This research is motivated by the low learning motivation of students in history learning in class XI of SMAN 1 Hulu Kuantan which is still dominated by conventional methods and limited interactive learning media. The purpose of this research is to develop augmented reality (AR) based learning media on the material of the Indragiri Emergency Government Monument, determine its feasibility, and test its effectiveness in increasing student learning motivation. The method used is Research and Development (R&D) with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The results of media validation by material experts obtained a score of 89% and by media experts 96%, both in the very good category. Small group trials with 6 students showed a score of strongly agree at 93%, categorized as very feasible, while large group trials with 19 students obtained a score of 85%, categorized as very feasible. Furthermore, there was an increase in the percentage of learning motivation scores between small groups from 73% to 91%, while large groups from 75% to 92%.
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