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ACTIVE: Journal of Physical Education, Sport, Health and Recreation
ISSN : 2460724X     EISSN : 22526773     DOI : -
Core Subject : Health, Education,
Journal is a peer-reviewed, four-color, professional journal. Continuously published since 2012, Active serves as an authoritative, professional source for educators in physical education, sports, health, and recreation in all settings. It provides the information needed to assist students and clients in learning motor skills, improving fitness, and pursuing physical activity and sport participation safely and appropriately. Active features articles about teaching methods, curriculum, teacher preparation, professional issues, coaching, youth sports, fitness, recreation, and heatlh. Regular departments offer teaching tips, analysis of lawsuits, technology updates, and viewpoints about the professions.
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Search results for , issue "Vol 2 No 7 (2013): July 2013" : 10 Documents clear
MENINGKATKAN MINAT, MOTIVASI, HASIL BELAJAR LOMPAT JAUH MELALUI BOLA GANTUNGMENINGKATKAN MINAT, MOTIVASI, HASIL BELAJAR LOMPAT JAUH MELALUI BOLA GANTUNG
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1735

Abstract

The purpose of this study is to increase interest, motivation and student learning outcomes in the long jumpfollowing learning styles through media Hang Style hanging balls. This research is a classroom action research.This study uses 2 cycles, where each cycle consists of: 1) planning, 2) implementation of the action; 3)observation; 4) reflection. The results showed that the learning outcomes of the long jump with media style styleball hangs suspended in class VIII A SMP N 1 Randublatung Blora positive impact as seen on masterylearning outcomes of students who exceed predetermined KKM is 75 increased namely in the first cyclecompleteness studied at 73, 53% while in the second cycle reached 91.18% mastery learning. It is concludedthat learning style hangs long jump style by using the media hanging balls have a positive effect, which canincrease student interest and motivation shown by the average response of students who stated that attractedand interested in learning methods so that they become motivated and interested to learn.
SURVEI TINGKAT PEMAHAMAN PEMAIN SEPAKBOLA TERHADAP LAWS OF THE GAME 2010/2011
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1736

Abstract

Formulation of the problem in this research is how the level of understanding of football players aged 13-15against football rules (laws of the game) 2010/2011 on SSB Se-Waterford County 2013. The purpose of thisstudy was to determine the level of understanding of football players aged 13-15 against the football rules (lawsof the game) 2010/2011 on SSB Se-Waterford County. The method used in this study is a survey. The subjectswere 13-15 years old soccer player in SSB Se-Waterford County in 2013. In determining the subject of thesurvey research was conducted with a total sampling technique. The data was collected using the methods ofdocumentation, observation and questionnaire or questionnaires. Analysis using quantitative descriptivepercentages. Based on the descriptive analysis of percentages, the results showed that soccer players aged 13-15years in SSB Se-Waterford County has a good understanding of football rules (laws of the game) 2010/2011.0% category showed excellent, 60% good category, 31% good enough category, 9% less category and 0% verypoor category. It can be concluded that soccer players aged 13-15 years in SSB Se-Waterford County has agood understanding of football rules (laws of the game) 2010/2011.
PENGGUNAAN MEDIA BALOK BERJENJANG DALAM PEMBELAJARAN SENAM KESEIMBANGAN PADA SISWA KELAS III SD NEGERI KARANGTEJO TAHUN 2012
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1737

Abstract

The background of this research is the lack of students' subject matter Penjasorkes balance exercises. Lack ofstudent learning outcomes of students due to lack of spirit and also less bold in doing climbing over bridgebeams Elementary School third grade students Karangtejo District Jumo County Waterford. This study usesclassroom action research conducted through two cycles. For the observation of students' understanding of theaffective aspects of the cycle I just 81.8 criterion very well, and on the cognitive aspects of the cycle I just 65.5with the criteria pretty well, and then increased to 91.5 with the criteria very well. And affective aspects of thecycle I was only 75 but the criteria for both the second cycle increased again to 89.5 by krieria very well. secondcycle had reached 86.5 with the criteria very well. This suggests that the affective aspect of gymnastics for thebalance has increased.
PENGEMBANGAN MODEL PERMAINAN LOMPAT KODOK DALAM PEMBELAJARAN PENJASORKES PADA SISWA KELAS IV SDN 3 TUMPANGKRASAK KECAMATAN JATI KABUPATEN KUDUS TAHUN 2013
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1741

