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Contact Name
HAIDI
Contact Email
jes@staff.unri.ac.id
Phone
+6281363888549
Journal Mail Official
jes@staff.unri.ac.id
Editorial Address
Journal of Educational Sciences, Gedung Dekanat, FKIP, Universitas Riau Jl. HR. Soebrantas KM 12.5, Simpangbaru, Pekanbaru 28293, Indonesia
Location
Kota pekanbaru,
Riau
INDONESIA
Journal of Educational Sciences
Published by Universitas Riau
ISSN : 25811657     EISSN : 25812203     DOI : 10.31258/jes.
JES publishes original articles on the latest issues and trends occurring regionally and internationally in the educational sciences with the aim to advance our knowledge both in term of theory and practice. Moreover, this journal also covers the issues concerned with the following special sections: Education Technology Mathematic and Natural Sciences Education Social and Humaniora Sciences Education Early Childhood Education Physical Health and Sport Education All the related educational research
Arjuna Subject : Umum - Umum
Articles 25 Documents
Search results for , issue "Vol 8. No. 4. October 2024" : 25 Documents clear
Investigating the Impact of Culturo-Techno-Contextual Approach on Enhancing Critical Thinking in Science: Gender Dynamics and Learning Efficacy Akintoye, Hakeem O.; Oludipe, Olajumoke S.; Oladejo, Adekunle I.; Abdulkareem, Kaothar M.; Bankole, Isaac; Lameed, Soladoye; Onowugbeda, Franklin U.; Benjamin, Obabi-Benson A.; Adam, Umar A.
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.656-670

Abstract

This study aimed to evaluate the effectiveness of Culturo-Techno-Contextual Approach (CTCA) in enhancing students’ critical thinking abilities in science with focus on hydrocarbon and to examine the gender impact on these abilities within the experimental group. A total of 127 science students for both the control (54 students) and the experimental group (73 students) in senior secondary year two (SS2) and 47 females and 26 males in the experimental group participated in the study. The research design was quasi-experimental (a pre-test post-test non-equivalent group) design. The instrument used to gather data was the hydrocarbon critical thinking test (HCTT). The results showed no significant difference in post-test mean scores between male and female students, although the CTCA treatment significantly improved students' overall critical thinking. No interaction effect between treatment and gender was observed. These findings highlight CTCA's potential to alleviate learning challenges in science and bridge the critical thinking gap between male and female students.
Development of Multiple Representation Based Assessment Instruments to Measure Students' Conceptual Understanding of Buffer Solution Material Rehamita. S, Rehamita. S; Linda, Roza; Futra, Dedi
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.671-689

Abstract

Buffer solution material was chosen in the process of developing an instrument based on multiple representations, because the buffer solution material contains many representations. Buffer solution material requires explanations in various forms of representation that can visualize the buffer solution material so that students are expected to be able to observe the symptoms that occur and analyze and draw more comprehensive conclusions. This study aims to measure students' conceptual understanding of buffer solution material based on aspects of material, language, construction, and conceptual understanding. The method used is Research and Development with the ADDIE model, involving two schools, SMAN 1 and SMAN 7 Pekanbaru. The validation results by three expert lecturers showed Aiken's (V) values ranging from 0.88-0.97, with instrument reliability stated as good (Cronbach's alpha = 0.815). The level of difficulty of the questions consisted of 4% easy, 84% moderate, and 12% difficult. Measurement of conceptual understanding in 50 students showed a significant difference with a significance value of 0.012 <0.05, so H0 was rejected. The assessment instrument was declared valid and reliable for buffer solution material.
Development of Big Book Media Based on Augmented Reality Material on Structure and Function of Plant Parts for Class IV SDN Tlogo 02 Blitar Zahro, Sitna Fatimatus; Amalia, Shofi Nur; Oktaviani, Ragil Tri
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.690-715

