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THE EFFECT OF PLAYING PUZZLE THERAPY ON THE FINE MOTORIC DEVELOPMENT OF PRE-SCHOOL CHILDREN IN TK TUNAS HARAPAN BATOKAN KASIMAN
Mohamad Da'i;
Ira Emeilia Maulidaty
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8983
Yuniati's research (2018) at TK At Taqwa Mekarsari Cimahi found that 17 people in the puzzle intervention group found that most of the children before being given a puzzle type educational game, had moderate fine motor skills (64.7%), the rest was (35.3%) ) respondents have low fine motor development. The research objective was to determine the effect of playing puzzle therapy on fine motoric development in pre-school children at TK Tunas Harapan Batokan Kasiman in 2021. This type of research was pre-experimental with a one group pretest-posttest approach. The sample in this study were 15 children. The sampling technique used total sampling. Data collection was by means of observation on February 1, 2021. The data were analyzed univariately and bivariately using statistical test paired samples T-test. The results of the study were the mean fine motor development before being given puzzle playing therapy at TK Tunas Harapan Batokan Kasiman with a mean value of 7.87, standard deviation of 1.246. The average fine motoric development after being given puzzle playing therapy at TK Tunas Harapan Batokan Kasiman with a mean value of 9.93 standard deviation is 1.534. There is an influence on the fine motoric development of children before and after playing puzzle therapy at TK Tunas Harpan Batokan Kasiman in 2021 with a p-value (0,000). The conclusion of the research on playing puzzle therapy can affect fine motor skills in children. It is hoped that puzzle playing therapy can be applied in TK Tunas Harapan Batokan Kasiman. And it is hoped that this research can be developed with other therapies to see the fine motor development of pre-school children.
THE APPLICATION OF ROLE PLAYING MODEL IN SOCIAL LEARNING ON GRADE IV STUDENTS’ AT SUNGAI HITAM ELEMENTARY SCHOOL
Nanda Farira;
Andriana Sofiarini;
Tio Gusti Satria
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8944
This study aims to determine completeness of student learning outcomes after the application of role playing model in Social learning on grade IV students at Sungai Hitam Elementary School. The method used in this research is Pre-Experimental Design. The population in this study is all grade IV of Sungai Hitam Elementary School. The research sample was taken using simple random sampling technique. Data collection techniques in the study using the test. Then the data were analyzed using the t-test. Based on the results of research and discussion it is known that the average value () of pre-test is 40,12 and the average value () of post-test is 77,71. The collected data is then analyzed using the t-test obtained tcount (3,34) ttable (1,75). It can be concluded that the learning outcomes of grade IV students’ at Sungai Hitam Elementary School after the application of role playing model in Social learning completed significantly.
UTILIZATION OF AUDIO-VISUAL MEDIA BASED ON LOCAL WISDOM AS TEACHING AND LEARNING MEDIA ON ELEMENTARY SCHOOL EDUCATION STUDENTS DURING THE COVID-19 PANDEMIC
Delora Jantung Amelia;
Ima Wahyu Putri Utami;
Bahrul Ulum
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8588
ABSTRACTThe pandemic that is being felt all over the world today known as the COVID-19 pandemic is a disaster that disrupts all segments of the earth without exception education. The entire center of the crowd, be it tourist attractions, market malls to schools and colleges, decided to close. With the COVID-19 virus in Indonesia, it has had a huge impact on the education system in Indonesia. In Indonesia all learning activities are directed towards online learning which has advantages and disadvantages. Learning carried out in elementary schools also uses online / distance learning through parental guidance. The purpose of this study is to analyze the use of audio visual media based on local wisdom as. The purpose of this study was to describe the use of audio-visual media based on local wisdom as a form of learning for PGSD students during the Covid19 period, learning problems using audio-visual media and how to solve problems.The results of this study resulted in the conclusion that learning using audio-visual media has several advantages, including learning using audio-visual media based on local wisdom that can facilitate learning activities, get to know local wisdom of the local area. Learning using audio-visual media based on local wisdom also has several problems, including difficult to understand without a companion. The problem of learning using audio-visual media based on local wisdom can be overcome by the existence of a manual on the use of media and the assistance that also facilitates learning activities.Keywords: Audio Visual Media, Local Wisdom