Abstract

ABSTRAKDalam proses pembelajaran dalam pendidikan jasmani dasar di siswa SD 3 Tumpangkrasak, dalam melakukan lompat jauh mengajar siswa kelas IV dilakukan secara bergiliran, sehingga pembelajaran kurang efektif. Rumusan masalah dalam penelitian ini adalah bagaimana model Jump Game Development educationteaching siswa kelas IV fisik Frog siswa SD 3 Tumpangkrasak. Tujuan dari penelitian ini adalah untuk menghasilkan model pembelajaran aktivitas fisik melalui bermain lompatan katak pada siswa SD 3 Tumpangkrasak siswa SD. Penelitian ini merupakan pengembangan dari model mengacu pada pengembangan Brog dan Gall telah dimodifikasi, yaitu: (1) melakukan penelitian pendahuluan dan pengumpulan informasi, termasuk observasi lapangan dan kajian literatur, (2) mengembangkan bentuk produk awal (bentuk model melompati ), (3) evaluasi para ahli dengan menggunakan ahli dan dua ahli pembelajaran penjas, dan uji coba kelompok kecil, dengan menggunakan kuesioner dan konsultasi kemudian dianalisis, (4) revisi produk pertama, revisi produk berdasarkan hasil evaluasi dan pengujian kelompok-kelompok kecil ahli (10 siswa). Revisi ini digunakan untuk memperbaiki produk awal yang dibuat oleh peneliti, (5) uji coba skala besar (30 siswa), (6) revisi produk akhir berdasarkan hasil uji lapangan, (7) hasil akhir model melompati model pembelajaran untuk siswa sekolah dasar di Tumpangkrasak dihasilkan melalui revisi uji lapangan. Pengumpulan data dilakukan dengan menggunakan kuesioner yang berasal dari evaluasi ahli, uji coba kelompok kecil, dan uji skala besar. Data seperti hasil penilaian terhadap kualitas produk, saran untuk perbaikan produk, dan hasil kuesioner oleh mahasiswa. Teknik analisis data yang digunakan adalah deskriptif persentase untuk mengungkapkan aspek psikomotorik, kognitif dan afektif siswa setelah menggunakan produk. Dari hasil pengujian diperoleh oleh ahli evaluasi data, ahli penjas 84,67% (sangat baik), sebuah studi I 82% (baik), II belajar 84% (baik), kelompok uji kecil 89,33% (sangat baik), dan uji lapangan 96% (sangat baik). AbstractIn the learning process in primary physical education in elementary students 3 Tumpangkrasak, in doing long jump teaching fourth grade students performed in turns, so that learning is less effective. The formulation of the problem in this research is how to model the Frog Jump Game Development physical educationteaching fourth grade students elementary students 3 Tumpangkrasak. The purpose of this study was to produce a learning model of physical activity through play leap frog on elementary students 3 Tumpangkrasak elementary students. This research is the development of a model refers to the development of Brog and Gall have been modified, namely: (1) a preliminary investigation and information collection, including field observations and literature review, (2) develop initial product form (form models leapfrog ), (3) evaluation of the experts by using the experts and two experts penjas learning, and small group trials, using questionnaires and consultations are then analyzed, (4) the first product revision, the revision of the product based on the results of expert evaluation and testing small groups (10 students). Revision is used to repair the initial product made by researchers, (5) large-scale trials (30 students), (6) revision of the final product based on the results of field tests, (7) the results of the final models leapfrog learning model for elementary school students in Tumpangkrasak generated through field test revision. The data was collected using a questionnaire derived from expert evaluation, piloting a small group, and large-scale test. Data such as the results of an assessment of the quality of products, suggestions for improvement of the product, and the results of questionnaires by students. The data analysis technique used is descriptive percentage to reveal aspects of psychomotor, cognitive and affective student after using the product. From the test results obtained by the expert evaluation data, expert penjas 84.67% (excellent), a study I 82% (good), a learning II 84% (good), a small test group 89.33% (excellent), and field testing 96% (very good).
PENERAPAN MODIFIKASI ALAT BANTU PEMBELAJARAN BOKORTASKO TERHADAP HASIL BELAJAR SISWA KELAS VIII D DI SMP N 3 BATANG TAHUN 2012
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1742

