cover
Contact Name
Irfan Aditya Dharma
Contact Email
irfan.adharma@uii.ac.id
Phone
+6283867709733
Journal Mail Official
teknoin@uii.ac.id
Editorial Address
Faculty of Industrial Technology KH. Mas Mansyur Building Universitas Islam Indonesia Jl. Kaliurang KM. 14,5 Sleman Yogyakarta 55584
Location
Kab. sleman,
Daerah istimewa yogyakarta
INDONESIA
Jurnal Teknoin
ISSN : 08538697     EISSN : 26556529     DOI : -
Core Subject : Engineering,
Teknoin memiliki komitmen untuk mempublikasikan topik-topik dalam bidang teknologi industri. Selain itu, dengan fitur jurnal open-access, diharapkan Teknoin dapat menjadi rujukan akademis tanpa batas baik untuk penelitian, pengajaran, maupun tujuan akademis lainnya.
Articles 6 Documents
Search results for , issue "Vol. 25 No. 1 (2019)" : 6 Documents clear
Analisis Metode Pembelajaran S3D Terhadap Pengembangan Soft Skill Mahasiswa wahyudhi sutrisno
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art6

Abstract

The university is one of the producers of prospective workers who have an important influence in determining the success of the workforce in pursuing their career path. The university is expected to be able to produce qualified workforce candidates, ready to use, and have hard skills and soft skills. This study aims to analyze the learning methods of the Student Soft Skill Development (S3D) program conducted at Faculty of Industrial Technology, Islamic University of Indonesia. S3D is one of the programs implemented with the aim of developing soft skills possessed by students. This study uses the literature review method where the researcher reads, understands, and compares literature from various sources with the object under study. The conclusion of this research is S3D learning method is in accordance with the theory and the results of other studies regarding soft skills education.
Pengembangan Penghapus Papan Tulis Putih Menggunakan Metode TRIZ Faisal Arif Nurgesang
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art4

Abstract

In Faculty of Industrial Technology Islamic University of Indonesia, whiteboards are used as a medium of learning in the classroom. Generally, instructors use non-permanent markers to make it easy to clean with an eraser. The problem that occurs is if this eraser is often used, the ability will decrease. This is caused by the large amount of ink markers that have been attached to the eraser cloth so that some ink that can not stick in the form of fine grains eventually falls and collects in the dirt container. These fine grains can contaminate clothes, hands, and other body parts. In addition, there are remnants of ink markers on the board that can hinder to write the next material. But to overcome this, there is a contradiction that is if an eraser is often used, the ability will decrease. To eliminate this contradiction, a systematic method of problem solving was used, namely TRIZ method. This method helps to provide solutions through the principle of preliminary action. This principle was realized by adding a spray mechanism that is used just before the erasing process is carried out. Testing the ability of the eraser was done on a whiteboard with ink markers with the size of 50 x 50 cm. The results show that the new eraser that has been developed is able to bind more ink markers and can completely erase so that it can write the next material clearly.
Penggunaan Teknologi IVR untuk Meningkatkan Kinerja Dosen Praktikum ashadi kurniawan
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art3

Abstract

Lecturers have activities besides teaching as well as conducting research, guiding students who are in the final project, and some who get structural positions. To assist with the accuracy of the teaching process, a system to automatically remind lecturers is made, where a database is connected to the Interactive Voice Response (IVR) system. The performance of this system is tested based on the timeliness and accuracy of the lecturer room extension number contacted. Based on the results of the tests performed, the system can contact the extension number of the lecturer room registered in the database. While the delay of calls from the system to the extension number of the lecturer room reaches 5 seconds on average. So that with the system being created, it can help and expedite the teaching and learning process especially for practicum courses and also improve the performance of Practicum lecturers. 
A Financial Simulation Modeling for Major University in the Middle East Ahmed Atef Bakhsh
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art1

Abstract

In the present economic environment, it is critical for organizations to precisely monitor and forecast financial issues for better decision-making. This study constructed a model for the college of Engineering's financial operation of a major University in the Middle East by looking at the numbers of its revenues and expenses. Moreover, object-oriented simulation (OOS) tools is used for the financial model that support the subject matter experts in how the model can be used to help them make decisions regarding topics such as: does it make sense to introduce a new major now or in the future, should the college try to enroll more students, or even should a specific course be offered at a specific semester. The simulation model help in financial terms only.
Optimasi Parameter Mesin 3D Bioprinter dengan Response Surface Method Kartinasari Ayuhikmatin Sekarjati
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art5

Abstract

This research uses material polymethylmethacrylate (PMMA) and hydroxyapatite (HA). The composition of PMMA: MMA is 1: 1 with the ratio composition of HA to PMMA powder is 0.50: 1 (w/w). The composition will be printed with a 3D Bioprinter that has 1.5 mm nozzle. The parameters of the 3D Bioprinter`s tested are perimeter speed with a range of 20 mm/s, 30 mm/s and 40 mm/s, infill speed with a range of 50 mm/s, 60 mm/s, and 70 mm/s, and fill density with a range of 40 mm/s, 50 mm/s and 60 mm/s. These parameters were optimized using response surface method with Minitab software 17. The design of specimens to be printed with a 3D Bioprinter machine using ASTM D638 Type 1. This design will be tested with dimensional measurement and tensile strength. The result of this study is indicated the optimal point at 31.15 mm/s for the perimeter speed`s parameter, 58.84 mm/s for the infill speed`s parameter and 64% for the fill density`s parameter. Dimension of the design is added with a scale of 1: 1.02 mm for length`s dimensions, 1: 1.08 mm for width`s dimensions, 1: 1.09 mm for narrow width`s dimensions and 1: 1.17 mm for thick`s dimensions.
Desain Interaksi Aplikasi Diskusi-Belajar Mengadopsi Media Sosial Memanfaatkan Prinsip Desain Nielsen Andhika Giri Persada
Teknoin Vol. 25 No. 1 (2019)
Publisher : Faculty of Industrial Technology Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/teknoin.vol25.iss1.art2

Abstract

E-Learning has been used as one of media that is used in the online-based learning process. Regarding to the fact about social media utilization by students, ideas are generated by adopting interactions from social media. Social media had proven able to attract various users, such as students. Utilization of mobile-based device, improve student's interest to use social media. Based on those facts, this study aims to design the interaction which is adopted from social media, named Diskusi-Belajar. There are two fundamental behind the reasons choosing social media as subject. First, social media had been proven able to attract users to communicate each other interactively. Second, social media has intuitive flow of interaction and interface which making it easier to be used. In this study, elements of the social media were converted into interaction design of Diskusi-Belajar. Interaction design is produced on mobile-based platform. In order to ensure usability quality, ten principles of the Nielsen's design are used as a guideline. Five evaluators are involved to measure interaction design and generated three times iterations. Conclusions of the study is, although not all Nielsen's design principles are accommodated, the elements which  are generated from previous studies have succesfully implemented in Diskusi-Belajar and produce good usability.

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