Compiler
Jurnal "COMPILER" dengan ISSN Cetak : 2252-3839 dan ISSN On Line 2549-2403 adalah jurnal yang diterbitkan oleh Departement Informatika Sekolah Tinggi Teknologi Adisutjipto Yogyakarta. Jurnal ini memuat artikel yang merupakan hasil-hasil penelitian dengan bidang kajian Struktur Diskrit, Ilmu Komputasi , Algoritma dan Kompleksitas, Bahasa Pemrograman, Sistem Cerdas, Rekayasa Perangkat Lunak, Manajemen Informasi, Dasar-dasar Pengembangan Perangkat Lunak, Interaksi Manusia-Komputer, Pengembangan Berbasis Platform, Arsitektur dan Organisasi Komputer, Sistem Operasi, Dasar-dasar Sistem,Penjaminan dan Keamanan Informasi, Grafis dan Visualisasi, Komputasi Paralel dan Terdistribusi, Jaringan dan Komunikasi, Desain, Animasi dan Simulasi Pesawat Terbang. Compiler terbit setiap bulan Mei dan November.
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PEMANFAATAN ANDROID PADA SISTEM PRESENSI KARYAWAN DI PT. GESCHOOL CERDAS MANDIRI
Tamatjita, E.N.;
Kusumaningrum, Angraini;
Ardianto, Ade Ari
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Presence is the most important activity, because it is related to productivity of employees and one part of human resources control indicator which aim to improve the potential of human resources itself. The function of presence programme is for knowing presence of employees by used android smartphone. The employees can entry their presence data by use the presence programme, they just need to touch the attendance button, check out from office button and also take a leave button, the result of entry data will be entered into database system in the form of an admin web. The function of the web is to determine the employees data entry and add employees data. The employees should used android smartphone with same wifi local area of the company that used also by the admin web because it became the benefits of local wifi. In this case we need three days for trial, with a wide range of trials from 10 users testing, 10 smartphones testing, access point testing, blackbox testing and also white box testing. The aim of user testing is done by employees with android smartphone is to know does the time result of entry data equal with the time result of admin in web. Smartphone trial by the employees is done by view notification alerts presence was accepted by the admin, the result show if the average is less than 20 seconds. Access point trial done by the admin, is to show the speed of access point received by androind smartphone is less than 10 seconds. Black box trial and white box trial done by admin, the flow of the web, and also the flow of android smartphone program get the 100%. The result of three days trial finds that everything in presence program is going well.
DETEKSI JERAWAT PADA WAJAH MENGGUNAKAN METODE VIOLA JONES
Sajati, Haruno;
Indrianingsih, Yuliani;
Candra Wulan, Puspa Ira Dewi
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Acne is a skin disease that most often grow in the face and very disruptive to affect the appearance of a person's face. Viola Jones is one method to help detect acne so someone get information about the state of the face and immediately overcome. Viola Jones Method has three main processes integral image is used to determine whether there is a feature haar particular in an image, the method adaboost machine learning is used to select features haar specific that will be used to adjust the threshold value, and a cascade classifier as the classification of the final determining regions the face in the picture. Testing of 30 samples, the results obtained showed that the method is less accurate Viola Jones is used as a method of detection of acne with results average 25 % the percentage of common acne, blackheads 0 % and 45% of cystic acne. The number of samples used to create xml greatly affect the results of detection.
PEMBANGKITAN WARNA ANGKA TOKEK DENGAN METODE LINIER CONGRUEN METHOD (LCM)
Sajati, Haruno;
Nugraheny, Dwi;
Hermawan, Antok
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Color blindness is an abnormality in terms of seeing certain colors that occur as a result of demage to come cells (cone cells) in the retina of the eye, so that people with color blindness can be hard to catch a certaincolor spectrum. People suffering from color blindness would have difficulty distinguishing certain shades can not even see certain colors. Developed by Dr. Ishihara test Shinobu Ishihara in 1917, until now the Ishihara test methods still be one of the main option in almost all countries to identify someone who had color blindess. In the figure gecko color generation system with linear method congruen method (lcm) described the components of software and hardwer that is required in the manufacture of color generator application numbers congruen gecko with a linear congruen method (lcm). The determination of the initial value of the constant linear congruen method (lcm) into the determination of the color composition result generated randomly. System testing and completion of a questionnaire completed by Guttman and Likert scale. Diman on functional testing system results obtained with Guttman scale 100% yes that users can guess the number that appears on the color generation process. And the interface testing diselesaika with Likert scale with 85% strongly agree result the system has a 94% look attractive and easy to use system.
AUTOMATISASI PENENTUAN JALUR KONEKSI INTERNET PADA TIGA PROVIDER
Wicaksono, Galih Dwi;
Sajati, Haruno;
Nugraheny, Dwi
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Along with the times, the computer network has undergone many changes from time to time. Eventually, internet network is known. To test the reachability of a host on an IP address (internet protocol) network and to measure the round-trip time for messages sent from the host to the destination, computer needs to perform ping process. Ping operates by sending ICMP (Internet Control Message Protocol) echo request packets to the target host and waiting for an ICMP response. internet connection lane determination automation uses three providers done by comparing the smallest average value of the result of the ping. The test results are printed in the form of a statistical summary of the response packets received, including the minimum, maximum and average round-trip time. The signal strength is not directly proportional to the value of average, because the signal strength is affected by the report the data RSCP, throughput and quality of services covering CSSR (Call Setup Success Ratio), CCSR (Call Completion Success Ratio), DCR (Dropped Call Ratio) and BCR (Blocked Call Ratio) which can be used to optimize the network.