Abstract

ABSTRAKLatar belakang  dalam penelitian adalah karena rendahnya kemampuan siswa dalam bermain bulutangkis, sehingga belum bisa menunjukkan hasil belajar yang maksimal. Rumusan masalah dalam skripsi ini adalah bagaimanakah penggunaan modifikasi alat bantu pembelajaran bokortasko dalam pembelajaran Pendidikan Jasmani Olahraga dan Kesehatan dapat meningkatkan hasil belajar permainan bulutangkis pada siswa kelas VIII D SMPN 3 Batang tahun ajaran 2012. Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar permainan bulutangkis pada siswa kelas VIII D SMP N 3 Batang Tahun 2012. Instrumen penelitian menggunakan dokumentasi, kuisioner atau angket, dan observasi. Hasil penelitian menunjukkan bahwa dengan pembelajaran penjasorkes melalui modifikasi permainan bulutangkis hasil belajar siswa meningkat disetiap siklus. Hasil belajar kognitif siklus I diperoleh nilai rata-rata 7,8 dengan ketuntasan belajar yang dicapai 76%, pada siklus II diperoleh nilai rata-rata 9 dengan ketuntasan belajar yang dicapai 100%. Hasil belajar afektif siklus I dengan ketuntasan belajar yang dicapai 72%, pada siklus II dengan ketuntasan belajar yang dicapai 76%. Hasil belajar psikomotorik siklus I dengan ketuntasan belajar yang dicapai 40%, pada siklus II dengan ketuntasan belajar 64%. Berdasarkan penelitian modifikasi permainan bulutangkis dapat meningkatkan pembelajaran penjasorkes pada siswa.Berdasarkan hasil penelitian yang menunjukkan adanya peningkatan hasil belajar, maka saran yang diberikan adalah guru penjas dapat melakukan penerapan modifikasi alat bantu pembelajaran bokortasko pada siswa kelas VIII untuk meningkatkan hasil belajar siswa pada materi permainan bulutangkis. AbstractBackground in the study is due to the low ability students in playing badminton, so can not show maximum learning outcomes. The formulation of the problem in this thesis is how the use of learning aids bokortasko modifications in the learning of Physical Education and Health Sport can improve learning outcomes badminton game in class VIII D SMPN 3 Stem academic year 2012. The purpose of this study is to determine the improvement of learning outcomes badminton game in the eighth grade students of SMP N 3 Batang D 2012. The research instrument used documentation, questionnaires or questionnaires, and observations. The results showed that the learning game of badminton penjasorkes through modifications to increase student learning outcomes in each cycle. The results of cognitive learning cycle I gained an average of 7.8 grade mastery learning achieved by 76%, in the second cycle obtained average value of 9 with mastery learning achieved 100%. Affective learning outcomes with mastery learning cycle I reached 72%, in the second cycle with mastery learning achieved 76%. Psychomotor learning outcomes with mastery learning cycle I reached 40%, in the second cycle with 64% mastery learning. Based on research badminton game modifications can improve learning penjasorkes on siswa.Berdasarkan research showing an increase in learning outcomes, then the advice given is penjas teacher can make modifications to the application of learning aids bokortasko the eighth grade students to improve student learning outcomes in the material badminton game.
MODEL PEMBELAJARAN BOLA BASKET MELALUI PERMAINAN BASKET DRUM DALAM PENDIDIKAN JASMANI PADA SISWA KELAS VIII SMP N 1 BOJA KECAMATAN BOJA KABUPATEN KENDAL TAHUN 2012/2013
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1743

