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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
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Search results for , issue "Vol 4 No 1 (2020): Januari 2020" : 50 Documents clear
Implementasi Antarmuka Komunikasi Berbasis Long Range pada IoT Middleware untuk Mendukung Network Interoperability Galih Bhaktiar Candra; Eko Sakti Pramukantoro; Rakhmadhany Primananda
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The characteristics of IoT are heterogeneity of device and the communication interface. The heterogeneity of communication interface in IoT causes network interoperability problems. Network interoperability is discussing about network and communication interfaces used by objects (things in IoT) to connect with other devices. One of the existing developed IoT middleware is to support network interoperability by providing communication using WiFi, BLE, and 6LoWPAN interface. Implementation of BLE, WiFi and 6LoWPAN is a limited development of Wide Personal Area Network, where the range of transmission media is in the same category. In this case, development of different types of communication interface and long distance is needed to support network interoperability. The chosen communication interface to be added is LoRa. In this research, LoRa was chosen and applied because it is type of Low Power Wide Area Network. LoRa is a wireless technology for IoT which is becoming popular because of the transfer of its data in small amounts at short intervals over long distances of communication. LoRa is implemented in IoT middleware as a new communication interface and replaces the 6LoWPAN communication interface. Based on testing, the results obtained indicate that the LoRa communication interface can reach 500 meters with an average delay 0.502 seconds. LoRa can receive data from different sensor nodes. In addition, LoRa can run and receive packages from WiFi and BLE, so that the use of LoRa can append middleware capabilities to support network interoperability.
Pengembangan Gim Edukasi Mengetik menggunakan Metode Touch-Typing untuk Meningkatkan Kecepatan Mengetik Muhammad Wahyu Pamengas; Tri Afirianto; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Typing skill is an important ability to have in modern times. According to Norb Winslow, the average typing speed of adults (classified as beginners) is 30 WPM, while the average typing speed for those who use the keyboard quite often (intermediates) is 40 WPM. The problem is, the minimum typing speed required for efficient work is 40 WPM. One way to increase typing speed is by practicing touch-typing techniques. The typist's focus remains on the reading source and at the same time typing it. Users of this technique use muscle memory to determine the position of each key on the keyboard. With this technique, the typist does not need to look at the keyboard when typing, so the typing speed becomes faster. This research aims to develop an educational game that can help improve typing speed. The game is developed using the DGBL-ID model and the drill method is used as a learning method in the game. Testing is done by observing three respondents who have been selected using convenience sampling. The results of the test analysis show that there is a positive impact of the use of game on player's typing speed.
Analisis Kinerja Routing Multi-Copy dengan Manajemen Buffer Shortest Life First (SHLI), Packet Priority dan Stationary Relay Node Pada Delay Tolerant Network (DTN) Desman Desman; Heru Nurwarsito
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The exchange of information via the internet is becoming the most effective medium today. Information connection via the internet Relating to an adequate internet connection. Some places that do not yet have adequate connectivity to the Kerinci mountain climbing route, make the transfer of information difficult because of high losses and large delays. Delay Tolerant Network (DTN) is a technology used on networks that are not always available. Using this type of multi-copy routing on DTN has advantages that can increase the delivery ratio and reduce the acquisition of this routing will require greater network resources. The buffer management policy can be used to optimize the use of limited buffers. Stationary Relay Node and Packet Priority can be used to increase the probability of sending messages. This research analyzes the performance of Multi-Copy routing with Shortest Life First buffer management, Packet Priority, and Stationary Relay Node supported using ONE simulator. Overhead Ratio, Delivery Probability and Average Latency in Spray and Wait, Epidemic and ProPHET routing. The results show the Spray and Wait for a route to get the best from the other route with an Overhead Ratio value of 5.0081, Delivery Probability of 0.9508 and an Average Latency of 1808.5116.
Pengembangan Sistem Forum pada Aplikasi Komunitas Bonsai Indonesia Berbasis Web Rifki Fajar Ramadhani; Nurudin Santoso; Djoko Pramono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Bonsai is a plant that has many fans, ranging from young people to the elderly. Bonsai is a plant that is reduced in size and planted in a pot so that it can be decorated at will by the owner. With so many lovers of this plant scattered, the bonsai lovers community can also be said to be many and there are in almost every region and the authors take the example of the Indonesian Bonsai Lovers Association (PPBI) Batu. Because there is a community, there is also a forum that discusses bonsai plants organized by the related community. However, if the forum is held between regions, not all community members can participate. Although there are several platforms that can be used as an alternative in overcoming this problem, but one representative from the PPBI Batu community said that comfort in their use was still lacking. In this study, the authors designed an online forum system for the Indonesian bonsai community that focuses on the existing forum problems. In its development, the authors use the Rapid Application Development (RAD) development method which is implemented with the laravel framework. Laravel itself is a framework that uses the programming languages ​​PHP, HTML, CSS, and Javascript. After the implementation is complete, the system is tested to ensure there are no defects in this application. Tests conducted include white box testing, black box testing, and usability testing using the SUS method. Tests carried out produce results that state that the system functions are 100% valid and running well. In SUS testing, this system obtained a value of 77.5 which makes this system into the acceptable category.
