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Contact Name
Rahmat Aziz
Contact Email
azira@uin-malang.ac.id
Phone
+62362-22928
Journal Mail Official
jppundiksha@gmail.com
Editorial Address
Jl. Udayana Kampus Tengah Singaraja, Bali, Indonesia 81116
Location
Kota denpasar,
Bali
INDONESIA
Jurnal Pendidikan dan Pengajaran
JPP publishes original research papers, case reports, and review articles. The publication includes the following topics: Early childhood education. Adult education Mathematics and science education. Guidance and counseling education. Educational technology. Character education. Special needs education. Global issues in education Technical and vocational education. Language education. Social science education Educational management Sport science and physical education Other areas in education.
Articles 20 Documents
Search results for , issue "Vol 56 No 2 (2023): July" : 20 Documents clear
Animated Video Media on Clean and Healthy Living Behavior in Elementary School Abu Qosim Almisfalah; Irma Yuliana
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.64939

Abstract

There is a lack of learning resources that can inspire elementary school students to practice clean and healthy living. This study aims to produce an animation video media development product using software in the form of powtoon as a learning medium in elementary schools. The subjects in this study were students of grades II and III of elementary school, totaling 40 students. Data collection techniques in this study were observation, questionnaires, and interviews. Data analysis uses three stages, namely data reduction, data presentation, and drawing conclusions. Data validity uses sources and methods. In this study, teachers need learning media in the form of animated videos to raise students' awareness of Clean and Healthy Behavior, especially in the school environment. The results showed that 90% of students needed animated video media that had an attractive media appearance in the letters and language sections. Images that can support the explanation of the material, there is sound in the media when explaining the material, there are supporting animations when the Clean and Healthy Behavior material is delivered to get a percentage of 87.5% of students. 75% of students need media that has material coverage in accordance with basic competencies that are delivered widely but limited. 80% of students need media that can be accessed anywhere and anytime, teachers and students need media that contains examples and practice questions in animated video media.
Scientific Approach E-Book on Science Content for VI Grade Elementary School Students Selvia Arfat; Alexander Hamonangan Simamora; I Komang Sudarma
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65175

Abstract

The use of technology is still lacking in learning, especially in the use of digital-based teaching materials which results in limited teaching materials that can be used by students in learning. This study aims to develop e-books with a scientific approach to science content for Class VI and to analyze the validity and effectiveness of e-books with a scientific approach to science content in Class VI. This research is development research and uses data collection techniques, namely questionnaires, pretest and post-test. Data collection is using questionnaires and tests. Data analysis techniques are using qualitative analysis, quantitative and inferential statistics. The results of this study are the results of validation by learning content experts obtained 95% with very good qualifications, validation results by learning design experts obtained 94.64% with very good qualifications, validation results by learning media experts obtained 95.31% with very good qualifications. The results of the individual trial review obtained 98.33% with very good qualifications, the results of the small group trial review obtained 96.66% with very good qualifications. The results of the effectiveness test of e-books with a scientific approach show significant differences in the results of learning science content before and after using e-book teaching materials. This shows that e-books with a scientific approach are effectively used due to the presentation design of material with a scientific approach, an attractive appearance, and practicality in learning so that they can motivate students in learning science.
Enhancing Learners’ Speaking Ability in Project-Based Learning (PjBL):How does the Inside-Outside Circle Technic Work? I Made Rai Jaya Widanta
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65775

Abstract

Project-based learning has been widely recommended in the era of Merdeka Belajar Kampus Merdeka to facilitate learners with the natural, authentic, and meaningful English learning. In its implementation, PjBL also ruins hinderance for learners are frequently not ready with language treasure especially spiking skill to execute the project. This article is aimed to analyze how learners’ speaking skill was enhanced to embody learners’ readiness prior to the project execution. The research participants were sixty semester, two students majoring in mechanical engineering who have been having English for description subject. The subject has been given during the semester which implement PjBL model. The data were collected by observational technic and focused-group discussion. Upon the data were collected, the data were analysed and reported with narration. The results show that inside-outside circle strategy merely helped provide them chances to practice speaking and other ability using project-related language topics. Evaluation result through observation and focused group discussion revealed that students were able to improve their language skill, motivation and self-confidence for the project.
The Effectiveness of the Mind Mapping Model Assisted by Microsoft Sway Media on Social Studies Learning Outcomes Isma Salsabila Prasetyowati; Novi Setyasto
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65818

