Journal of Education Technology
Journal of Education Technology p-ISSN : 2549-4856, e-ISSN : 2549-8290 is a publication of research results and scientific thoughts in the fields of education, learning, evaluation, innovation including the development and implementation of new technologies in education and learning.
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Increase Student Learning Interest in Covid-19 with Digital Teaching Materials
Kiriana, I Nyoman
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.33997
The problem behind this research was the implementation of learning courses that tend to attract less students to study. This research was research and development. The subject of the research trial was a student of the Religious Education Study Program. The data collected in this research were data from expert test subject content, design expert test, learning media expert test, and from student trials. Data collection instrument used in the form of evaluation sheet (questionnaire). Data analysis used qualitative and descriptive quantitative descriptive analysis. The results of the assessment of media products were carried out based on six aspects, namely: aspects of the content of the field of study / with a percentage of achievement rate of 87.00% with a worthy predicate; reviewed from the aspect of learning design with a percentage of achievement rate of 85.55% worthy predicate; reviewed from the aspect of learning media with a percentage of achievement rate of 88.00% worthy predicate; reviewed from the aspect of individual trials, with a percentage rate of 90.65% pedikat very feasible; small group trials, with a percentage achievement rate of 95.55% predicate is very feasible;and reviewed from the aspect of field trials with a percentage achievement rate of 94.45% predicate is very feasible. Thus this product in the form of teaching materials has a good level of validity and deserves to be used in the learning process in religious education courses.
Online Training: An Alternative Solution of the Empowerment for Parents of Children with Autism
Herlina, Herlina;
Susilana, Rudi
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34313
Parents need to understand how important it is to provide proper treatment in dealing with children with autism. The effort is with an intervention approach technique, but some parents often experience difficulties in making intervention efforts. One solution to the problem that can be done is by establishing the Independent Intervention Program Online Training (PIM). This study aims to prove that the Independent Intervention Program Online Training or PIM is an effective way to empower parents in dealing with children with autism. The research was conducted through field trials involving 11 parents of children with autism from a number of cities in Indonesia. Subjects were provided PIM Online Training by platforms such as Zoom, Website, and WhatsApp. Training effectiveness data is seen from the results of the subject's self-evaluation before and after training. The results showed that after participating in the PIM Online Training, parents saw themselves better in understanding the concept of Autism Spectrum Disorder (ASD), social skills, intervention, and individual intervention programs, as well as skills in designing intervention programs for children with disabilities. autism, compared to pre-training conditions. Based on these results, PIM Online Training is expected to be the right solution to empower parents in designing social skills intervention programs for children with autism, without limitation of time, place and cost.
Improving Gross Motor Skill By Traditional Games
Bendriyanti, Rita Prima;
Haryono, Mimpira
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34449
The child's gross motoric development has not yet been developed. The child has not been able to coordinate body movements to train flexibility, balance, and agility, has not been able to coordinate the movements of the eyes, feet, hands, head in imitation, has not been able to do physical games with rules. This study aimed to analyze the traditional game of jumping rope to increase gross motor capacity in early childhood. This type of research is classroom action research. This study uses the Jjpn Elliot model in each cycle, and there are four main activities: planning, action, observation, and reflection. The subjects of this study were 15 students. Data collection techniques used in this study are observation and documentation. The instrument used in this research is a questionnaire. The data analysis used in this research is descriptive qualitative-quantitative. The result of the research is that the percentage of the implementation of the action in the first cycle is 75% (developing as expected), and a significant increase is shown in the second cycle with a percentage of 86% (developing very well). It can be concluded that children's gross motor skills can be increased by using the traditional game of jumping rope. This research implies that teachers can use the traditional jumping rope game to improve gross motor skills in early childhood.
