cover
Contact Name
HENGKI TAMANDO
Contact Email
hengki_tamando@yahoo.com
Phone
-
Journal Mail Official
hengki_tamando@yahoo.com
Editorial Address
-
Location
Kota medan,
Sumatera utara
INDONESIA
JIPN (Journal of Informatics Pelita Nusantara)
ISSN : -     EISSN : 25413724     DOI : -
Core Subject : Science,
JIPN atau singkatan dari Journal Of Informatic adalah media publikasi untuk penelitian dan pengabdian. Jurnal ini dibuat sebagai sarana bagi dosen dan mahasiswa dalam pengaplikasi kegiatan belajar mengajar yaitu peneltian dan pengabdian kepada masyarakat.
Arjuna Subject : -
Articles 5 Documents
Search results for , issue "Vol 3 No 2 (2018): Computer Science" : 5 Documents clear
Perancangan Aplikasi Penentuan Titik Kekuatan Susunan Rangka Batang Berbasis dekstop Harvei Desmon Hutahaean
Journal Of Informatic Pelita Nusantara Vol 3 No 2 (2018): Computer Science
Publisher : STMIK Pelita NUsantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (210.485 KB)

Abstract

SISTEM PENDUKUNG KEPTUTUSAN PENENTUAN JUMLAH PRODUKSI SIMAS MARGARINE DENGAN MENERAPKAN METODE TSUKAMOTO PADA PT. SALIM IVOMAS PRATAMA Tbk. Iwan Setiawan; Bosker Sinaga
Journal Of Informatic Pelita Nusantara Vol 3 No 2 (2018): Computer Science
Publisher : STMIK Pelita NUsantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (390.823 KB)

Abstract

Perancangan sistem perencanaan jumlah produksi dengan menggunakan metode Fuzzy Tsukamoto, berbahasa pemrograman visual basic 2010 dan menggunakan database Microsoft access 2007. Penyusunan penelitian ini dilakukan pada PT. Salim Ivomas Pratama Tbk. Hasil produk unggulan perusahaan ini adalah Simas Margarin. Perusahaan ini sering mengalami ketidakstabilan dalam permintaan distributor, dimana jumlah produk yang diminta distributor terkadang bisa dipenuhi dan terkadang tidak bisa dipenuhi. Untuk memenuhi disetiap permintaan distributor perusahan ini juga melakukan penambahan jumlah produksi. Hal ini menyebabkan jumlah produk yang dihasilkan berlebih dan apabila tidak terjual akan merugikan perusahaan. Hal ini menjadi faktor utama yang harus diselesaikan agar dapat meminimalisir kerugian. Untuk menyelesaikan permasalahan tersebut perlu diselesaikan dengan merencanakan jumlah produksi Simas Margarin berdasarkan jumlah permintaan dan persediaan dengan menggunakan metode Fuzzy Tsukamoto. Dari sistem yang dirancang dapat diketahui berapa jumlah produk Simas Margarin yang harus diproduksi untuk hari berikutnya, sehingga perusahaan dapat meminimalisir kerugian dan memenuhi kebutuhan distributor sesuai dengan permintaan.Kata Kunci : Sistem Perencanaan, Fuzzy Tsukamoto
Sistem Kendali Lampu Lalu Lintas Melalui Perbandingan Timer Dan Kepadatan Kendaraan Dilengkapi Penghitung Jumlah Kendaraan Dan Monitoring Berbasis Web Abdullah Abdullah; Luthfi Rijalul Fikri
Journal Of Informatic Pelita Nusantara Vol 3 No 2 (2018): Computer Science
Publisher : STMIK Pelita NUsantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (664.341 KB)

Abstract

PENGENDALIAN ROBOT PENGANGKAT BARANG DENGAN PERINTAH SUARA BERBASIS ANDROID Hidayatullah Hidayatullah; Jhonson Efendi Hutagalung
Journal Of Informatic Pelita Nusantara Vol 3 No 2 (2018): Computer Science
Publisher : STMIK Pelita NUsantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (389.926 KB)

Abstract

implementation  to do our tasks activity for staff employees at AMIK royal, which we are needed  that can help their work. So that it can be done quickly and effectively in completing tasks for structuring the files needed. The file arrangement is done by transferring files from the beginning of the third floor to the AMIK Royal for this academic . we need for these tools is to create a tool or robot that can do the job of lifting the item. And also to help human work, the actual tools or robots are made that are no longer miniature or prototypes. In controlling this robot, it uses a microcontroller with a Bluetooth connection system which is controlled by an Android smartphone. Then it will produce a robot that can work with voice commands to move forward, backward, turn left and turn right. And it can also stop according to the work needed while the robot is lifting the goods. Keywords: Robot, Bluetooth, Prototype, Smartphone, Android
USE OF TECHNOLOGY AUDIOLINGUAL KUMON EFL METHOD IN TEACHING VOCABULARU AT THE VII GRADE OF SMPN 5 KISARAN Cecep Maulana; Guntur Mahaputra
Journal Of Informatic Pelita Nusantara Vol 3 No 2 (2018): Computer Science
Publisher : STMIK Pelita NUsantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (115.149 KB)

Abstract

This research aims at describing the techonoloy of teaching Audio Lingual Kumon EFL Method in teaching English at the VII Grade of SMP Negeri 5 Kisaran. The objectives of this research are to describe: (1) the technologyis accurate pronunciation and grammar, the ability to respond quickly and accurately in speech situations and knowledge of sufficient vocabulary to use with grammar patterns. The technology of Audio Lingual Kumon EFL Method in teaching English especially for the first students of SMP Negeri 5 Kisaran , (2) the problems about the teacher and get the solution in teaching English using Audio Lingual Kumon EFL Method in teaching English. The type of this research is descriptive qualitative research. The subject of this research is English teacher and the students for class VII of SMP Negeri 5 Kisaran. The object of this research is teaching-learning process of English by using Audio Lingual Kumon EFL Method. The writer uses descriptive method as method of collecting data in this study by employing observation, interview, and document. The writer gets the data of this research from field note, observation, and interview. The result of the analysis shows that the goals of teaching English by using Audio Lingual Kumon EFL Method are the students more active in the word and sentences repetition drilling. This technique was appropriate to the yunior high school because it made the students easier to memorizing new words. Keywords: Technology Audio Lingual Kumon EFL Method, teaching English, yunior high school

Page 1 of 1 | Total Record : 5