Date
31 Aug 2026

Abstract

This study aimed to determine the effect of implementing the Role-Playing learning method, assisted by audiovisual media, on students' creativity and learning outcomes in the housekeeping subject. This research employed a quantitative approach using a Pre-Experimental Design with a One-Group Pretest–Posttest Design. The research sample consisted of 26 students. The research instruments included a learning outcomes test and a creativity observation sheet, both of which had been tested for validity and reliability. The reliability test results showed Cronbach's Alpha values of 0.984 for the learning outcomes instrument and 0.969 for the creativity instrument, indicating that both instruments were highly reliable. Data analysis was conducted using a normality test and hypothesis testing through the Wilcoxon Signed Rank Test because the data were not normally distributed. The results revealed that the mean score of students' learning outcomes increased from 81.07 in the pretest to 93.38 in the posttest. Similarly, the mean creativity score increased from 123.58 in the pretest to 129.23 in the posttest. The Wilcoxon Signed Rank Test for the learning outcomes variable yielded an Asymp. Sig. (2-tailed) value of 0.000 (< 0.05). Likewise, the creativity variable produced an Asymp. Sig. (2-tailed) value of 0.000 (< 0.05). These findings indicate a statistically significant difference between the pretest and posttest scores for both research variables. Based on the findings, it can be concluded that the implementation of the Role-Playing learning method assisted by audiovisual media has a significant positive effect on improving students' creativity and learning outcomes in the housekeeping subject.

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Journal Info

Abbrev

jakadara

Publisher

Subject

Arts Humanities Decision Sciences, Operations Research & Management Education Languange, Linguistic, Communication & Media Social Sciences

Description

Jurnal Ekonomika, Bisnis, dan Humaniora (JAKADARA) adalah jurnal nasional yang diterbitkan oleh Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Dhyana Pura, Bali. Jakadara merupakan jurnal yang terbuka untuk umum dan ditinjau oleh pihak terkait yang merupakan media diseminasi hasil ...