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Contact Name
La Ode Agus Salim
Contact Email
sciencetech.group23@gmail.com
Phone
+6289508163057
Journal Mail Official
sciencetech.group23@gmail.com
Editorial Address
Jl. Findayani Indah, Kec. Baruga, Kel. Wundudopi, Kota Kendari, Sulawesi Tenggara
Location
Kota kendari,
Sulawesi tenggara
INDONESIA
Asian Journal of Environmental Research
Published by CV. Science Tech Group
ISSN : -     EISSN : 30474930     DOI : -
Asian Journal of Environmental Research (AJER) is an International journal with a frequency of 3 (three) times a year, published by the Science Tech Group. Manuscripts submitted must be original Research Articles and Literature Reviews that aim to contribute to and disseminate sustainable updates. Submission of manuscripts requires: the work described has never been published before; not being considered for publication in another journal; all authors approved publication. The publisher will not be legally responsible if there is a compensation claim. AJER is a multi-disciplinary journal publishing high-quality and novel information about anthropogenic issues of global relevance and applicability in a wide range of environmental disciplines, and demonstrating environmental application in the real-world context.
Articles 11 Documents
Search results for , issue "Vol. 1 No. 3 (2024): September-December" : 11 Documents clear
Utilization of CapCut and Canva as Learning Media to Enhance Visual Learning Effectiveness in Environmental Education at SMP Kanisius Sumber Ekowati , Maria Atik Sunarti; Poernomo, Moyo Hady; Silvano, Gabriel; Saputra, Unggul Widya
Asian Journal of Environmental Research Vol. 1 No. 3 (2024): September-December
Publisher : CV. Science Tech Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69930/ajer.v1i3.256

Abstract

This article discusses the use of CapCut and Canva applications as learning media to improve the effectiveness of visual learning at SMP Kanisius Sumber. In the digital era, the use of technology in learning is increasingly becoming a necessity, especially in creating interesting and easy-to-understand teaching materials for students. CapCut, a video editing application, and Canva, a graphic design platform, are tools that enable teachers and students to produce creative and innovative learning materials. This study aims to explore the potential of both applications in improving the understanding of learning concepts through visual media. The results of the study indicate that the integration of CapCut and Canva in the learning process can help students understand the material more easily, increase their engagement, and enrich the learning experience with more interactive and interesting content. This article also provides recommendations for further implementation in the context of education in junior high schools, especially in maximizing the use of technology-based learning media.

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