Management of Physical Education Facilities and Infrastructure
Dewi, Citra;
Windoro, Desrio;
Pura, Dwi Naomi
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34450
Lack of facilities and infrastructure for physical education causes students to have difficulty exercising. Attention to physical education facilities and infrastructure have not been maximally achieved. Most schools do not consider planning, providing or procuring, using, and maintaining physical education facilities and infrastructure. This study aims to analyze the management of physical education facilities and infrastructure. This research is descriptive research with a qualitative approach. Qualitative research aims to understand social phenomena from the participant's perspective. These participants are interviewed, observed, asked to provide data, opinions, thoughts, and perceptions. The research strategy is flexible, using various combinations of techniques to obtain valid data through surveys. Based on the study results, it was found that interviews showed that: first, the planning of physical education learning facilities was carried out based on needs analysis and determining the priority scale of activities to be carried out, according to availability: funds and their importance. Second, the provision of learning facilities is carried out by prioritizing function (utility), which refers to the facility's usefulness—related to the real needs of the school. Third, the use of physical education learning facilities and academic activities in teaching and learning in the classroom is also used to support the implementation of various school activities. Fourth, the storage of learning facilities is coordinated by designated personnel—appointment of personnel on agreed terms.
Contribution Factors in Affecting Teacher Performance: Principal Managerial Skills and Work Motivation
Roemintoyo, Roemintoyo;
Tauhid, Hasan;
Miyono, Noor;
Budiarto, Mochamad Kamil
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34687
The low performance of teachers is a problem currently faced by educational institutions. In the midst of increasingly complex demands for mastery of competencies, the role of teachers as learning facilitators is important in facilitating students to achieve the competencies needed in the global era like today. Through research that aims to determine the influence of factors that contribute to teacher performance, namely the managerial skills of principals and work motivation, it is hoped that they will be able to become the basis for making policy innovations that can increase teacher productivity and performance. This research is a quantitative research. The research sample consisted of 128 teachers. The questionnaire is the data collection instrument used in research activities. The collected data is then analyzed using a regression formula in accordance with the variables to be tested. The results of this study indicate that there is an effect of principal managerial skills on teacher performance by 77.1%, other factors are motivation, the effect of work motivation on teacher performance is 74.6%, and for the two variables principal managerial skills and work motivation are variable. jointly affect teacher performance by 87.7%. From the findings in this study, it can be concluded that fluctuations in teacher performance fluctuations are strongly influenced by the managerial dynamics of school principals and teacher work motivation. Apart from several other factors that also contribute to improving teacher performance
Opportunities for Using Smartphones in the Digital Era to Facilitate Students in Learning Sociology in High Schools
Qodr, Taufiq Subhanul;
Efendi, Agus;
Musadad, Akhmad Arif
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34806
The development of information technology that encourages smartphones in various lives thus opens up opportunities for the use of smartphones in teaching and learning activities. However, teachers have not been able to maximize the use of smartphones to support students' ability to understand learning materials. This certainly does not provide a good learning experience for students, so it is necessary to improve the learning system. This study was conducted to identify opportunities for using smartphones to make it easier for students to learn, especially in understanding sociology learning materials in high school. This type of research is descriptive qualitative research. The research subjects were social studies students of class X SMA with a total of 149 students. Data collection methods in this study were surveys and interviews using questionnaires and interview guidelines as research instruments. Data analysis was carried out in four stages: data collection, data reduction, data presentation, and conclusion. This study indicates that there is an excellent opportunity for the use of smartphones in the digital era in the learning process, especially in sociology in high school. The opportunity is the implementation of game-based mobile learning or Mobile Game-Based Learning (MGBL). It can be seen that the use of smartphones by students is most dominantly used to play games, with a percentage of 32.90%. Thus, Mobile Game-Based Learning (MGBL) as a learning medium is an opportunity to use smartphones to make it easier for students to learn sociology because it encourages students to be more active, creative, and innovative in the learning process. This study concludes that Mobile Game-Based Learning (MGBL) is an excellent opportunity for the use of smartphones in the digital era to make it easier for students to learn sociology in high school.
The Use of Spices as a Media to Stimulate Children’s Critical Thinking Ability while Study From Home Period
Munastiwi, Erni
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.34984
Critical thinking is an essential aspect of the 21st century. There was an outbreak of pandemic covid-19; some educators had difficulty stimulating critical thinking in early childhood. But for some teachers used spice ingredients at home to promote the critical thinking of children. Therefore, this research aimed to provide critical thinking learning solutions during the covid 19 pandemics. This study used a qualitative descriptive method to describe the use of spices in stimulating essential thinking. The data collection technique using interviews, observations and documentation by involving children aged 5-6 years (n= 15). Data collection, data reduction, data display, and conclusion drawing were analyzed by testing data validity using triangulation techniques. This study showed that using spice media in making turmeric herbs acid, making batik from natural dyes, and making dolls through a scientific approach can stimulate critical thinking ability in children in the study from home. So, can be concluded that using spice media stimulate critical thinking ability in children in the study from home.