Abstract

ABSTRAKRumusan masalah pada penelitian ini adalah bagaimana model pengembangan permainan bola basket melalui modifikasi permainan basket drum pada pembelajaran penjas untuk siswa kelas VIII SMP N 1 Boja kecamatan Boja kabupaten Kendal. Tujuan dari penelitian ini untuk mengetahui pengembangan dari model pembelajaran bola basket melalui permainan basket drum dalam penjas untuk kelas VIII SMP N 1 Boja kecamatan Boja Kabupaten Kendal. Metode penelitian menggunakan penelitian pengembangan (research-based development), yaitu (1) analisis kebutuhan, termasuk observasi lapangan, wawancara dan kajian pustaka, (2) mengembangkan produk awal, (3) evaluasi para ahli dengan menggunakan satu ahli penjas dan dua ahli pembelajaran, serta uji coba kelompok kecil dengan menggunakan kuisioner kemudian dianalisis, (4) revisi produk pertama, revisi produk berdasarkan hasil dari evaluasi ahli dan uji coba skala kecil (24 siswa), (5) uji lapangan (48 siswa), (6) revisi produk akhir berdasarkan hasil uji lapangan, (7) hasil akhir model modifikasi permainan basket drum pada pembelajaran Penjas untuk siswa kelas VIII SMP N 1 Boja yang dihasilkan melalui uji produk. Pengumpulan data dilakukan dengan menggunakan kuisioner yang dilakukan oleh ahli (satu ahli penjas dan dua ali pembelajaran), uji coba kelompok kecil (24 siswa), dan uji coba Lapangan (48 siswa). Data berupa hasil penilaian mengenai kualitas produk, dan hasil pengisian kuisioner oleh siswa. Teknik analisis data yang digunakan adalah deskriptif persentasi untuk mengungkap aspek psikomotor, kognitif, dan afektif siswa setelah menggunakan produk.AbstractFormulation of the problem in this research is how to model the development of the game of basketball through a modification of the basketball game drum on learning for students of class VIII penjas SMP N 1 Boja sub Boja Kendal district. The purpose of this study to determine the development of models of learning through play basketball basketball drums in penjas for class VIII SMP N 1 Boja Boja Kendal district.The research method used development research (research-based development), namely (1) needs analysis, including field observations, interviews and literature review, (2) developing initial products, (3) evaluation of the experts by using the experts and two experts penjas learning , as well as small group test using questionnaires and analyzed, (4) the first product revision, the revision of the product based on the results of expert evaluation and testing of small-scale (24 students), (5) field test (48 students), (6) revisions the final product based on the results of field tests, (7) the final basketball game of the modified model penjas drum on learning for students of class VIII SMP N 1 Boja generated through product testing. The data was collected using a questionnaire conducted by experts (one expert and two ali penjas learning), testing a small group (24 students), and field trials (48 students). Data such as the results of an assessment of the quality of the product, and the results of filling the questionnaire by the students. The data analysis technique used is descriptive presentation to reveal aspects of psychomotor, cognitive, and affective student after using the product.
MODEL PERMAINAN BASKET HOLL DALAM PEMBELAJARAN PENJASORKES BOLA BESAR PADA SISWA KELAS VIII SMP NEGERI 1 PURBALINGGA
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1744

Abstract

The game of basketball is taught in a standardized form of the game so it's still got students who find it difficultto play this game. Thus the need for modification in the learning process. This research method is thedevelopment of research, and the results of the model developers basket holl development. The analysisprocedure includes product development product that will be developed, developing initial products, expertvalidation and revision, testing and revision small group, large group and test the final product. The data wascollected using field observations and questionnaires were obtained from expert evaluation and the results of thequestionnaires by students. The data analysis technique used is descriptive percentages. From the test resultsobtained by experts the average percentage of product analysis of 84.6% with both criteria. Data results of thestudent questionnaire on a small test group gained an average percentage of 77.22% with the answer to bothcategories, and questionnaire data from a large group of students test answers obtained with the percentage86.42% with both categories. Based on the research data, it was concluded that the game of basketball can beused basket holl teachers as an alternative in learning Penjasorkes game.
PENGEMBANGAN PEMBELAJARAN LEMPAR LEMBING MENGGUNAKAN MEDIA ROKET PADA SISWA KELAS IX SMP N 2 PEMALANG TAHUN PELAJARAN 2012/2013
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1745

