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INDONESIA
Jurnal Ilmiah Sekolah Dasar
ISSN : 25793276     EISSN : 25496174     DOI : -
Core Subject : Education,
Jurnal Ilmiah Sekolah Dasar (JISD) adalah jurnal ilmiah yang diterbitkan oleh jurusan Pendidikan Guru Sekolah Dasar Fakultas Ilmu Pendidikan Universitas Pendidikan ganesha. Jurnal ini bertujuan untuk mewadahi artikel-artikel hasil penelitian dan hasil pengabdian masyarakat dibidang pendidikan dan pembelajaran di Sekolah Dasar. Pada akhirnya Jurnal ini dapat memberikan deskripsi tentang perkembangan ilmu pengetahuan dan teknologi di bidang pendidikan dasar bagi masyarakat akademik. Jurnal ini terbit 4 kali setahun (Februari, Mei, Agustus, November).
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Articles 20 Documents
Search results for , issue "Vol 7 No 2 (2023): May" : 20 Documents clear
Exploring Communication Skills and Student Learning Outcomes through Student Facilitators and Explaining (SFAE) Learning Model Yulia Pramusinta; Aprilia Yustika Dewi
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.52831

Abstract

The low learning outcomes and communication skills of students in elementary schools still need to be solved in education in Indonesia. At the same time, basic education in the 21st century requires students to be able to collaborate and be able to communicate well. These two skills are needed in the learning process so that learning can run effectively and efficiently. This research aims to analyze students' communication skills and good learning outcomes through the student facilitator and explaining (SFAE) method. This study used a quantitative research type with a pre-experimental design with one pretest-posttest group. The research subjects were grade 2 students, totaling 34 students. Data collection methods using observation techniques, interviews, thematic learning achievement tests, and communication skills questionnaires. The research instrument used a student communication skills questionnaire which totaled 20 question items and a cognitive learning achievement test which totaled 27 multiple-choice questions with a range of C4-C5. Data analysis in this study used the normality test and paired sample t-test. The results showed that there was a significant influence between students' communication skills and student learning outcomes. Communication skills and student learning outcomes can be well explored through the student facilitator and explaining (SFAE) model.
Learning Design Innovation Based on Tri N and STEAM in Developing 21st Century Skills for Elementary School Students Pardimin; Ana Fitrotun Nisa; Nurul Hikmah
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.52903

Abstract

The low level of 21st-century skills possessed by elementary school students. These 21st-century skills need to be acquired early so that students can be independent, survive, and adapt to the times. This study aims to innovate learning designs based on Tri N and STEAM to develop 21st century skills of elementary school students. The tools developed include lesson plans, student worksheets, and 21st century skills assessment instruments. The learning tool development process consists of analysis, design, development, implementation, and evaluation stages. The research subjects were teachers and grade six students. Data collection techniques using questionnaires, interview sheets, observation sheets and documentation. Data analysis techniques were carried out through descriptive analysis and quantitative analysis. The results showed that Tri N and STEAM-based learning tools developed had integrated characteristics with niteni, niroake, nambahake steps, and activities designed to integrate aspects of science, technology, engineering, art and mathematics. The results of validation of learning tools obtained an average of 3,87 with a very good category. The results of the effectiveness of the developed tools show that the developed tools are effective in developing 21st century skills of students. In a limited trial, there was an increase in the initial average from 2,333 to 3,659 with very good criteria. In the wide trial, there was an increase from the initial average of 2,842 to 3,747 with very good criteria so it can be concluded that the Tri N and STEAM based learning device innovation is effective in developing 21st century skills of elementary school students. based on the data above, it is concluded that Tri N and STEAM-based learning design innovations can develop 21st century skills of elementary school students.
Android-based Serli E-Module (Seroid E-Module) on Solar System Material for Sixth-Grade Elementary School Students Melyani Sari Sitepu; Azizah; Astri Dwi Wulandari
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.53454