Abstract

The use of learning models and media that are outside the 2013 curriculum has an impact on the low learning outcomes of students. This study aims to test the effectiveness of the Mind Mapping learning model assisted by Microsoft Sway media on social studies learning outcomes. This study used a quantitative experimental approach with a Pretest-Posttest Control Group Design. The population in this study was 116 students in the fifth grade of elementary school. The sampling technique used was purposive sampling involving 60 students, 30 students in the experimental and 30 in the control classes—data collection techniques with observation, interviews, and documentation. Data analysis techniques include initial data analysis by normality and homogeneity tests and final data analysis by t-test and N-Gain tests. The t-test results obtained a sig value of 0.004, less than 0.05. So that Ho is rejected and Ha is accepted. It is supported by the results of the N-Gain test for the experimental class of 0.418 and the control class of 0.260. The Mind Mapping learning model assisted by Microsoft Sway media is more effective in increasing the activity and learning outcomes of students in social studies subjects in fifth-grade elementary schools.
The Positive Impact of E-LKPD Material on Number Patterns Based on Computational Thinking with the Malay Islamic Context on Students' Mathematical Reasoning Angge Sapto Mubharokh; Hapizah; Ely Susanti
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65850

Abstract

Learners still need help in using patterns and relationships to analyze mathematical situations. This study aimed to positively impact E-LKPD on number pattern material based on computational thinking with Malay Islamic context on students' mathematical reasoning. This research is design research with the type of development studies that have preliminary research, prototype stage, and summative evaluation stages. Data collection techniques in this research are questionnaires, interviews, and tests. The data analysis techniques in this study are questionnaires and interviews conducted qualitatively and tests measured based on mathematical reasoning indicators. The result of this research is that the E-LKPD developed is valid, obtained from expert validation and confirmation of students who get comments and suggestions. In addition, the E-LKPD, which is practical, can be seen in students responding to the E-LKPD. Applying E-LKPD allows students to write what is known from the problem, find patterns, and connect them to determine the right solution procedure. The research conclusion shows that applying E-LKPD based on computational thinking impacts students' mathematical reasoning ability. The implication of this research can improve students' critical thinking skills.
The Effectiveness of Cultural Literacy and Citizenship through Staging Creativity against Global Diversity Characters of Elementary School Students Lidyawati Sri Lestari; Zaka Hadikusuma Ramadan
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65922

Abstract

This research is motivated by the decline in students' global diversity character as well as the lack of optimization of its application in elementary schools. This study aims to analyze the effectiveness of cultural and civic literacy through creativity performances in improving students' global diversity character in elementary schools. The method used in this research is a quasi-experiment method with a non-equivalent control group design using an experimental class and a control class. Data analysis techniques in this study used descriptive analysis and prerequisite tests, namely the normality test and homogeneity test. Furthermore, hypothesis testing was carried out with the Independent Sample T-Test test and N-Gain data analysis. The results of this study show that applying cultural and civic literacy through creative performances effectively improves the character of global diversity of fifth grade elementary school students. There is significant difference in effectiveness between the experimental group and the control group on the global diversity character of grade V elementary school students. The treatment in the experimental group by implementing cultural literacy and citizenship through staging creativity is effective in increasing the character of global diversity in fifth grade elementary school students.
The Effectiveness of Scratch Learning Media Using the PMRI Approach to Improving Students’ Learning Outcomes Fransiska Januarti Gusman; Ikrar Pramudya; Riyadi
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.66086

Abstract

In the process of learning mathematics, the teacher always strives for the material presented to be well understood by students, with the intention that the objectives of learning can be achieved properly. This study aimed to analyze the effectiveness of scratch learning media with the PMRI approach in improving student learning outcomes. The type of research used was research and development referring to the ADDIE model. The development stage consists of 3 stages: preliminary stage, development stage, and testing stage. The data collection instrument used expert validation sheets, student and teacher response questionnaires, and test questions. The process of effectiveness through validation on scratch learning media with the PMRI approach and also measuring the practicality of scratch media with the PMRI approach through student and teacher response questionnaires, while the effectiveness of scratch learning media with the PMRI approach through the test given questions. The results obtained showed that the scratch learning media with the PMRI approach is declared valid with an average score of 70.28% in the valid category. Scratch learning media with the PMRI approach was said to be practical with an average score of 82.61% in the very practical category. Scratch learning media with effective criteria from learning test results with a score of 2.1286 > 2.0057 which meant learning outcomes using scratch learning media with the PMRI approach were better than learning outcomes without using scratch learning media with the PMRI approach, so that scratch learning media with the PMRI approach was effective in improving learning outcomes.
Evaluation of Character Education in Public High School Using the CIPP Model Gusti Ayu Putu Budi Aryati; Dewa Gede Hendra Divayana; I Gede Ratnaya
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.66144

