cover
Contact Name
Melania Adirati
Contact Email
melania@unika.ac.id
Phone
+628441555
Journal Mail Official
jbt@unika.ac.id
Editorial Address
Department of Information Systems, Computer Science Faculty, Soegijapranata Catholic University 8th Floor Henricus Constant Building Jl. Pawiyatan Luhur IV/1, Bendan Dhuwur Semarang, Indonesia
Location
Kota semarang,
Jawa tengah
INDONESIA
Journal of Business and Technology
ISSN : -     EISSN : 27760332     DOI : https://doi.org/10.24167/jbt
Core Subject : Science, Education,
ournal of Business and Technology published by Departement of Information Systems Soegijapranata Semarang, to accommodate the scientific writings of the ideas or studies related to business and technology in Information Systems.
Articles 6 Documents
Search results for , issue "Vol 2, No 3: Desember 2022" : 6 Documents clear
Waste Sorting and Processing Education for Children through Game Applications that Use Loud Sound Levels Bill Berthan Panjaitan; Erdhi Widyarto Nugroho; FX Hendra Prasetya
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.4393

Abstract

Garbage is one of the big problems in society.lack of awareness of throwing garbage in its place worsen the situation. Waste processing has also become more difficult because waste is not sorted. lack of knowledge of sorting waste does not make matters better. To deal with this problem, the government launched a bank sampah program to reduce waste problems. But garbage banks don't accept all types of waste. The waste bank only accepts waste that can be recycled. Therefore a game was created to teach sorting garbage and not to litter. It was made with a sound sensor to give a unique impression in the game.  The game development is designed with a reward and punishment system to tell players if they do the right thing.  After the game is finished, tests are conducted on several elementary school children and the results are that EE, PE, and HM have an influence on the BI variable.
Development of Blockchain-Based Digital Signature Platform Ang Sandy Kristiawan; F Ridwan Sanjaya; FX Hendra Prasetya
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.4417

Abstract

As technology develops, the Internet of Things (IOT) becomes a topic that is being mentioned over and over again. Many things can be done online. One of them is document signing activity. A company named “XYZ” wanted to build a prototype application using a framework that can build and develop a multiplatform app that can be used to sign a document and secure it with digital certificates, and the transaction activity is recorded and can be verified through a blockchain system. This study aims to find out how to apply blockchain system in a series of digital signing activities, how are the concept and how to verify a transaction that already recorded in a blockchain system, and also how to make a prototype that easy to develop further for other platforms. In the end, the application can be made easily using Expo, Node.Js, and the process for recording and verifying transactions can be done easily with the help of Hyperledger Iroha.
Business Plan for StartUp Business Mentoring Service Stephen Jonathan Gustav; Ridwan Sanjaya; Agus Cahyo Nugroho
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.4989

Abstract

Startups in Indonesia are currently experiencing rapid growth, along with an increase in the number of internet network service users and the purchasing power of their consumption. The popularity of online or internet services is able to make Indonesia's market share not only a target market for sales but also a place for startups. Startups are often starting or growing businesses that have recently been started and are synonymous with technology. However, the level of achievement of startups in Indonesia is still low. The failure of a startup is caused by a managerial factor such as lack of experience and a clear vision from the founders of the company, lack of company focus in running the business or running out of funds, and other factors like the absence of market needs (no market need). Based on the above background, further research was made on the development of application service startups that will be designed with a scope at UNIKA Soegijapranata, as UNIKA Soegijapranata has an entrepreneurial forum called the Center for Student Entrepreneurship (CSE). The application development method used is the Waterfall method which has 5 stages, namely defining and analyzing requirements, designing software and systems, implementing and unit testing.The impact of planning the MentorKu application shows that users plan will use the MentorKu application in order to increase productivity in developing startup businesses and plan to use the MentorKu application in the future. This is shown based on the results of statistical tests obtained after conducting a survey of 60 respondents with 5 variables, namely PE, EE, FC, HM where all of these variables were assessed for their correlation with the BI variable or Behavioral Intention.
Design and Build Online Store Website at Toko Mas Djanoko JImmy Wiyanto; Albertus Dwiyoga Widiantoro; Agus Cahyo Nugroho
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.5132

Abstract

Sources of information and media for communication are incredibly simple for us to obtain and use in the development of technology in the era of digital transformation as it is today. The internet is one example of how quickly information and communication technology has advanced. There is little doubt that this has a significant impact on many areas, including the business sector. Businesses can expand quickly in their ability to perform trading activities thanks to technology improvements. Even though technology has evolved and changed, many firms are still unable to keep up with new developments. Toko Mas Djanoko is one illustration. This jewelry store continues to sell its goods using traditional strategies. Toko Mas Djanoko is undoubtedly not benefiting from this too much. By developing a store website that is connected to the marketplace, this study aims to offer Toko Mas Djanoko a solution for marketing and introducing their items. It is intended that this website would make Toko Mas Djanoko more successful at selling their goods. adopting the System Development Life Cycle (SDLC) approach to system development. The study's findings show that Toko Mas Djanoko's items may be successfully and widely marketed thanks to the website system that was developed.
Application Of System Information & Android Based Smart Display In Jewelery Stores Christianto Gunadi; Albertus Dwiyoga Widiantoro; Erdhi Widyarto Nugroho
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.4392

Abstract

In general, medium-sized retail stores have started implementing information systems to optimize their business processes, even though the information system used is relatively simple. This is not the case with precious metal retail stores or often called jewelry stores. They are currently still using manual processes.
Internet of Things-Based Entrepreneurship Lockers Yulius Bisma Cahyaprawira; Andre Kurniawan Pamudji; Tecla Brenda Chandrawati; Erdhi Widyarto Nugroho
Journal of Business and Technology Vol 2, No 3: Desember 2022
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24167/jbt.v2i3.5709

Abstract

The development of the internet, which was originally only a medium of communication, is now more varied and sophisticated. An example of the development of the internet is Internet Of Things (IoT) , which in this study will discuss the implementation of IoT. As a form of pandemic recovery for IoT entrepreneurial activities, researchers developed lockers that can help entrepreneurial actors (especially on campus) to get up during the recovery period from the pandemic. The general concept of this locker is that the seller puts his merchandise into the locker and the buyer will pick it up by paying through QRIS. In other words, this locker provides convenience in transactions because it is done cashless. The design begins with making the work steps and logic flow of the locker which then makes the circuit scheme of the hardware. The hardware circuits used have their respective roles and support each other. This research hopes that with the IoT-based entrepreneurial lockers, it is expected not only to help partners / entrepreneurial actors on campus, but also attract new partners and encourage campus residents to dare to be entrepreneurs.

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