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Contact Name
Fury Styo Siskawati
Contact Email
furystyo@gmail.com
Phone
+6285231387417
Journal Mail Official
furystyo@gmail.com
Editorial Address
Program Studi Pendidikan Matematika Fakultas Keguruan dan Ilmu Pendidikan Universitas Islam Jember, Jalan Kyai Mojo No. 101 Jember, Kode Pos 68163 PO BOX 170 Telepon/Fax (0331) 488675
Location
Kab. jember,
Jawa timur
INDONESIA
JURNAL AXIOMA : Jurnal Matematika dan Pembelajaran
ISSN : -     EISSN : 26150697     DOI : -
Core Subject : Education,
Tujuan adanya jurnal "AXIOMA" adalah sarana bagi pakar, dosen, praktisi pendidikan, peneliti ataupun penulis lainnya untuk mempublikasikan karyanya dalam bidang matematika dan pembelajaran. Khususnya bagi dosen melalui media publikasi ilmiah “AXIOMA” ini dihapkan dapat meningkatkan jumlah publikasi penelitian yang merupakan salah satu kewajibannya dalam Tri Darma Perguruan Tinggi. Selain itu media publikasi ini juga diharapkan dapat menjadi pemersatu bagi berbagai pihak yang tergerak untuk mempublikasikan hasil tulisan, pikiran ataupun gagasan-gagasan yang inovatif. Ruag lingkup "AXIOMA" adalah bidang pembelajaran matematika dan matematika terapan
Articles 9 Documents
Search results for , issue "Vol. 5 No. 2 (2020): Juli" : 9 Documents clear
The Designing of CAHWANI Based on IoT as an Alternative Media for Mathematics Learning With Islamic Character In Inclusive Schools Lailatul Mukarromah; Dwi Apriyanto; Yuni Verawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.733

Abstract

Inclusive schools are educational institutions that include all children and children with special needs (ABK) in the same learning process. According to the study of literature, inclusive schools require learning media with more concrete images and real objects, especially in the field of mathematics. The purpose of this research is to design CAH WANI as a medium of mathematics learning that can improve mathematics learning achievement in inclusive schools. This media is made based on IoT with the aim to facilitate teachers in monitoring children's learning outside of school and determine the appropriate actions to be taken in the next learning process in order to give birth to students who are superior and of Islamic character. In addition, with this media parents are also facilitated in monitoring the learning process of children at school. The research method used is the research and development method, with the chosen development design using the ADDIE development model. This learning media is designed with the original Indonesian puppet concept with a size that is easy to carry and is equipped with a camera that is controlled by a microcontroller and connected to the internet. Product development validation includes (1) subject matter expert test, (2) instructional media expert test, and (3) design design expert test. The results of this study are in the form of an IT-based Islamic learning media design of Islamic character "CAH WANI" which has been validated by experts. Keywords: CAHWANI, IoT, Inclusive Schools
PROBZI as an Innovative Learning Media in a Disruptive Era Diah Syafitri; Fury Styo Siskawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.734

Abstract

The aim of the research is to develope PROBZI as an innovative learning media in disruptive era. This research was done in MTs Ma’arif Ambulu with the data colleting methode are interview, observation, documentation, test and questioner. And than the development model that used is ADDIE which cover analysis, design, development, implementation and evaluation. Based on the research that was done can be explained that PROBZI has been successfully developed as an alternative learning media in the disruptive era. PROBZI that has been developed can be said to be very feasible with an average percentage given a value of 90.40%. As for the more detailed value is given at 86.43% by the validator which includes material experts and media experts, then a value of 94.37% is given based on user responses that include teachers and students. Keywords: PROBZI, innovative learning media, disruptive
EYESCHATCHER Assisted by SWISHMAX as an Alternative Learning Media for Millennial Generation samsiya samsiya; Fury Styo Siskawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.735

Abstract

The aim of this research to develop alternative learning media that comfort for milenial generation. This media is given name of eyeschatcher; it is making with swishmax application. This research was done in SMPN 01 PAKUSARI with the data colleting methode are interview, observation, documentation, test and questioner. And than the development model that used is ASSURE that consists of six stages, including analyzing students, stating objectives, choosing methods, media, and materials, utilizing media and materials, requiring student participation, evaluating and reviewing. Based on the stages that have been carried out it can be explained that the entire stages have been passed and can be said successfully developed eyeschatcher assisted by swishmax as an alternative learning media for millennial generation Keywords: eyeschatcher, swishmax, millennial generation  
Discovery Learning Application to Improve Student Activity and Learning Outcomes Rizkayatul Fatimah; Sholahudin Al Ayubi; Tri Novita Irawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.736