Abstract

The aim of this research is to determine the validity, feasibility and attractiveness of big book learning media based on augmented reality on the structure and function of plant parts for class IV SDN Tlogo 02 Blitar Regency. This type of research uses Research and Development (RnD) with the ADDIE development model which has five stages, namely Analyze, Design, Develop, Implementation, Evaluation. The subjects of this research were 27 class IV students at UPT SDN Tlogo 02. The data collection techniques used in this research included interviews, questionnaires and documentation. This questionnaire is aimed at expert validators to test the validity of the media, teacher responses to test the suitability of the media, and student responses to test the attractiveness of the media being developed. The results of this research showed that the validity of big book media based on augmented reality material on the structure and function of plant parts obtained a total percentage of 88.18% with very valid criteria. Eligibility has a final score of 100% with very feasible criteria. The attractiveness of the big book media based on augmented reality regarding the structure and function of plant parts has a final score of 93.15% with very interesting criteria.
Effectiveness of Instagram Learning Media on Chemical Equilibrium Material on Learning Outcomes of Class XI Students of SMAN 1 Payakumbuh Alfathunnisa, Salwa; Suryelita, Suryelita
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.716-727

Abstract

Chemical equilibrium is one of the materials studied in class XI SMA / MA. This material is abstract and a lot of mathematical calculations, learning media is needed that can support the learning process and understanding of the concepts of students so that learning outcomes increase. Instagram learning media is available on chemical equilibrium material with valid and very practical categories but has not been tested for effectiveness. This study aims to test the effectiveness of Instagram learning media on student learning outcomes. The type of research used was pre - experimental with a one group pretest - posttest design using purposive sampling. The results showed that the percentage of N-Gain was 72% with a fairly effective category, meaning that Instagram learning media was effective enough to be used in the learning process so that it could improve the learning outcomes of students in class XI SMA N 1 Payakumbuh.
Development of Domino Card Media Based on QR Code to Improve Numeracy Skills of Grade 3 Students of UPT SDN Tumpang 02 Blitar Regency Alina, Irfama; Alfi, Cindya; Fatih, Mohamad
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.728-742

Abstract

This study aims to determine the validity, feasibility, and attractiveness of the development of domino card media based on QR codes for fractional material and to determine whether there is an increase in the numeracy skills of grade 3 students of UPT SDN Tumpang 02 Blitar Regency using the development of domino card media based on QR codes for fractional material. The method used in this study is the Research and Development (R&D) research method or research and development using the Borg and Gall research model consisting of 10 steps. This study uses data collection techniques in the form of questionnaires and tests. Based on the results of the study, it can be seen that the validity of the domino card media based on QR codes for fractional material obtained a total percentage of 94.84% and is included in the very valid category. The feasibility of the domino card media based on QR codes for fractional material obtained a final value of 84.375% and is included in the very feasible category with revisions. While the attractiveness of the domino card media based on QR codes for fractional material obtained a final value of 99.38% with a very interesting category. In addition, the results obtained from the n-gain value obtained a value of 0.87 with a high category, which means that there is a high influence in improving students' numeracy skills using the development of domino card media based on QR codes for fractional material.
Media Development Fraction Pop Up Book Augmented Reality Based Fraction Material To Improve Numeracy Skills Muti'ah, Kuni; Alfi, Cindya; Fatih, Mohamad
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.743-759

Abstract

Numeracy skills must be owned by students to be able to face the challenges in the 21st century. Improving numeracy skills in students can be done in learning activities at school by using learning media that are in accordance with the development of the times, one of which is by using the Fraction Pop Up Book media based on Augmented Reality . This study was conducted with the aim of determining the level of validity, feasibility and attractiveness of the Augmented Reality-based Fraction Pop-Up Book media and also to determine the increase in students' numeracy skills after learning using the developed media. This study is included in research & development (R&D) research using the Borg and Gall development model using 7 stages. This study was conducted at SDN Tlogo 02 Blitar in class 3 with a total of 33 students. This study was developed using several instruments, namely: interviews, questionnaires, tests and documentation. The results of this study show that researchers get a score of 100% from material experts, 93.75% from media experts and 87.5% from language experts. This shows that the media developed by researchers is valid media and can be used without requiring revision. The media is also a very interesting media with a percentage score of 94.61%. Students' numeracy skills also increased in the moderate category.
Development of Learning Media Based on E-Books and Quizz to Improve Student Learning Outcomes in Class X MA Roudlotut Tholibin Geger Hasan, Moh.Fikri Haikal; Mariatun, Ika Lis
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.760-771

