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Contact Name
Muhamad Sidik
Contact Email
mgcn.sidik@gmail.com
Phone
+6289671418611
Journal Mail Official
mgcn.sidik@gmail.com
Editorial Address
Jl. Waru no. 15 Rawamangun Jakarta Timur
Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI
Published by CV ALIMS PUBLISHING
ISSN : 29643090     EISSN : 29643104     DOI : https://doi.org/10.59024/jiti.v1i1.118
Core Subject : Science, Social,
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI (JITI), untuk menyebarluaskan, mengembangkan dan menfasilitasi hasil penelitian inter-disiplin di bidang Teknologi Informasi dan Komunikasi, sistem komputer, informatika dan komunikasi sebagai media bagi para dosen, guru, peneliti dan para praktisi dalam bidang Teknologi Informasi dan Komunikasi, sistem komputer, informatika dan komunikasidari seluruh Indonesia, dalam melakukan pertukaran informasi tentang hasil-hasil penelitian terbaru yang telah dilakukan. Adapun ruang lingkup Jurnaladalah: 1. Software Engineering (Rekayasa Perangkat Lunak) 2. Information System (Sistem Informasi) 3. Artificial Intelligence (Kecerdasan Buatan) 4. Computer Based Learning (Pembelajaran Berbasis Komputer) 5. Computer Networking & Data Communication (Jaringan Komputer & Komunikasi Data) 6. Komunikasi Data 7. Desain Komunikasi Visual 8. Desain Multimedia . Jurnal ini terbit 1 tahun 4 kali (Januari, April, Juli dan Oktober).
Articles 5 Documents
Search results for , issue "Vol. 2 No. 3 (2024): Juli" : 5 Documents clear
PERANCANGAN PROTOTYPE ALAT MONITORING DAN APLIKASI EDUKASI TANAMAN GUNA KONSERVASI HUTAN BERBASIS PWA MENGGUNAKAN ALGORITMA CNN Khanuun Maulida Puspita Hasyim; Daniel Alvaro Sormin; Samuel Miduk Anugrah Pasaribu; Dania Eridani; Arseto Satriyo Nugroho
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 2 No. 3 (2024): Juli
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v2i3.739

Abstract

Perkembangan teknologi membawa perubahan pada bidang edukasi, termasuk pada bidang edukasi lingkungan. Salah satu komunitas yang bergerak di bidang lingkungan yaitu Jepara Green Generation (Jegeg). Jegeg membutuhkan aplikasi yang memiliki fitur edukasi baik dalam bentuk artikel maupun video, fitur pengenalan tanaman, tempat wisata, tempat konservasi, serta informasi terkait kegiatan peduli lingkungan. Sehingga diperlukan suatu inovasi teknologi sebagai pemantik untuk meningkatkan kepekaan dan kesadaran masyarakat dengan keadaan lingkungan alam sekitarnya. Oleh karena itu, dibuatlah aplikasi Forestrytech yang menggunakan metode design thinking dan pengujian SEQ dan SUS dalam perancangan antarmuka. Aplikasi ini bertujuan untuk menyediakan pemantauan hutan secara real-time yang dapat diakses oleh masyarakat. ForestryTech, sebuah aplikasi pemantauan dan edukasi konservasi hutan berbasis PWA menggunakan algoritma CNN. Selain itu, juga dibuat prototipe alat monitoring hutan berbasis IoT menggunakan ESP32 yang dapat dipantau dan diakses melalui aplikasi. Sistem ini dapat membaca nilai suhu, kelembapan, tekanan udara, api, asap, dan kecepatan angin dengan akurasi yang baik.
Rancang Bangun Media Pembelajaran Interaktif pada Mata Pelajaran Desain Grafis Fahmi Romisa; Dewi Rosita
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 2 No. 3 (2024): Juli
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v2i3.778