Pengembangan Sistem Manajemen Sumber Daya Manusia Perusahaan Retail (Studi Kasus: PT. Ramayana Lestari Sentosa Tbk Malang) Johan Andi Saputra; Achmad Arwan; Djoko Pramono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The success of a company influenced by human resources and information technology. Progress of information technology is helpful for giving convenience every company to manage their employee. The human resource management involve recruitment, selection, employee assessment, employee payroll, employee evaluation, employee mutation, promotion, demotion, training, and work termination. The current human resource management is not optimal, so that we need a technology which can help to resolve this problem. This technology is a human resource management system based on web to make the human resource management easier than before. The system development process uses waterfall method. The requirements engineering phase produced 72 functional requirement and 1 non-functional requirement. Then, the implementation uses CodeIgniter framework, PHP programming language and MySQL database. In the testing phase using unit testing, integration testing, validation testing, and compatibility testing. Unit testing produce 100% valid in 5 test cases. Integration testing produce 100% valid in 2 test cases. Furthermore, the validation testing produced 100% valid in 17 test cases. And compatibility testing result in valid status in 1 test case.
Rancang Bangun Sistem Informasi Manufaktur "Sepatu Bordir.ID" Malang Menggunakan Metode Rapid Application Development (Modul: Marketing dan Laporan) Novi Fadilla Ulfa; Nurudin Santoso; Edy Santoso
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sepatu Bordir.ID is a Small and Medium Enterprises (SMEs) in manufacturing sector of shoes production. In 2014, products from Sepatu Bordir.ID begin to be sell in several cities in Indonesia. The shoes sell process is performed by ordering the shoes directly or indirectly. The process of calculating the total payment of the orders is still using calculators, so the accuracy of the process is not really optimal. Besides, the use of social media platforms such us Whatshapp and Instagram to introduce the products makes it less efficient when resellers order shoes. Another problem is found in the entry and reporting process carried out by financial and marketing agents are still using Microsoft Excel, so there is a chance that the data has not been inputted. Based on these problems, a solution is made by developing a website-based technology that is manufacturing information system "Sepatu Bordir.ID" which is implemented in a laravel framework. The phase of requirement engineering of this study produces 24 functional requirements, 1 non-functional requirement and there are three actors that will employ this system, which are the marketing, financial and reseller agents. The results of the requirement engineering were modeled in the design phase using sequence diagrams, class diagrams, component design, database design and interface design and then implemented at the implementation phase. This research used Rapid Application Development method and used HTML, CSS, Javascript and PHP programming languages. The testing phase in this study employed the methods of white box, black box, RAD testing stages, and usability testing. Each of these tests resulted in 100% valid score and usability testing obtained 75 likert which was perceived as an Acceptable.
Pengembangan Media Pembelajaran Holografis (Studi Kasus : Bab Indera Pendengaran Manusia) Abdul Azis; Wibisono Sukmo Wardhono; Tri Afirianto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Humans have the sense of hearing that is the function of the ear for balance and to capture the source of sound from outside. There are four parts to the discussion of material on the sense of hearing, namely the outer ear, middle ear, inner ear and the mechanism of the listening process. Teaching materials given by teachers to students today use the media explanation from Student Worksheets (LKS), blackboards, which can make students feel inclined to get bored, lazy to listen, feel sleepy and there is less attention. All means of learning activities are expected to be able to support students to understand clearly what is conveyed by the teacher or instructor in order to foster a desire to study more actively with proportional learning media (Daryanto, 2016). Holographic is a two dimensional object that has been documented and subsequently reappeared with changes in the location and direction of the gaze until it appears as though three dimensions (Kurniawan, 2017). This application will be implemented on an Android smartphone screen using prism acrylic projection media and can then be displayed in three dimensions and can be viewed in 3600. The method used to assess an item that is tested to the user and later will be given input by the user when finished operating the system, that is which is called usability testing (Lodhi, 2010). Hearing sensory learning applications ranging from learnability, effeciency, memorability, error and satisfaction. It has been tested to 13 reporters after operating the application, then got the results of 13 reporters namely: strongly agree = 62, agree = 38, neutral = 32 and disagree = 0. Furthermore, of the total answers, then the usability percentage is 82.3% and qualifications are categorized good or successful when seen in a quantitative table according to Arikunto..