Abstract

Character education becomes one of the contemporary concerns nowadays. This study aims to analyze the character education program at Public High School by using the CIPP model evaluation. Data in this study were collected through questionnaires, observation and documentation. The collected data was processed by univariate analysis with quantitative descriptive method. The results of the data analysis showed that the effectiveness of the character education program at Public High School from the four types of respondent groups all indicated the very effective category. The first group of educator respondents in the category is very effective in terms of the Context variable 88.20% of the Input variable of 81.27%, of the Process variable of 87.11% and of the Product variable of 81.65% simultaneously producing (+++ +). The second group of education staff respondents in the very effective category in terms of the Context variable is 85.66.% of the Input variable is 86.11%, the Process variable is 91.25% and the Product variable is 93.75% simultaneously producing (+ +++). The third group of student respondents in the very effective category in terms of the Context variable 91.78% of the Input variable of 86.63%, of the Process variable of 82.73% and of the Product variable of 86.66% simultaneously produce (++ ++). Furthermore, the fourth group of committee respondents in the very effective category in terms of the Context variable 82.08% of the Input variable of 83.71%, of the Process variable of 72% and of the Product variable of 89.15% simultaneously produces (++++).
Scratch-Based Interactive Games to Increase Interest in Learning Mathematics for the Second Grade Elementary School Students Iva Sarifah; Akbar Sri Nugroho; Arita Marini; Gusti Yarmi; Desy Safitri; Leola Dewiyani
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.66556

Abstract

Technology has developed rapidly and supports various aspects of life, including education.  Many schools, especially in developed countries, often use technology in the learning process. This study aims to increase the interest in learning mathematics of second-grade elementary school students through scratch-based interactive games.  Second-grade teachers expressed the need for learning media that is interesting for students. The researcher developed scratch-based interactive games validated by experts and found to meet the appropriate criteria.  The test results using the paired t-test showed a significant mean difference between the pretest and posttest of interest in learning mathematics, indicating that using interactive games positively increased students' interest in learning.  In addition, the use of interactive games media also has a good effect in improving students' interest in learning mathematics, as shown by the results of the N-Gain test.  Therefore, this study recommends using interactive games as a practical learning media to increase interest in learning mathematics in various other classes and schools.  It can even be developed for additional lessons to increase students' interest in learning.
Group Counselling Services with Problem Solving Techniques in Improving Interpersonal Communication Skills of Students from Broken Home Family Nani Barorah Nasution; Lilis Granella Sidabutar; Nina Afria Damayanti
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.66566

Abstract

Communication between parents and adolescents is undoubtedly the most important process in forming social attitudes and behavior of children. This study aims to analyze the effect of group counselling services with problem solving towards students' interpersonal communication skills. Quantitative approach is applied using the quasi-experimental method of the one pre-test post-test group design. Ten students from broken home families in tenth grade were selected using a purposive sampling technique to involve as a subject of the study. The data were collected using a valid and reliable scale instrument developed by the researchers themselves. This scale was given to the subject before and after the treatment. Both descriptive statistics and the Wilcoxon test were employed to analyze the collected data. The analysis results show that there is a difference in score from the pre-test and post-test for 33.8. This result shows that there is an increase in students' interpersonal communication skills for 35.2% since the group counselling services with problem solving implemented to the subject. Moreover, the Wilcoxon test analysis examines that there is a change and significant effect of group counselling services with problem solving on broken home students' interpersonal communication skills since W stat > W table (21>8; p:0.05). Group guidance services using problem solving techniques have an effect on improving interpersonal communication skills of students from broken home family backgrounds. This is marked by a change in students' interpersonal communication skills that were previously low and are now increasing.

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