TALKING STICK : A LEARNING MODEL TO IMPROVE STUDENT'S MATHEMATICS LEARNING INTEREST AND ACHIEVEMENT IN ELEMENTARY SCHOOLS
Rika Wulandari
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.9746
The purpose of this study was to determine how the steps of the talking stick type of cooperative learning model assisted with question cards that can improve student learning outcomes and interest. The research was conducted using this type of classroom action research. The stages of classroom action research carried out include: plan, act, observe, reflect. The research was conducted at SDN Kara I, Sampang to 9 Grade III students. The results of the study indicate that the steps of the talking stick type of cooperative learning model assisted with question cards that can improve learning outcomes and student interest are: the teacher organizes students into several groups, each group consisting of four students heterogeneously. The teacher explains the rules of the game, namely the game is done by running a stick while singing, if the teacher says "stop" then the last one holding the stick gets a question by taking a question card containing the question, but if the student cannot answer it can be helped by a group of friends. Likewise so on ". After finishing the teacher asks students to conclude the material that has been studied then divides the evaluation questions. The percentage of classical completeness of learning outcomes reached 77.77% with an average learning outcome also increased from 66.1 to 77.77. Likewise with students' interest in learning, on average the results of filling out the interest questionnaire were in the category of very fond of the cooperative learning model type talking stick assisted question card that was done.
DEVELOPMENT OF CONTEXTUAL-BASED STUDENT WORKSHEET ON THE THEME OF ENVIRONMENT OUR BEST FRIEND’S GRADE FIFTH ELEMENTARY SCHOOL OF SUKADANA.
Rika Triwinda;
Satinem Satinem;
Tio Gusti Satria
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8993
This development research aims to develop a Contextual-Based Student Worksheet On The Theme of Environment Our Best Friend’s Grade Fifth Elementary School Of Sukadana. The type of research is Research of Development with the Dick and Carey model. The results showed that the media validation was classified as good with a percentage of 76,85%. Linguistic validation results are categorized as good with a percentage of 71,43%. The results of the material validation category are very good with a percentage of 91,25%. Overall the result of the analysis and calculation of questionnaire scores from the expert team, Contextual-Based Student Worksheet are in the good category with a percentage of 79,84%. While the result of one-to-one are classified as good with a percentage of 73,48%. Small group trials are classified as very good a percentage of 86,75%, meaning that is Contextual-Based Student Worksheet On The Theme Of Environment Our Best Friend’s grade Fifth of Elementary School Of Sukadana valid and practical to use.
USE OF ANYFLIP BEKEL LONGAN E-BOOK TO IMPROVE LITERATION SKILLS OF V-GRADE STUDENTS IN KEDUNGREJO ELEMENTARY SCHOOL 2 IN PANDEMIC
Martin Indah
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.9583
The purpose of this study was to determine the extent to which students' language literacy skills, especially the reading skills of students, using E-Book Anyflip with Local Wisdom in Lamongan during the pandemic. This type of research is classroom action research adopting the Kemmis and Mc. Taggart. This research uses 3 types of data (learning implementation data, student learning outcomes data, and data on constraints encountered in learning activities). The research was conducted in class V SDN 2 Kedungrejo, Modo District, Lamongan Regency. This research was conducted in two cycles, the research subjects were the fifth grade students of SDN 2 Kedungrejo in the second semester of the 2019/2020 academic year with a total of 13 students (8 male and 5 female) . The results of this study were 100% learning implementation cycle I and II. The achievement of teacher activities in learning in cycle I was 75, while in cycle II it was 87.5. The class average value of student literacy learning outcomes in the first cycle was 67.5. Meanwhile, in cycle II the average value of student literacy learning outcomes increased to 78.8. Classical learning completeness of students' literacy learning outcomes in the first cycle obtained a percentage of 69.23% and was included in the high category. Meanwhile, classical learning completeness in cycle II obtained a percentage of 92.3%. The conclusion of this study is the reading skills of students in using E-Book Anyflip with Local Wisdom in Lamongan during the pandemic are very good based on the 3 types of data used.