Abstract

Learning solar system material for elementary school students is still carried out using printed textbooks. The lack of media use then impacts low motivation and student learning outcomes. This study aims to create electronic learning media in the form of an Android-based Serli module (E-Module Seroid) on solar system material. This research belongs to the type of development research which was developed using the ADDIE model. The subjects involved in this study consisted of 6 students in the small trial and 20 in the field trial. Data collection was carried out using the method of observation, interviews, questionnaires, and tests, with research instruments in the form of observation sheets, questionnaire sheets, and multiple-choice tests. The research data were then analyzed qualitatively and quantitatively. Qualitative data analysis was carried out with central tendency and data categorization—quantitative data analysis with the Wilcoxon test. The study results obtained a media validation value of 84 or very valid. Material validation is 87.5 or very valid. The practical result is 89.6, or very practical. The Wilcoxon test results obtained a significant value of 0.001. It means that the seroid module is effectively used in learning. The data analysis concluded that the android-based serli e-module (Seroid E-module) in the solar system material was valid, practical, and effective for sixth-grade elementary school students.
The Traditional Game of Throwing Sandals in Learning Narrative Writing for Elementary School Students Sri Wulan Anggraeni; Rahman; Istikhoroh Nurzaman; Asep Nurhuda; Yayan Alpian
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.53540

Abstract

Writing is a very important language skill in school. However, there are still many students who need help with writing. This study analyzes learning to write narratives by applying the traditional game of throwing sandals. The research method used is descriptive qualitative. The research subjects were 18 elementary school students. Data were collected through observation, questionnaires, and story-writing skill tests; After that, the data was evaluated using data reduction, data display, and verification methods. The results showed that learning to write narratives using the traditional game "Throw Sandals" impacted student activity, namely an average score of 3.7 and above, and students were enthusiastic about learning. Judging from the student's response to the traditional game of throwing sandals, an average score of 3.8 was obtained, and the average score for students' narrative writing ability was 82.4. These findings conclude that learning to write narratives using the traditional sandal-throwing game method can be successful, and students can easily express ideas from the experience gained. The traditional game of throwing sandals makes children interact with each other and can help shape and maintain a child's social spirit. Traditional games can encourage students' thinking to be more creative and increase self-confidence. Based on the research results, it can have implications for the quality of learning and the introduction of Indonesian culture to students.
Jejeran: Interactive Game-Based Flash Media as Social Studies Learning Media in Elementary Schools Idammatussilmi; Ellianawati; Nur Wahyudi
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.53705

Abstract

Social studies learning in elementary schools has so far focused on conventional methods by giving verbal explanations. An innovation is needed that can help teachers carry out learning in an interesting, effective and efficient manner. One effort that can be done is to present an interactive flash technology-based learning media. The purpose of this study was to analyze the effectiveness of interactive game-based flash media as learning media in elementary schools. The research method used is research and development with the ADDIE model. This study involved teachers and 27 third grade students. Data collection techniques used are the results of unstructured interviews, observation, questionnaires, written questions (Pretest and Post-test). Product validity is obtained from expert validation and product trials. The results showed that the development of flash media based on interactive games was in the category of very feasible and very effective to use based on the feasibility test according to media experts with a total percentage of 90% and the due diligence according to material experts was 90.38%. This learning media was stated to be very effective based on the effectiveness test with the results of the small group test with a total percentage of 83.33% and the large group trial with a total percentage of 90.40%. In its application, the use of this media was able to increase the average value from 74.81 to 86.45 so that interactive game-based flash learning media was included in the category of very valid, very feasible and very effective.
The Existence of Students with Special Needs in an Inclusive Elementary School Silvita; Hermanto
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.53801

Abstract

Children with special needs at school receive less attention from teachers at school. The study aimed to describe the classroom teacher's views on children with special needs, children's adjustment to learning, expressing children's interactions with obstacles, and child development. This type of research uses qualitative research with a descriptive qualitative approach. This research was carried out through design, research, implementation, data analysis, and making research reports. Data collection techniques using interviews, observation, and documentation. The research subjects were 17 children with special needs; the data source came from 10 teacher respondents, namely 7 class teachers, 2 subject teachers, and 1 special supervising teacher. Data analysis is done by gathering information through data reduction, display, and conclusions. The results of this study show that teachers at school do not feel ready to handle children with special needs, but the environment is supportive, teachers can learn how to deal with children, and teachers can create a positive attitude. Learning at school is carried out by adjusting to the needs of children and is carried out comfortably. Teachers at school do not discriminate between students with special needs and regular children. Interactions carried out by children with special needs with regular children are carried out well under the guidance of teachers at school. The surrounding environment helps children with disabilities develop properly.  
Science Teaching Materials Based on Multiple Intelligences Arrofa Acesta
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.53989

