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Anjik Sukmaaji
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anjik@dinamika.ac.id
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INDONESIA
Jurnal Sistem Informasi Universitas Dinamika
Published by Universitas Dinamika
ISSN : -     EISSN : 2338137X     DOI : -
Jurnal JSIKA adalah jurnal yang menampung publikasi tentang sistem perangkat lunak dan perangkat keras yang mendukung aplikasi khususnya sistem informasi. Jurnal JSIKA menerbitkan artikel mengenai desain dan implementasi, data model, process model, algoritma, perangkat lunak dan perangkat keras untuk sistem informasi. Bidang yang di cakupi meliputi isu-isu pengelolaan data serta isu-isu yang berhubungan dengan data dari bidang data mining , pencarian informasi , internet dan cloud manajemen data , semantik web , sistem informasi visual dan audio, komputasi ilmiah , dan perilaku organisasi .
Articles 20 Documents
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ANALISIS PERANCANGAN UI UX SEBAGAI VISUALISASI PENILAIAN KINERJA KARYAWAN BIRENTCAR BERBASIS WEBSITE Sally Febriana Monica; Anjik Sukmaaji; Nunuk Wahyuningtyas
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
Publisher : Jurnal Sistem Informasi Universitas Dinamika

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Abstract

One of the business processes carried out by company is employee performance appraisal. However, the performance appraisal system at this company is still done manually in several ways. However, the problem is that there is no website that has a display that is easily accessible for employees so that business processes do not run properly and hinder the work of employees. The right design of a website that provides information and displays that are easily accessible can help employees work related to managing employee performance information. Based on these problems, this research has conducted an analysis to increase employee interest in using websites and designing UI/UX designs as a website-based employee application visualization. A comfortable and easy-to-reach UI/UX design will attract users' interest. The User Centered Design method is a method used to design a design based on its users, namely employees and admins, which is expected to be a way out for Perusahaan to escape the problem. Evaluate the design results using usability testing with an average result of 84.5% resulting in a design that is in accordance with user needs.
ANALYSIS AND USER INTERFACE/USER EXPERIENCE DESIGN OF WEBSITE-BASED E-COMMERCE APPLICATIONS ON LANTERA SOFTWARE HOUSE USING LEAN USER EXPERIENCE MODEL David Alfian Ariyoga; Anjik Sukmaaji; Dewiyani Sunarto
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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Based on interviews, the Lentera Software house does not yet have a place to accommodate ready-to-use applications for sale to customers, so the marketing of finished application products is only promoted through direct offers to customers via WhatsApp messages which causes product sales to be less than optimal. Based on the problems above, the author examines how to design a user interface / user experience that can meet customer desires when buying an application product on an e-commerce website that specifically sells software, where the characteristics of an e-commerce website that specifically sell application / software products are: how does this e-commerce website convince users to buy or entrust application development to the company and ensure application products arrive and can be used properly by customers using the Lean Ux method. This research resulted in a User Interface/User Experience design that has gone through the evaluation stage and obtained an “above average” value, which means that the User Interface/User Experience design design has met the user's needs.
Analysis and Interface Design on the UPT Website. Empowerment of Wilwatikta Arts Institutions and Creative Economy for Media Branding by Using the Goals Directed Design Method Yusuf Ongky Alexsander; Anjik Sukmaaji; Sri Hariani Eko Wulandari
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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UPT. Institutional Empowerment and Creative Economy Wilwatikta is a high school of arts and culture located in Surabaya, East Java. UPT. Institutional Empowerment and Creative Economy Wilwatikta has a website that can be accessed at https://stkw-surabaya.ac.id/. During the Covid-19 pandemic, the need for services for students has increased. Until UPT. Empowerment of the Wilwatikta Arts Institute and Creative Economy considers it important to improve the website as a step to improve the quality of education, so that users can get information easily and efficiently, achieve the vision, mission and goals of the university, namely the website becomes one of the branding tools and introduces the university to the community in a holistic manner. Therefore, it is necessary to analyze and design the interface design or user interface on the website using the Goals Directed Design method, so that the website can be well received by users and provide user convenience in accessing the website. Based on the Goals Directed Design method for the research stage starting from observation, interviews and evaluation of the latest website, the modeling stage produces a user persona for website modeling, the requirements stage produces a website scenario context as a reference in designing the latest website prototype flow, the framework stage produces a website wireframe in the form of design recommendations for prototypes, the refinement stage produces a prototype website that can be used as a reference in making a new website so that it supports campus goals where the website is used as a branding medium and introduction to the general public, lastly there is a support stage there is prototype testing and final evaluation and analysis of test results, which yields a final mean of 3.7 (good). For the initial and final evaluation using usability testing and distributing questionnaires, where the usability testing stages consist of learnability, efficiency, memorability, errors and satisfaction.
