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INDONESIA
Dekave : Jurnal Desain Komunikasi Visual
ISSN : -     EISSN : 23023228     DOI : -
Core Subject : Humanities, Art,
Arjuna Subject : -
Articles 3 Documents
Search results for , issue "Vol 6, No 1 (2017): Seri A" : 3 Documents clear
PERANCANGAN FILM DOKUMENTER BERAS SOLOK NAGARI CUPAK KECAMATAN GUNUNG TALANG “SIPUTIH NAN TANAMO” AYU ANDRIA, Dr. Syafwandi, M.Sn., San Ahdi, M.Sn., M.Ds.
DEKAVE : Jurnal Desain Komunikasi Visual Vol 6, No 1 (2017): Seri A
Publisher : DEKAVE : Jurnal Desain Komunikasi Visual

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (817.892 KB) | DOI: 10.24036/dekave.v6i1.8370

Abstract

The lack of recognition and information about Rice Solok "Siputih Nan Tanamo" starting from the introduction of Regency of Solok, natural resources, the development of agricultural productivity, potential and cultural traditions contained therein been a major factor the authors make a documentary film Siputih Nan Tanamo, as well as the absence of documentary films related rice Solok "Nan Siputih Tanamo" to be exposed to the public. Through Documentary by designing social campaigns that it can easily provide information to the public with a visual depiction of a concept that is conveyed so as to provide an alternative viewpoint to the reality of the development of agricultural commodity Solok district and the whole dynamics in the general population. The message will be able to talk to expresif, including the values of social, cultural, economic, as well as the circumstances of Solok district. Documentary film form used isExpository, which aims to make the public more easily understand and know Rice Solok Tanamo and determine the potential contained therein. Besides the documentary will be supported by several other media that help the major mediato introduce the subject to the target audience that the movie poster, the CD cover and CD label, T-shirts, leaflets, Pin, Id-Card, stickers, cards, mugs and X-Banner , Data collection methods used were interviews, observation, documentation, books and internet.Metode data analysis were used that approach 5w + 1h that is what (what), who (who), when (when), where (in which), why (why) and how (how).Keywords: "Nan Siputih Tanamo" Documentary films
PERANCANGAN PROMOSI HOTEL GARUDA PADANG MELALUI MEDIA WEBSITE BOY HARDI KUMARA, Drs. Ariusmedi, M.Sn., Yofita sandra, S.Pd., M.Pd.
DEKAVE : Jurnal Desain Komunikasi Visual Vol 6, No 1 (2017): Seri A
Publisher : DEKAVE : Jurnal Desain Komunikasi Visual

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (844.044 KB) | DOI: 10.24036/dekave.v6i1.8371

Abstract

In the modern world of this hotel we have encountered many in particular in the city of Padang, the number of hotels is because most people travel far from their homes either for business or just go on holiday with family and friends, thus from various types of hotels in Padang city of course they have advantages and attractiveness of each in terms of design, facilities and in terms of service, so that the audience want to use the services they offer, where the purpose of the hotel is to gain profit and convenience. The purpose to provide satisfaction and comfort for the audience. The Garuda Hotel Company seeks to promote services that are expected to reach a broader target, for it needs a media campaign, which is a media used by companies to inform the public about the services offered so that the promotional media can be used in accordance with expectations. The results to be achieved is designing Garuda Hotel web design in Padang city that is easy to understand and understood by the target audience so that the message can be delivered to the target audience.Keywords : Designing, Web Design, Promotion, Hotel Garuda.
PERANCANGAN BOARD GAME EDUKATIF TENTANG PEDULI LINGKUNGAN UNTUK ANAK USIA 7-12 TAHUN DEDE JORDI, Dini Faisal, S.Ds., M.Ds., San Ahdi, M.Sn., M.Ds.
DEKAVE : Jurnal Desain Komunikasi Visual Vol 6, No 1 (2017): Seri A
Publisher : DEKAVE : Jurnal Desain Komunikasi Visual

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (716.398 KB) | DOI: 10.24036/dekave.v6i1.8372

Abstract

The lack of a caring attitude towards the environment causing pollution and environmental damage is the main reason the authors designed an educational game about caring environment for early childhood, especially children aged 7-12 years. Form of the game that will be made in the form of board game, which aims to be easy to attract children, especially children of 7-12 years of age at the time the child really enjoys a media that is packaged in a game. In addition to the game board will be supported by several other media that help the major media to introduce the subject to the target audience such as packaging, rulebook, calendars, key chains, pins, clocks and stickers. The methodology used is the approach 5w + 1h which serve as the basic concept of problem solving that is what, who, when, where, why and how. The purpose of the analysis 5W + 1H is to illustrate the results of analysis used as the basis or foundation for preparing the objective and strategy in the making. And then, all aspects are summarized in the board game of Bumi "LindungiDengan Langkah Terbaik" media packed into the educational board game, so the board game Bumi "Lindungi Dengan Langkah Terbaik" can be an effective and communicative media.Keywords: Education Board Game, Bumi "Lindungi dengan Langkah Terbaik".

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