RANCANG BANGUN E-LEARNING UNTUK KOMPONEN PESAWAT TERBANG ( STUDI KASUS DI STTA YOGYAKARTA)
Wiratmaja, Gilang;
Wintolo, Hero;
Retnowati, Nurcahyani Dewi
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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At this time need to develop the education system urgent to do. Various concepts and new techniques in teaching and learning has been developed to replace conventional teaching methods in class. this was due to a global computer network found. One method of teaching that is thrive at the present time is an e–learning. E-learning can help teachers to give subject matter without located in class by using the internet, it can maximize the limited time in class learning. The methodology used in the preparation of this study is study literature while the phase of system development using web engineering. To design these applications use several stages starting from data flow diagram (DFD), flowchart system, design table, relation table and design interface. After the e-learning application is completed and tested to 30 respondent sthrough the results questionnaire then got the result that the applications facilitate learning activities between faculty and students so as to improve the quality of learning. Significant results of the test by 30 respondents, this application are users friendly, stable and smooth. Then interactivity of learning via e-learning system can help mastery of e-learning.
SISTEM PAKAR PADA PERMAINAN UNTUK MENGUKUR TINGKAT INTELLIGENCE QUOTIENT (IQ) MENGGUNAKAN METODE BINET-SIMON BERBASIS ANDROID
Tamatjita, E.N.;
Irawaty, Mardiana;
Ramdhani, Rio
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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The development of mobile technologies very rapidly at this time, can be seen in all areas of human life. It triggers the level of usage of mobile equipment itself, this time in the form of a smartphone gadgets familiar to the adults and children. IQ tests that exist today are still many that are manual and less desirable, especially for the children. With combined by mobile technology and packed into a game, is expected to add to the child's interest and can be used as a means of learning. The test results of 30 respondents, the level of user satisfaction based GUI Display, User Friendly and Final Game IQ Method Using Binet-Simon-Based Mobile, obtained a percentage of 71.31% keselurahan assessment. Thus Game IQ can be said Good
DASHBOARD INFORMATION UNTUK SISTEM NILAI KINERJA DOSEN DENGAN PENDEKATAN DATA CENTRIC
Setiaji, Hari
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Nilai Kinerja Dosen (NKD) system in higher education institutions can help managers to monitor the teacher learning activity periodically . The information generated by NKD system is limited with statistical data only and with text content only. This study observed the data output from the NKD system can be processed into more valuable information and have good information visualization. One part of this research is develop a dashboard information prototype with data-centric approach. The selection of data-centric approach for quantity and variety factors of data that are found can be visualized. This study found that interactivity and analytical factors in NKD dashboard information not quite satisfy users who are top level.
ANIMASI 3D PERGERAKAN PESAWAT PADA APRON DAN RUNWAY
Retnowati, Nurcahyani Dewi;
Kusumaningrum, Anggraini;
Kariada, I Made
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta
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Currently technology development is very fast therefore for getting information quickly and easily is very basic and urgently needed. Learning application that created presents an interactive material with video animated text and sound. This application is made for making easier to understand the management of airports and aircraft movements on the runway by using software 3Ds Max 2010 and Adobe Flash CS3 so that the learning process becomes active, innovative, creative, effective and fun. Application 3D Animation of airplane movement on Apron and Runway have been already running well and got the interpretation criteria of 75,6%, this is evidenced from the results of the test by using questionnaires of 30 respondents stated that the application is running properly.
ANIMASI 3D PERGERAKAN PESAWAT PADA APRON DAN RUNWAY
Nurcahyani Dewi Retnowati;
Anggraini Kusumaningrum;
I Made Kariada
Compiler Vol 5, No 1 (2016): Mei
Publisher : Institut Teknologi Dirgantara Adisutjipto
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DOI: 10.28989/compiler.v5i1.102
Currently technology development is very fast therefore for getting information quickly and easily is very basic and urgently needed. Learning application that created presents an interactive material with video animated text and sound. This application is made for making easier to understand the management of airports and aircraft movements on the runway by using software 3Ds Max 2010 and Adobe Flash CS3 so that the learning process becomes active, innovative, creative, effective and fun. Application 3D Animation of airplane movement on Apron and Runway have been already running well and got the interpretation criteria of 75,6%, this is evidenced from the results of the test by using questionnaires of 30 respondents stated that the application is running properly.
DETEKSI JERAWAT PADA WAJAH MENGGUNAKAN METODE VIOLA JONES
Haruno Sajati;
Yuliani Indrianingsih;
Puspa Ira Dewi Candra Wulan
Compiler Vol 5, No 1 (2016): Mei
Publisher : Institut Teknologi Dirgantara Adisutjipto
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DOI: 10.28989/compiler.v5i1.103
Acne is a skin disease that most often grow in the face and very disruptive to affect the appearance of a person's face. Viola Jones is one method to help detect acne so someone get information about the state of the face and immediately overcome. Viola Jones Method has three main processes integral image is used to determine whether there is a feature haar particular in an image, the method adaboost machine learning is used to select features haar specific that will be used to adjust the threshold value, and a cascade classifier as the classification of the final determining regions the face in the picture. Testing of 30 samples, the results obtained showed that the method is less accurate Viola Jones is used as a method of detection of acne with results average 25 % the percentage of common acne, blackheads 0 % and 45% of cystic acne. The number of samples used to create xml greatly affect the results of detection.