Abstract

This study aims to intervene with teachers regarding E-book and Quizzizz-based learning media in class X economics subjects at MA Roudlotut Tholibin Geger. The development of learning materials this time uses the research model (ADDIE). Data collection techniques in this study were observation, test, questionnaire and interview. The research subjects were MA Roudlotut Tholibin class X students totaling 8 students. Based on the results of the study, it shows that the development of E-book and Quizizz-based learning media in the economics class X MA Roudlotut Tholibin can be said to be feasible to use in the learning process. The results of after the trial, the average score obtained by students who scored in the sufficient category (C) did not exist, students who scored in the good category (B) were 6 people, and students who scored in the excellent category (A) were 2 people. The average score obtained was 83.62 with a good category.
Development of Pop Up Book Media Based on Qr Code to Improve Reading and Arithmetic Skills of Grade 2 Elementary School Students Fitroh, Siti Khoirotul; Alfi, Cindya; Fatih, Mohamad
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.772-790

Abstract

Based on the results of a survey conducted by researchers, many students in the class still have difficulty in working on story problems in mathematics learning. This encourages researchers to help improve students' reading and arithmetic skills. This study aims to determine the level of validity, feasibility and attractiveness of learning media in the form of QR code-based pop-up books to improve reading and arithmetic skills in addition and subtraction story problems for grade 2 students at UPT SDN Tlogo 02, Blitar Regency. The research method used is research and development (R&D) with the ADDIE model. The research stages include analysis of student needs and characteristics, design of pop-up book concepts and specifications, prototype development, implementation, and evaluation. The results of the study indicate that the QR code-based pop-up book developed is feasible and valid for use in terms of material, media, and language. This media is also an attractive media for students as seen from the results of the attractiveness questionnaire with a percentage of 90.94% and is included in the very attractive category. In addition, the media can help improve reading and arithmetic skills for grade 2 with an N-Gain calculation result of 0.5364. Based on these results, it can be seen that QR code-based pop-up book media is a feasible, valid and interesting media and can help improve students' reading and arithmetic skills.
Unveiling Behavioral, Cognitive, And Affective Responses of Junior High School Students to Digital Comic for Vocabulary Learning Novitasari, Pipit; Mobit, Mobit; Hakim, Putri Kamalia
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.791-801

Abstract

Vocabulary is an essential aspect of language learning, especially English. So, to attract students' interest in learning vocabulary, innovation in vocabulary teaching is needed. One innovation is using digital comics in learning. This study examines the stages of implementing digital comics in vocabulary learning and the responses produced by students towards vocabulary learning using digital comics. This research uses a qualitative method with the case study as the research design. The participants who contributed to this study were the 8th grade students consisted 6 students with the criteria of the 2 students with good English skills, 2 students with moderate English skills, and 2 students with low English skills. The data was collected with observation and interview, then the data were analyzed using thematic analysis (Braun & Clark, 2006). The findings show that there are several stages in implementing digital comics in vocabulary learning, including: (1) pre-reading activity, (2) application of digital comics in learning, (3) collaborative activity, and (4) reflection. In addition, the students also have a positive response to vocabulary learning using digital comics. With the help of visualization contained in digital comics, students feel more enjoyable and interested, actively involved in learning, improve students' concentration and critical thinking, and understand the text and unfamiliar words more easily.
The Effectiveness of Using YouTube Video Based Learning Media on Class XI Students' Interest in Learning at MA Nurul Cholil 2 Galis Imron, Amin; Ernwati, Ernwati; Mawardi, Imam
Journal of Educational Sciences Vol 8. No. 4. October 2024
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.8.4.p.802-811

Abstract

Based on observations by researchers in class XI MA Nurul Cholil 2 Galis, the problem found was that the majority of students still paid little attention to learning. This is because it still uses old media such as blackboard, which is patterned learning still monotonous towards the teacher. The aim of this research is to determine the effectiveness of using YouTube video based learning media on class XI students' interest in learning at MA Nurul Cholil 2 Galis. The type of research used in this research is quantitative descriptive research because the data analysis technique uses descriptive statistics. The results of the research show that the data analysis of the implementation of the lesson plan obtained a score of 4.75, the student response questionnaire obtained a score of 89.73% and the student learning outcomes test obtained a score of 81.25%. Based on the results of the data analysis, it can be concluded that the use of YouTube video-based learning media is effectively used in the learning process and is effective in increasing students' interest in learning. This can be seen from the classical student learning completeness score which is at 81.25% and in accordance with the classical student learning completeness indicator if it reaches ≥ 80% so it can be said that the use of learning media is based on YouTube videos are effectively used in the learning process of class XI students at MA Nurul Cholil 2 Galis.

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