Evaluasi Usability Aplikasi Road Transport And Traffic Information Center (RTTIC) Kota Malang Dengan Menggunakan Metode Usability Testing Agung Rizqi Maulana; Satrio Hadi Wijoyo; Andi Reza Perdanakusuma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Malang City Transportation Department in 2016 launched the RTTIC Kota Malang mobile application. RTTIC Kota Malang can help users to get the latest traffic situation information, also information about locations, telephone numbers, and important activities in Malang City. The application has been downloaded 10 thousand times by users in Google Playstore and has a rating of 2.9 from a 5 star scale. According to the users, there are several problems with the application, including screen orientation that reduces user comfort, the application's home page does not display the available menus, and the CCTV icon on Peta CCTV menu resembles another icon. Based on the problems found, usability evaluation needs to be done to assess the level of application usability. Usability testing is used as an evaluation method that includes 9 participants for application testing. The test is carried out four times, twice the task scenario test on the application and twice the task scenario test on the improvement recommendation. Two tests were conducted with the aim of comparing usability values ​​between applications with improvement recommendations. Task scenario testing on the application and improvement recommendations are done twice each to assess aspects of usability that require testing more than once. The findings of problems after conducting a post-test interview will be the basis for making improvement recommendations. Improvement recommendations are tested again like testing the application in the first time, and then the usability values ​​are compared. The increase in usability value obtained from the improvement recommendation is 10.06%.
Analisa Manajemen Risiko pada Sistem Informasi Tata Naskah Dinas Elektronik dengan Kerangka Kerja NIST 800-30 pada Dinas Komunikasi dan Informatika Provinsi Jawa Timur Bavian Adi Nugraha; Andi Reza Perdanakusuma; Aditya Rachmadi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The risk on Deloitte's books is described as a potential loss caused by one or more events that may affect the achievement of a company's objectives. In the Department of Communication and Informatics East Java (Diskominfo), risk management has been applied to the infrastructure of data center, but has never done risk management on any system information in the Diskominfo Java province East. One of the information system in the Diskominfo is TNDE (Electronic service manuscript), this information system is used to facilitate the delivery of letters to the office in the province of East Java, including warrant, letter of duty, etc. On the SPBE framework, in the service domain mentioned that on, the electronic-based administration services that should be evaluated is office script services, this proves that TNDE service is a service that must be supported by Technology and can support office script in East Java government. The study uses NIST 800-30 specifically designed for qualitative data types and can identify, evaluate and manage IT risks in the overall system. The result of this study is that, from 15 threats found 1 medium threat and 14 low threats, and after analysis with risk appetite method, found 12 threats that can be accepted and 3 threats that are can't be accepted
Pengembangan Sistem Informasi Manajemen Laboratorium Studi Kasus Laboratorium Mikrobiologi Fakultas Teknologi Pertanian Universitas Andalas Padang Fadila Arisha; Adam Hendra Brata; Eriq Muhammad Adams Jonemaro
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 1 (2020): Januari 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Microbiology Laboratory is one of the laboratories at the Faculty of Agricultural Technology, Andalas University. The laboratory has a technical person in charge of managing the laboratory, namely laboratory staff. In general, laboratory management is tasked with serving laboratory lending for research and practicum, purchasing chemicals, and managing the inventory of laboratory equipment and materials. Problems that arise are the accumulation of research proposals in the laboratory, inaccurate information on the stock of equipment and materials and broad access to information, data collection in scheduling research and transactions that have not been organized, and the absence of information on the presence of institutions. Based on these problems, one of the efforts that can be done is to build a management information system that helps resolve these problems and increase efficiency in activities. Testing is required through three stages of testing, namely unit testing and integration testing with the white box method, and validation testing with the black box method. Performance testing is used to test non-functional requirements from the aspect of efficiency by comparing load time to the time needed before the system is implemented. This research resulted in a microbiology laboratory management information system in the form of a website and test results. In unit tests, validation and integration have a 100% valid success rate. Performance testing also shows valid results. Implementation of the system produces time efficiency 20 times faster than before the system was used.

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