Analisis dan Desain Sistem E-Commerce Penjualan Produk kecantikan Pada CV. E-SMART B Dwiky Rachman Hidayat; Anjik Sukmaaji; Sri Hariani Eko Wulandari
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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Masa pandemi covid-19 menyebabkan warga lebih banyak melakukan aktifitas di rumah. Hal ini menyebabkan trend perawatan Kesehatan dan kecantikan mengalami kenaikan yang signifikan. Berdasarkan data Badan Pusat Statistik pada tahun 2020, pertumbuhan industri Kesehatan dan kosmetik tumbuh 5.59%, dan meningkat di tahun 2021 menjadi 7%. Hal ini menginspirasi CV. E-SMART B untuk membuka usaha bidang salon kecantikan dan menjual produk kecantikan dengan omset perbulan ± 5 juta sejak tahun 2018. Permasalahan yang dihadapi perusahaan adalah belum memiliki dasar yang kuat mengenai kebutuhan ecommerce produk kecantikan yang 1) Engaging customer, 2) Empower Employess3) Optimize Operations 4) Good Usability sesuai dengan pengguna di Banyuwangi dan sekitarnya. Oleh sebab itu perusahaan membuatkan prototype sebagai early sample dan ecommerce model untuk menguji konsep e-commerce, sebelum disetujui untuk dikembangkan. Urgensi penelitan ini adalah dibutuhkannya prototype sebagai 1) Sarana elisitasi kebutuhan 2) Sarana validasi kebutuhan 3) early sample 4) ecommerce model 5) Sarana pengujian konsep ecommerce. Berdasarkan permasalahan diatas, maka penelitian ini menggunakan metode Agile SCRUM yaitu 1) Product Requirement dilakukan dengan metode wawancara, kuisioner dan observasi untuk menggali kebutuhan pengguna yaitu konsumen produk dan karyawan perusahaan 2) Product Backlog Item, yaitu penentuan daftar pekerjaan sesuai kebutuhan/requirements, 3) Design Sprint, merancang system, dan desain antar muka 4) Sprint Review, yaitu melakukan review atas prototype yang sudah didesain 5) Sprint Retrospective, yaitu merencanakan peningkatan performa. Prototype yang sudah dirancang diuji dengan Usability Scale untuk mengetahui efektivitas, dan kepuasan. Hasil dari penelitian ini adalah bentuk prototype standar untuk penjualan produk kecantikan. Uji efektivitas menghasilkan nilai 100% yang berarti semua tugas dapat diselesaikan Sedangkan pada uji kepuasan menggunakan skor SUS(System Usability Scale) dengan nilai 70,98. Berdasarkan penilaian tersebut, dinyatakan bahwa prototipe ini layak dan menjanjikan untuk dijadikan early sample dan eccomerce model produk kecantikan pada website e-commerce.
PERANCANGAN USER INTERFACE (UI)/USER EXPERIENCE(UX) E-COMMERCE MENGGUNAKAN METODE LEAN UX DAN USER EXPERINXE QUESTIONNAIRE (UEQ) PADA IJOE BIRU CLOTHING UNTUK MENINGKATKAN EXPERIENCE PEMESANAN CUSTOM PRODUK DAN PEMBELIAN PRODUK Mochamad Asyari Putra Pratama; Anjik Sukmaaji; Vivine Nurcahyawati
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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E-commerce offers the convenience of buying and selling online, which can save time and money. Limited functionality in social media transactions makes it difficult to complete and obtain information about custom orders and product purchases. That is proven by customer interviews  with the results of 6 UEQ scales with “bad” criteria. The author intends to analyze and design e-commerce user interface (UI) / user experience (UX)  using  lean ux method and user experience questionnaire (UEQ) for the purpose of creating a user interface design  is well received by users. There are several phases of Lean UX including declaration assumption, create MVP, run an experiment, and feedback and research. The experiment consisted of  32 customer respondents  using the User Experience Questionnaire (UEQ) method. From the results of testing the prototype using UEQ, got 4 UEQ scales with above average criteria, "efficiency" with value 1.66, "precision" with value 1.84, "stimulation" with value 1.81, and a "novelty" with value 2.71. There is an increase in user experience when custom orders and purchasing products.
Rancang Bangun Aplikasi Penjualan Pakaian Untuk Meningkatkan Customer Experience Herwanda Ayu Destania; Tri Sagirani; Julianto Lemantara
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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Ababil has various problems, namely wrong orders because there is no system that records, types of product information, catalogs, menu consultations, and no promos. Problems are analyzed with customer journal mapping and produce features that customers need. Testing with the blackbox method on functionality is declared effective. Based on the SUS trial, the sales application interface design falls into the grade B scale category and the average result is 80.1. This means that the interface design is acceptable. The results of the in-depth interview menu made on the Ababil clothing sales website according to the CX indicator, including: the main page increases the taste indicator because it relates to the senses in placing an order, product details are in accordance with actions related to the customer's physical, order history is an indicator that refers to customer's feeling of wearing. The discussion menu, FaQ, chat increase the relate indicator because it is connected between other people and the company or other. Menu vouchers improve thinking indicators by surprise, menu reviews include act indicators because they prevent ignoring criticism and suggestions. The comparison between pre-survey that 72.2% of 36 respondents were dissatisfied, with post-survey the level of dissatisfaction decreased by 63.9%.