Abstract

This research is a classroom action research which the aims is to form students character in the classroom learning process and to determine student activities and student learning outcomes in VIIIB class at Darul Mukhlasin MTs for the 2019/2020 school year with 26 students as the reserh subject. Data collection methods used were documentation, observation, tests and interviews than data analysis in this study using qualitative analysis with the percentage of student activity and student learning outcomes. Based on the results of the study, it was obtained that the average percentage of student activeness in the first cycle was 59%, and in the second cycle it was 80%. This shows that from cycle I to cycle II student learning activities increase. Student learning completeness before the study was 42.3%, in the first cycle it was 53%, and in the second cycle it was 91%. This shows that from before the research to cycle I then to cycle II student learning outcomes have increased. Keywords: discovery learning, learning activity and learning outccomes.
The Application of TSTS Learning Model to Improve Student Activity and Learning Outcomes Magfirotul Mufida; Sholahudin Al Ayubi; Tri Novita Irawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.737

Abstract

This aims of the research is to increase student activity and learning outcomes througha learning model Two Stay Two Stray (TSTS). Type of research is a classroom action research (CAR). The subject of this research is 17 students of class VIII SMP Nusantara. The data collection methods are using test methods, observation, and documentation. This research was conducted in two cycles, namely cycle I and cycle II. The results of the research can be seen from indicators of the sucsess of the cycle, the first cycle of student learning activities is 72% and the second cycle is 75%. While student learning outcomes in the first cycle was 71% and the second cycle was 85%. From these indicators of sucsess, it is concluded that the application of cooperative learning model with  two stay two stray (TSTS) tipe can increase student activity and learning outcomes. Keywords: TSTS, learning activity, learning outcomes
The Analysis of Students' Misconceptions in Shape Material at SMP Negeri 8 Jember Dwi Apriyanto; Fani Aldilah Rosyadi
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.738

Abstract

The study aims to determine the type of misconception and the cause of misconception to occur in shape material at SMPN 8 Jember. The research subject amounted to 20 grade 9 students. Data collection techniques using description questions are disseminated online. Data analysis techniques use the grouping criteria of understanding concepts from Renner and Brumby. Based on research that has been conducted through analysis of the results of student answers and interviews conducted online. Then the results obtained show that students of SMPN 8 Jember experience misconceptions in shape material of Error in determining the square including rhombus, error in specifying square including rectangular, error in determining rectangular including the, and error in determining rhombus including kite. Keywords: miskonsepsi, shape
The Efforts to Increase Student Activities and Learning Outcomes through the Application of the Cooperative Learning Model with TPS (Think Pair Share) Type Nur Azizah; Tri Novita Irawati; Sholahudin Al Ayubi
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.740

Abstract

The aim of the research is to improve student activity and learning outcomes through the cooperative learning model with TPS (Think Pair Share) type. The kind of the research is classroom action research (CAR). The subjects the research were students of class VIII in MTs Walisongo 3. Data collection methods used was tests, observation, interview, and documentation methods. This research was conducted in two cycles, namely cycle I and cycle II. Based on the results of the research conducted, the percentage of activity in the first cycle it reached 67.24% and in the second cycle it reached 73.03%, it appears that there is an increase. Then for the percentage of completeness of learning outcomes in cycle I reached 42.11% and in cycle II reached 94.74%, it appears that there is an increase. Based on the results obtained, it can be concluded that the application of the cooperative learning model with TPS (Think Pair Share) type can increase student activity and learning outcomes. Keywords: activity, learning outcomes, TPS
The Collaboration of Mind Mapping Learning With Modeling The Way To Improve Student Learning Outcomes Siti Fatimah; Sholahudin Al Ayubi; Tri Novita Irawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.741

Abstract

This study aims to improve student learning outcomes through the collaboration of Mind Mapping learning with Modeling The Way. This type of research is classroom action research (CAR). The subjects of this study were students of class VII MTs. Nurul Islam. The data collection methods used was test, observation, interview and documentation methods. This research was conducted in two cycles, namely cycle I and cycle II. Based on the results of the research conducted, it was obtained data on student learning outcomes before the study was 42.3%, in the first cycle it was 65%, and in the second cycle it was 80%. Based on the results obtained, it can be concluded that the colaboration of  Mind Mapping learning with Modeling The Way can increase student learning outcomes. Keywords: learning outcomes, mind mapping, modelling the way
The Application of Think Pair Share Learning Model to Increase Student Activity and Learning Outcomes Cicik Juhairiyah; Sholahudin Al Ayubi; Tri Novita Irawati
Jurnal Axioma : Jurnal Matematika dan Pembelajaran Vol. 5 No. 2 (2020): Juli
Publisher : Universitas Islam Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/axi.v5i2.742

Abstract

This research aims to improve student activity and learning outcomes through the application of the Think Pair Share learning model. This type of research is classroom action research (CAR). The subjects of this research were students of class VII MTs. Nurul Islam Ranuyoso. The data collection methods used was test, observation, interview and documentation methods. This research was conducted in two cycles, namely cycle I and cycle II. Based on the results of the research conducted, it was obtained data related to student activity in the first cycle of 63% and the second cycle of 87%. Then for the completeness of student learning outcomes before the research was 36.6%, in the first cycle it was 54.5%, and in the second cycle it was 82%. Based on the results obtained, it can be concluded that the application of the Think Pair Share learning model can increase student activity and learning outcomes. Keywords: think pair share, activity, learning outcomes

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