Abstract

The problem in this research is that there need to be science teaching materials based on multiple intelligences and low science learning outcomes. This study aims to produce appropriate multiple intelligences-based science teaching materials and know the effectiveness of science teaching materials based on multiple intelligences. This type of research is development research which refers to the ADDIE development model. Methods of data collection using a questionnaire. The research instrument used was a questionnaire in the form of validity and practicality sheets; the validation sheet was filled in by material experts, learning design experts, and teachers, while fourth-grade students carried out the student effectiveness test. The data collected from the questionnaire results were analyzed using quantitative description analysis techniques. The results showed that the material expert validation included the very feasible category of 89.67%. The validation of category learning design experts is very feasible, 91%. The teacher validation results are in the proper category at 79.20%. Based on the results of limited trials of multi-intelligence-based science teaching materials, teachers and students believe it is suitable for use in class IV and for independent learning. It was concluded that science teaching materials based on multiple intelligences were appropriate for learning.
Improving Writing a Descriptive Paragraph of Elementary School Students through Picture-Based Mind Mapping Tarman A Arief; Arwan Wiratman
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.54013

Abstract

The skill of writing descriptive paragraphs is one of the lessons that are difficult for elementary school students to understand. This study aims to analyze the effect of media image-based mind mapping on the skills of writing descriptive paragraphs of elementary school students. This study used quantitative research with a quasi-experimental design method with a Non-equivalent control group type. In this study, two groups were not randomly selected. Both groups were given a pretest to determine the initial state. The experimental group was treated with image media-based mind mapping, while the control group was image-based. Data collection techniques using observation and test sheets writing descriptive paragraphs. Assessment of the quality of writing descriptive paragraphs is based on focus, development, unity, coherence, and correctness. The collected data will be analyzed through two analyzes, namely descriptive statistical analysis and inferential statistical analysis. The results of the study show that image media-based mind mapping has a significant effect on improving the skills of writing descriptive paragraphs in elementary school students. Image media-based mind mapping inspires students to write because it can develop and describe the ideas they want to write in a clearer and well-structured manner.
The Persistence Character and Math Processing Skills of Elementary School Students in Thematic Learning Kamid; Dwi Agus Kurniawan; Rahmat Perdana; Bob Widodi; Elza Triani; Dila Yathasya; Putri Fadillah
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.55094

Abstract

Mathematical process skills and study persistence are indicators of student learning success. Lack of persistence and mathematical process skills can hinder the distribution of knowledge in the learning process to students. So, it is important to conduct this research to measure the effect of mathematical process skills on students' persistence character. The survey method uses a mixed method with a sequential explanatory design. A simple random sampling technique was used as the sampling method in this study. In this study, hypothesis testing with a t-test and simple linear regression test is used as a method of data analysis. The collection method uses observation sheet research instruments, questionnaires, and interviews. This study found differences in students' mathematical processing skills and persistence in the multiplication and multiplication factor subjects in each elementary school. Furthermore, there is a significant influence between mathematical process skills on the character of student persistence in the thematic learning of the material factors of multiples and numbers. It was concluded that by knowing the effect of students' mathematical processing skills on their persistence character, educators should further maximize the learning process to train students' mathematical processing skills.
How Do Teacher Creativity, Parental Guidance, Learning Methods and Interest in Learning Affect the Quality of Student Learning in Elementary Schools? Muhammad Hasan; Amalia Amalia; Tuti Supatminingsih; Nurdiana Nurdiana; Nurjannah Nurjannah
Jurnal Ilmiah Sekolah Dasar Vol 7 No 2 (2023): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i2.55227

Abstract

Many factors determine the quality of student learning at the basic education level. Several factors have been studied, but several still need to be studied specifically, resulting in theoretical gaps. This study aims to analyze the influence of teacher creativity, parental guidance, learning methods, and interest in learning on students' learning quality at the basic education level. This research was conducted with a quantitative approach. Informants in this study were 50 parents of students. This research instrument uses a closed questionnaire sheet. Instrument testing is carried out by testing the validity and reliability tests. The data were analyzed using multiple regression analysis with the t-test and F-test. The results showed that the variables of teacher creativity, learning methods, and learning interest partially did not significantly affect students' learning quality. Only parental guidance has a significant influence on the quality of student learning. However, when viewed simultaneously, all the independent variables, starting from teacher creativity, parental guidance, learning methods, and interest in learning, significantly affect the quality of learning.

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