Abstract

The aim of this research is find the media learning that suitable for the student of IX class in SMP N 2Pemalang. The method of research is the research and development method from Suharsimi Arikunto. Thedata collection process done by using the questioner that arrange by the evaluator expert, student questioner, thesmall group experiment, and the field experiment. The data analysis technique that used is descriptivepercentage to discover the psychomotor aspect, cognitive aspect , and affective aspect of student. The data thatfound are, evaluating the expert of Penjas 92% (very good), valuating the learning expert 98% (very good),from this wide scale experiment we got the result of questioner with average selection answer percentage is 90%(very good). The result of cognitive learning of students are 88%. From those data , we can say that the ball tailmedia development effective for the student of IX F class SMP N 2 Pemalang.
TINGKAT KESEGARAN JASMANI SISWA KELAS 11 SMK BHAKTI PRAJA ADIWERNA KABUPATEN TEGAL TAHUN 2012
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1746

Abstract

Physical fitness required by humans according to their activities, one of which is the students of SMK BhaktiPraja Adiwerna are faced with activities and environmental conditions that are less healthy from unhealthyhabits and irregular with a supported environment of about SMK Bhakti Praja Adiwerna unhealthy then willaffect the posture and physical condition. The problem in this research is how the status of physical fitness levelof students of SMK Bhakti Praja Adiwerna Tegal regency in 2012. The purpose of this study was to determinethe status of the physical fitness level of students of SMK Bhakti Praja Adiwerna Tegal regency in 2012.Thisstudy is a survey research. The population in this study were students in grade 11 SMK Bhakti Praja Tegalregency in 2012, amounting to 45 people, and the sample used in this study were 45 students taking the sampleusing total sampling technique. Variable in this study is the level of physical fitness. The research instrumentused was a physical fitness tests children aged 12-15 years. Analysis of the data in this study is the percentage ofdescriptive data analysis.Based on the analysis of the data obtained from the results that the overall results of physical fitness tests SMK Bhakti Praja Grade 11 students who are not in either category ermasuk all, 11students (24.44%) included in either category, 29 students (64.44%) included in the medium category, 5students (11.11%) included in the category of less and no students are included in the category of less than once.This is because the class X students of SMK Bhakti Praja always physical exercise and they are also active inextracurricular sports activities organized by the school. Conclusions based on the results of the study is the levelof physical fitness grade 11 SMK Bhakti Praja Adiwerna mostly included in the criteria being. Advice from theresearch results that can be given is the teacher providing guidance to students in order to maintain, improvephysical fitness with regular exercise activities and also implement a healthy lifestyle, and the school principalshould be able to seek adequate facilities to maintain and improve physical fitness levels of all students .
PENINGKATAN HASIL BELAJAR TENIS MEJA MELALUI PENDEKATAN PERMAINAN BOUNCING BALL SISWA SMP
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 2 No 7 (2013): July 2013
Publisher : Department of Physical Education, Sport, Health and Recreation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/active.v2i7.1747

Abstract

Table tennis is a game which is difficult for junior high school students . The problem in this research is thereany increasing in learning through a bouncing ball l on 7th of SMP N 1 Kragan?. This research aims toimprove learning through a bouncing ball approach for junior high school students in the learning of PhysicalEducation, Sport and Health. This research uses classroom action research. In the implementation of the firstcycle and second cycle of meetings held 1 meeting. The subjects were class VII SMP Negeri 1 Kragan, Kragan,Rembang. The Instruments in data collection obtained from observations at learning, performance test andwritten test. The results of the percentage of completion on the first cycle can achieve KKM on 47% of the totalnumber of students and in the second cycle increased to 87.5%. Based on the above results, it can be concludedthat the implementation of a table tennis ball with bouncing ball game approach can improve learningoutcomes in 7th grades student of SMP Negeri 1 Kragan. Physical Education teachers are expected to usebouncing ball in teaching.

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