Abstract

. Design and Development of Interactive Learning Media in Graphic Design Subjects is a research that aims to develop effective and practical interactive learning media on basic graphic design topics. This research uses the ADDIE development model, which consists of five development stages: analysis, design, development, implementation, and evaluation.At the analysis stage, this research understands the problems found in the use of learning media in graphic design subjects, such as the limited use of print media and the need for more interactive and interesting media. At the design stage, this research develops a learning media design that involves multimedia elements such as text, images, graphics, sound, video, animation and comprehensive simulations. At the development stage, this research develops multimedia-based interactive learning media, which can provide certain forms of interaction that allow users to interact actively with the program. The research results show that the Basic Graphic Design interactive learning media developed is valid from the instructional and display aspects, and is practical and suitable for use for basic graphic design learning. Thus, this research contributes to the development of interactive learning media that is effective and practical in improving the quality of learning in graphic design subjects.
ANALISIS PENGENDALIAN KUALITAS KAIN RAYON MENGGUNAKAN SIX SIGMA DAN FMEA Muhammad Krisna Agung; Ari Zaqi Al Faritsy
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 2 No. 3 (2024): Juli
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v2i3.798

Abstract

XYZ is a company operating in the textile industry and producing rayon fabric. In the production process, defects were still found in the period October 2023 – March 2024. Rayon fabric production was 286973m, consisting of defects in final weft 11643m, wavy 8391m, unwoven 7569m, double weft 6173m, stretch weft 8126m. Based on the problem, it can be solved using the six sigma method and FMEA with the DMAIC stage used to control quality from the initial process until a proposal for improvement is found. Obtained from the calculation results, the average sigma is 3.39 with an average DPMO of 29046.87 in production approval. The Pareto diagram of the most dominant defect percentages is final weft defects 27.8%, wavy 20.0%, loose weft 19.4%, non-woven 18.1%, double weft 14.7%. The highest RPN value was 280 for final feed defects and waves caused by workers' lack of accuracy regarding machine settings. Intensive training, process standardization, performance monitoring, use of checklists, increased communication, routine maintenance, use of technology..
Sistem Manajemen Perhitungan Bunga Pinjaman dan Penyusunan Laporan Keuangan Koperasi Eni Endaryati; Jarot Dian Susatyono; Vivi Kumalasari Subroto; Hendri Rasminto; Didik Darmadi
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 2 No. 3 (2024): Juli
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v2i3.799

Abstract

The use of technology is one solution in helping problems in various circles, both in the world of education and in companies. One of them is the application of an accounting information system to enter, process or report a company's accounting. This application can produce data processing quickly and accurately. This will of course save time and also reduce errors that occur when work is done manually. Like cooperatives, cooperatives must use an accounting information system so that work can be done quickly and accurately. PGRI Kosera's activities in Central Java are in the savings and loans sector. The savings and loan recording process at Kosera PGRI Central Java is not very effective, and because the recording process is repetitive, there is still too much risk of inaccurate and quick misinformation to be reported using Ms. Excel still requires previous data processing from bookkeeping, both deposits, loans and installments, resulting in delays in submitting reports to management. Therefore, in a computerized system that can process membership data, journals, savings transactions, loans and installments, reports made by the Kosera Pgri Cooperative will be valid in programming languages, especially in calculating installment interest costs and financial reports. From the results of the program created, data entry errors and interest calculation errors can be reduced, financial reports can be produced more quickly, and effective and efficient achievements can be achieved.
ANALISIS PENGENDALIAN KUALITAS PRODUK DALAM UPAYA MENGURANGI JUMLAH KERUSAKAN PRODUK DENGAN MENGGUNAKAN METODE SIX SIGMA DAN KAIZEN (Studi Kasus Pabrik Roti Bakar Azhari) Naufal Fakhri Gustyanto; Ayudyah Eka Apsari
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 2 No. 3 (2024): Juli
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v2i3.801

Abstract

Azhari Bakar Bread Factory is an MSME domiciled in Rejowinangun, Kotagede, Yogyakarta. In the production process, this factory can produce 7807 pieces of bread in a month, of the total production that month 57 pieces of bread are defective. To reduce defects, quality control is needed. Quality control aims to produce products in the form of goods or services that comply with the desired and planned standards, as well as improve the quality of products that do not comply with predetermined standards and possibly maintain appropriate quality. This research uses the Six Sigma and Kaizen methods by showing factual data and comparing it with existing theories to find things that need to be added, improved, or maintained. This research found that the sigma process capability calculated for 1 month was 2.97 with a possible damage of 3661.21 for one million production. From these results, it can be said that the company has not implemented quality control completely properly and correctly because it is still far from the target level of 6 sigma, therefore the company needs to carry out quality control on defective products. The factor that causes production defects is the human factor. machines, methods, materials, and environment.

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