PENJAGA : Pendidikan Jasmani dan Olahraga
Vol. 7 No. 1 (2026): PENJAGA : Pendidikan Jasmani dan Olahraga ( Articel On Progres )

Implementing Circuit-Based Game-Based Learning to Improve Student Engagement in Manipulative Movement Activities for Grade One

Robitullah, Bagas (Unknown)
Muharram, Nur Ahmad (Unknown)
Krisdianto, Subekti (Unknown)



Article Info

Publish Date
16 Oct 2026

Abstract

This study aimed to improve student engagement in manipulative movement learning through game-based learning with a circuit format. Classroom action research was conducted with 28 first-grade students in Phase A at SDN Ngampel 3 Kota Kediri. The intervention used “Petualangan Bola”, a four-station game involving kicking targets, kicking through gates, throwing at targets, and throwing into an area. Data were collected through a 24-item engagement questionnaire, process observation, kicking and throwing performance assessment, and documentation. The questionnaire was administered with teacher support by reading and explaining each statement to accommodate first-grade students’ comprehension. Mean engagement increased from 59.18 at baseline to 65.39 in Cycle I and 70.00 in Cycle II. Manipulative movement performance increased from 64.23 to 68.57 and 71.18, while mastery increased from 0.00% to 35.71% and 71.43%. The initial 80% target was not achieved, and the high/very-high engagement categories could not be verified because their cut-off scores were not reported. The findings indicate descriptive improvement within one classroom rather than universal causal effectiveness.

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Journal Info

Abbrev

penjaga

Publisher

Subject

Education Physics Public Health

Description

PENJAGA : Pendidikan Jasmani & Olahraga particularly focuses on the main problems in the development of the sciences of sport areas as follows: 1. Physical Education 2. Sports 3. Development 4. Sports Biomechanics 5. Traditional ...