Competency of Digital Technology: The Maturity Levels of Teachers and Students in Vocational Education in Indonesia
Astuti, Melinda;
Arifin, Zainal;
Mutohhari, Farid;
Nurtanto, Muhammad
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i3.35108
One of the needs for competence in the world of work in the 21st century and the era of the industrial revolution 4.0 is competence in using digital technology. The maturity of digital technology in supporting industrial 4.0 competencies has received less serious attention from vocational education. Teachers still have a low level of maturity in mastering digital technology. This study aims to analyze the maturity level of teachers and students in vocational education in mastering learning using digital technology. The survey research uses a design developed by Rea & Parker. A total of 233 vocational high school students were included as the research sample. Data were collected using a questionnaire technique with a four Likert scale questionnaire instrument. The collected data were analyzed using descriptive statistics and inferential statistics t-test. The results show that the maturity level of digital technology for teachers and students is sequential, starting from caring, literacy, capability, creativity, and being critical of using digital technology. All levels of maturity are included in the low category. Various training and learning innovations relevant to digital technology mastery competencies are significant to be improved.
Integration of Technology in Learning Activities: E-Module on Islamic Religious Education Learning for Vocational High School Students
Fahmi, Ahmad Nur;
Yusuf, Munawir;
Muchtarom, Mohammad
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.35313
Technological advancement encourage a change in learning paradigm towards digital-based learning and a shift in the role of the teacher to become a learning facilitator, not the only source of learning. Innovation in the use of e-modules was a reflection of the integration of ICT into the learning process. This study aimed to develop an electronic module that was suitable for use in learning Islamic religious education for vocational high school students. This research is classified as Research and Development (R&D) research with ADDIE procedures consisting of Analysis, Design, Development, Implementation and Evaluation. However, this research was limited to the development stage. The sample of this study consisted of one material expert, two media experts and three teachers of Islamic religious education subjects. The data analysis technique uses a descriptive analysis techniques with percentages to describe the feasibility value of the electronic module (e-modul). Based on the results of the study, the results of the assessment of the e-module places by each assessor with details, namely the material expert assessment obtained 96.1%, the media expert assessment 95.1% and the assessment conducted by the subject teacher received a score of 96.1%. 83, 3%, therefore the e-module product developed is suitable for being used as a learning activities. The results of this study can certainly be used as a basis for educators in order to implement electronic digital format module technology into learning activities.
Emergent Curriculum in the Form of Creative Class in Kindergarten
Antara, Putu Aditya
Journal of Education Technology Vol. 5 No. 2 (2021): May
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/jet.v5i2.36342
The implementation of an emergent curriculum that is developed spontaneously based on children's interests needs to be balanced by a creative class so that learning in class will be very fun for children. This study aims to analyze the potential for implementing an emergent curriculum based on creative classes in kindergarten. This type of research is a qualitative case study approach with data sources derived from observations, interviews, and documentation. The unit of analysis in this study were teachers, principals, and children with a total of 210 people. The data analysis used adopted the Miles and Huberman analysis model which was carried out in four steps, namely data collection, data reduction, data presentation, and verification or concluding. The results showed that the emergent curriculum based on creative classes in terms of indoor classes was found not to be dynamic, conducive, and ideal to be able to increase children's creativity, but the institution had used the area learning model but it was not optimal in its realization. While the outdoor class has been done neatly and beautifully, but the children have not been well organized when playing in the schoolyard, even though the development of children outdoors is good stimulation for children so that they can be stimulated in various conditions while in kindergarten institutions. -child. In addition, the classroom atmosphere has not been developed creatively and imaginatively even though many parts of the class can be maximized, such as walls being used to periodically display children's works. For this reason, principals and teachers need to be given self-development in the field of the creative classroom-based emergent curriculum so that principals and teachers can carry out the learning process in a spontaneous atmosphere but still on target and according to the interests of the child's potential.