DESIGN AND DEVELOPMENT OF PERSONNEL ADMINISTRATION SERVICE MONITORING APPLICATION BASED ON MOBILE HYBRID IN CIVIL SERVANTS AND HUMAN RESOURCES DEVELOPMENT, KAB. SUMENEP Mohammad Andre Agazi; Vivine Nurcahyawati; Erwin Sutomo
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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BKPSDM is a regional apparatus work unit in charge of managing personnel management in Sumenep Regency. Personnel administration services are used to compile and manage daily service submissions so that all activities of employees can be fulfilled. There are 22 services that can be requested by employees. Based on the results of observations and interviews, there are several problems, namely the absence of monitoring from employees who apply for services so that these employees cannot find out information on services, besides that it can hamper the service process and abuse of authority. Another problem is that employees cannot know their personal data independently, quickly, and in real time. Based on these problems, BKPSDM needs an application that can monitor the personnel administration service process and personnel information data independently, quickly, and in real time. developed using hybrid mobile development (Flutter) technology so that it can be published on two Android and IOS operating systems, besides that it also uses realtime push notifications. With this application for monitoring personnel administration services, it can solve the above problems so that employees can find out information on the service process submitted in real time and also employees can know the data independently.
PERANCANGAN DESAIN ANTARMUKA APLIKASI PAKET PERNIKAHAN PADA SALON LIAN DENGAN METODE DESIGN SPRINT Rochmat Rizky Alfandy; Endra Rahmawati; Nunuk Wahyuningtyas
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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Salon Lian or known as Lian Make Up is a service that serves to help the bride and groom in the wedding party. Lian's salon is located in Nganjuk, East Java. In ordering wedding packages, customers currently have to come directly to the Lian Salon location to get various information. Some customers find it difficult to order customized packages through the Instagram platform and failures often occur because the date to be booked is full. Currently in recording package orders, the owner still records in a simple way, namely by writing in a book. Based on the existing problems, the researcher will design an interface design for ordering wedding packages at Salon Lian according to user needs. The users are admin, owner and customer. The method used is the Design Sprint which has 5 stages starting from Map, Sketch, Decide, Prototype, and Validate. At the stage Mapping, analysis is carried out, while at the Sketch to Prototype stage it is the design stage. Furthermore, at this stage, the Validate author uses the method System Usability Score with the results obtained 74.0 which is included in the high margin with an adjective rating of GOOD as well as in-depth interviews involving prospective users in terms of interface design comfort according to user needs.
Penerapan Statistik Deskriptif pada Pengembangan Sistem Informasi SMART RT/RW untuk Peningkatan Pelayanan Kepada Masyarakat Arif Prasetiyo Utomo; Anjik Sukmaaji; Agus Dwi Churniawan
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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The Smart RT RW Information System is an application designed with the aim of providing financial statement information and citizen services in one reach. This Smart RT RW Information System has features that are tailored to the identified problems, namely the lack of transparency in financial management, manual reception records and lack of efficiency in administrative services. Based on the existing problems, the solution given is to design a Smart RT RW Information System Using a Website-Based Descriptive Statistical Method at Pakal Residence Housing Surabaya. This descriptive statistical method is concerned with collecting and presenting a data set so that it can provide useful information. This descriptive statistical method is used to present data on population information, financial reports of residents, visiting guests, and administrative services. The test results of the Smart RT RW application using blackbox testing were completely successful because based on the results of the trial this application helped residents to see payment of fees, monitor visiting guests, help process computerized correspondence, manage distribution of social assistance and assist residents in expressing aspirations.
PEMILIHAN METODE LOT SIZING TERBAIK PADA SISTEM PENDUKUNG KEPUTUSAN PENGENDALIAN PERSEDIAAN BAHAN BAKU PADA UD. TANJUNG SARI PROBOLINGGO Arief Sandi Destianto; Januar Wibowo; Endra Rahmawati
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 11, No 2 (2022)
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UD. Tanjung Sari is a coffee bean processing business and caffee shop, established since August 4, 2018 which is located on Jl. Dr. Wahidin No. 80 Sukabumi Village, Mayangan District, Probolinggo City, East Java Province. UD. Tanjung Sari produces processed coffee with 7 varieties, namely: Robusta Argopuro Pulp Natural, Robusta Silo Honely, Robusta Silo Natural, Robusta Silo Anaerobic, Arabica Ijen Wash, Arabica Ijen Natural, and Arabica Ijen Anaerobic. This variety has differences in the type of coffee and the treatment during the processing into Finished Goods. Based on the existing problems, then UD. Tanjung Sari needs a decision support system application by comparing 4 methods, namely: Economic Order Quantity, Lot For Lot, Period Order Quantity, and Silver Meal to get the smallest Total Inventory Cost (TIC). From the test results of the application, it can be concluded that the application is in accordance with the expected functions and needs. The results of application testing can show that the application runs well and is easy to use by users.

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