cover
Contact Name
Ernie D. A. Imperiani
Contact Email
passage_linglit@upi.edu
Phone
+6281294235049
Journal Mail Official
passage_linglit@upi.edu
Editorial Address
Jl. Dr. Setiabudi No.229, Isola, Kec. Sukasari, Kota Bandung, Jawa Barat 40154
Location
Kota bandung,
Jawa barat
INDONESIA
Passage
ISSN : -     EISSN : 27764680     DOI : https://doi.org/10.17509/psg
Passage is a journal published by English Language and Literature Study Program, Universitas Pendidikan Indonesia. Initially published for students’ articles based on their final research paper, Passage now is also accepting articles from researchers outside the study program. The journal focuses on research in language and literary studies written in English. Passage addresses issues on, but not limited to, roles of language and literature, genre, gender, discourse, ethnicity, and media within the frameworks of linguistics and literary theories. It also welcomes more specific research on Indonesian and Southeast Asian contexts to introduce a wider scholarship in the region for a more global readership. This journal is published twice a year in the months of April and November.
Articles 6 Documents
Search results for , issue "Vol 13, No 1 (2025): April 2025" : 6 Documents clear
Illocutionary act analysis on Everything Everywhere All at Once (2022) Putri, Miranda Rosalina Ramadi
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.83362

Abstract

The present study aims to describe and analyze the type of illocutionary act in the Everything Everywhere All at Once film using the theory proposed by Searle (1985 2005) and other relevant previous studies. The data were taken from the film and its script. After the data were categorized based on its type, the researcher tried to learn its context using the Hymes S-P-E-A-K-I-N-G model (2001) so the researcher could finalize its categorization more clearly. The study discovered four out of five types of illocutionary acts namely assertive (526 occurrences), directive (444 occurrences), expressive (69 occurrences), and commissive (30 occurrences). The findings in general can be used to help define the role, goal, or personality of some characters in the film/movie. The researcher found that the number and the context of the findings of the characters in the film can occur due to the influence of the characters' roles, personalities, or goals.
An analysis of peer's influence on the learning process and the character building of the children portrayed in the novel A Little Princess by Frances Hodgson Burnett Indrawati, Shafa Sabila
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.83355

Abstract

Peer groups are examples of social interactions, sources where children obtain and receive many things, such as behaviour, attitudes, and interests. This research explores the portrayal of peer influence in a children's literature novel titled A Little Princess (1905) by Frances Hodgson Burnett. By using the qualitative research method, this research aims to investigate how peers can influence children, in this case how the minor characters are influenced by the model main character. The goal of this research is gained by taking the data from analyzing minor characters' behaviour and utterances towards the main character portrayed in the narrative. Bandura's social learning theory (2008) is used to discover the study of peer group influence. In addition, Kenan's characterization theory (2002) is used to determine how the representation is portrayed in the novel. The research shows the minor characters experienced four sub-functions of observational learning: attentional, representational, production, and motivational processes. Moreover, the main character acts as a model example to be observed by the minor characters. Positive and negative impacts related to the learning process and character building are found for students as observers through observational learning processes.
The representation of classism in Joker (2019) Khalfani, Muhammad Faisal Rayhan; Nafisah, Nia
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.83360

Abstract

This research aims to understand the impact of classism on society. This research analyzes the people of Gotham and does not focus solely on the main character. Employing Marxist classism theory as the framework of the analysis and using Bordwell and Thompson’s (2008) formal system analysis to examine the narrative structure and film style, it revealed three findings. The first is that classism benefits the higher social class and neglects the lower social class. The second is that classism also creates a negative sentiment toward the lower social class and pictures the higher social class as good people. The third is that classism creates social discrimination and it creates Joker as a symbol of rebellion that creates chaos in Gotham City.
Illocutionary acts in Glimpse of Us by Joji Zakariyya, Muhammad Zaki; Imperiani, Ernie D. A.
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.83356

Abstract

This study analysed the types of illocutionary act and functions of the illocutionary act in the song lyrics of Glimpse of Us by Joji. The study used Creswell’s (2014) descriptive qualitative research design and Creswell’s (2014) documentation data collection method. After the data is collected, the data is analysed using the types of illocutionary acts by Searle and Bierwisch (2012) and the functions of illocutionary acts by Leech (2016). The study shows that there are three types of illocutionary acts found in the song lyrics – assertion, question, and request. Assertion type of illocutionary act was found as the most dominant type of illocutionary act with the frequency of 22 (70,52%), followed by question with 4 (14,81%), and request with 1 (3.71%). Additionally, there are four functions of illocutionary acts found in the song lyrics. Those are collaborative, convivial, conflictive, and competitive. Collaborative was the most dominant functions of illocutionary act with the frequency of 14 (51.85%) followed by convivial with 7 (25.93%), conflictive with 5 (18.51%) and competitive with 1 (3.71%). In the end, the study illuminates Joji's strategic use of illocutionary acts in Glimpse of Us, showcasing a delicate balance between conveying information and forging emotional connections, thereby contributing significantly to the song's overall richness and complexity of artistic expression within the realm of music.
Faces of justice in the video game Lost Judgment Puspa Jelita, Intan Annisya; Saleha Gandana, Isti Siti
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.79545

Abstract

Video games are significant subjects in cultural studies because they are considered cultural artifacts. Like literary works, video games often incorporate social concepts and elements, such as justice, that are derived from real life. While much research has been conducted on fairness in video games, most studies focus on the perspectives of players and game developers. This study aims to explore the types of justice exercised by the protagonist and main antagonist of Lost Judgment and to understand the reasons behind their choices. The data were gathered from the dialogues between the two characters, with the types of justice identified using Deutsch et al.'s (2011) framework. The analysis was conducted through Smith’s (2017) textual analysis. The findings reveal that the protagonist, Takayuki Yagami, embodies distributive justice, while the antagonist, Jin Kuwana, represents retributive justice. Both characters share similar motivations for their perspectives on justice: traumatic experiences in their respective careers that left them with deep regret. Their views on justice are also influenced by their shared belief that the current legal system is flawed, prompting them to take justice into their own hands. This research concludes that the justice portrayed by the main characters of Lost Judgment reflects the game developer’s commentary on justice, as their traits are tied to issues that are particularly relevant in Japan.
(De)construction of women’s images in select literary pieces of (her)stories in Southeast Asia Pandapatan, Alican Mendez
Passage Vol 13, No 1 (2025): April 2025
Publisher : Passage

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/psg.v13i1.80082

Abstract

Feminism draws attention to advancing women’s rights and socio-economic development, more specifically, to obtain equality. However, this movement to exalt women’s status is lacking in the experience of Southeast Asia (SEA) women. This study looks into the construction of women in selected short stories. The study design is qualitative within a critical discourse analysis (CDA) of Norman Fairclough. To dissect the data, a literary analysis of the literary elements of short stories is the first step which directs its focus on women. Second, the women’s image is constructed or deconstructed based on decolonial feminism. A decision method framework was created to construct the characters in the herstories and if there is a need to deconstruct due to misrepresentation. It is revealed that the experiences of these women narrate the condition they live in. It is also seen that image is constructed when the description and feminist perspectives (general feminism and Decolonial feminism) are similar, meanwhile, when it opposes, a deconstruction based on decolonial feminism is required. The study has limitations on the sample literary pieces studied and does not generally scope the overall SEA society, therefore, further studies on literary pieces or genres representing all the SEA nations can provide a deeper exploration of this topic.

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