IMPLEMENTATION OF COURSE REVIEW HORAY LEARNING MODEL IN SCIENCE SUBJECTS IN GRADE IV OF SD NEGERI BANGUNREJO
Aulia Citra;
Dian Samitra;
Tio Gusti Satria
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8969
This thesis aims to know the completed learning results of students after the study model of Course Review Horay applied to the science subjects of grade IV SD Negeri Bangunrejo. The research method used by quasy-experiment. Data collection techniques in research use tests and interviews. Data analysis techniques with steps: average score and standard deviation, normality test and z test. The results showed the results of studying the IPA of grade IV students of SD Negeri Bangunrejo after the Course Review Horay model was significantly completed.
IMPLEMENTATION OF A LOCAL CULTURE BASED SCIENTIFIC APPROACH TO IMPROVE YOUR CREATIVE THINKING SKILLS IN BASIC TEACHER EDUCATION STUDENTS
Ali Armadi;
Sihabuddin Sihabuddin
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.8530
The purpose of this research is to describe the increase in creative thinking skills in each student of the PGSD STKIP PGRI Sumenep Study Program through a scientific approach. The test results in the first cycle have scored above average, this is because the attention of students in lecturing activities given by the lecturer has been able to understand and understand the material given, so that the student's creative thinking ability has reached the target. The percentage of completeness that initially got 71% increased to 88%, while the observation of student creative thinking got 72% initially.increased in cycle II to 80%. The results of student creative thinking observations have increased.
STRENGTHENING THE ROLE OF PARENTS IN ACCOMPANYING ELEMENTARY SCHOOL STUDENTS TO USE GADGETS DURING THE COVID-19 PANDEMIC
Eka Oktavianingsih
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.9648
The school from home (SFH) policy during the COVID-19 pandemic has an impact on the routine activities of elementary students at home. Prior to COVID-19, the time spent by elementary school children using gadgets ranged from 1 to 2 hours per day, while during SFH elementary students could spend at least 4 hours per day. The increasing intensity and frequency of gadget use among elementary school students makes the role of parents important in accompanying children. Of course, the role of parents is needed so that children can use gadgets wisely to support educational goals, not just for entertainment purposes. The purpose of this study is to strengthen the role of parents in assisting elementary school children to use gadgets during the COVID-19 pandemic through outreach and mentoring activities. The subjects involved were 30 parents who have elementary school children in Porodeso Village, Sekaran District, Lamongan Regency. The method of implementation uses face-to-face techniques (with health protocols), door to door, and online (online using whatsapp group). Based on the results of interviews with parents after participating in the program, it shows that most parents have understood and implemented the gadget assistance material for children. The principles of gadget assistance for elementary school children include: exemplary, agreement, consistency, and serenity.
THE IMPROVEMENT OF STUDENT'S CREATIVE THINKING ON THE THEME OF HEAT AND ITS TRANFER THROUGH THE PEER TEACHING METHOD AT ELEMENTARY SCHOOL OF PABERASAN I SUMENEP
Ali Armadi;
M. Ridwan
Widyagogik Vol 8, No 2 (2021): Widyagogik
Publisher : Program Studi Pendidikan Guru Sekolah Dasar
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DOI: 10.21107/widyagogik.v8i2.13260
This research has several objectives. First, applying peer-to-peer teaching methods to improve students' creative thinking on the theme of heat and its transfer, sub-themes of temperature and heat in class V at Elementary School of Paberasan I. Second, improving students' creative thinking through peer-teaching methods, the theme of heat and its transfer, sub-themes of temperature and heat in class V at Elementary School of Paberasan I. In the first cycle, the Indonesian language subjects obtained 58%, 50% for IPA, and 66% for SBdP, increased in the second cycle to 83% for Indonesian, 75% for IPA, and 92% for SBdP In the first cycle of creative thinking, students get 57% which is included in the creative enough category, and increases in the second cycle which gets 82% included in the creative category.