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PROXIES
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Core Subject : Education,
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Articles 7 Documents
Search results for , issue " Vol 1, No 1 (2012)" : 7 Documents clear
PROTOTYPE INFORMASI LAHAN PARKIR MENGGUNAKAN ARDUINO Tejo P, Yulianto; Edward A., Suyanto; Widyarto N., Erdhi
PROXIES Vol 1, No 1 (2012)
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Abstract

The parking area is one of the main means of shopping centers, offices ami recreation areas. The accurate information about a parking area will be very important for users. This paper will explain about a prototype of parking area that give the user information of the capacity, the amount of the used space, and lamp indicator in each location of parking spaces. Users can find an empty space for parking in easy way because they just looking for IIzmp imJicator which on in each floor. This information system of parking area use the Arduino for processing the informaTtion from sensors that installed on each parking space. Besides to the LCD display, Arduino sends the information of empty space to the server in serial data form via USB connection. Using JQUERY application, the server will provide this information to the client in the website. So that the client will get information in real time.
STUDENT CLUSTERING BASED ON ACADEMIC USING K-MEANS ALGORITMS Leong, Hironimus; Wahyuningrum, Shinta Estri
PROXIES Vol 1, No 1 (2012)
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Abstract

One goal of clustering data mining is to find a cluster of a particular data modeling. By modeling the data, it can provide more description of the data being analyzed and can be visualized in graphical form. One of the methods used in data mining to search for data modeling is to use K-means algorithm analysis. K-Means algorithm is used to find groupings of data with specific points, called the centroid. By grouping the data, then large amounts of data, grouped in a simpler visualization. The final results can be used as Decision Support System
TEKNIK PENJADWALAN DENGAN MENNAKAN MSQL DAN PHP Harnadi, Bernardinus; Edward, Suyanto; Herawati, Rosita
PROXIES Vol 1, No 1 (2012)
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Abstract

Penjadwalan matakuliah merupakan persoalan klasik dalam manajemen akademik di perguruan tinggi. Persoalan yang mendasari pada intinya terletak pada usaha menjadwalkan kegiatan perkuliahan pada ruang fisik yang tersedia. Terdapat banyak pilihan alat bantu dalam mewujudkan program penjadwalan. Mulai dari pemilihan jenis data yang dipakai dalam pengolahan dan penyimpanan data sampai program aplikasi yang dipakai untuk menghubungkan antara basis dengan pemakai. Peneliti mencoba meneliti pemakaian alat bantu open source dalam mewujudkan program penjadwalan seperti mysql dan PHP
REKOMENDASI PENJURUSAN DI SMU YSKI DENGAN ALGORITMA K-MEANS Rosita Herawati, Rosita
PROXIES Vol 1, No 1 (2012)
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Abstract

This research is tIllking about grouping senior high school students into 2 or 3 different groups. This research is located in SMA YSKI Semarang. The process of grouping students in this school is quite complicated. It is because of the diversity of the elements which is used to determine the student into groups. K-Means Algorithm is used to clustering students based on characteristics of each groups. As a system which able to recommend student into a group, then K-Means done in nested loops. This nested process done for catch any possibility if a student falls into 2 or 3 different groups. Every loops will grouping student into cluster in accordance with the characteristics of every groups.
DETEKSI BUKU PERPUSTAKAAN FAKULTAS DENGAN APLIKASI RFID BERBASIS WEB Chandrawati, T. Brenda; Farrid Christanti, Risa Farrid; Sanjaya, Ridwan
PROXIES Vol 1, No 1 (2012)
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Abstract

RFID is an identification technology that can be used in various applications, one of which is the detection of books in the library. It aims to facilitate the transaction. Developmeuat conducted in the use of RFID is the detection of the presence of books in the library that utilizes a web application with a local server. Keyword: identification technology, detection, web application
PENCARIAN GAMBAR DI DALAM FOLDER DENGAN INPUT GAMBAR TERPOTONG Wahyuningrum, Shinta Estri; Leong, Hironimus
PROXIES Vol 1, No 1 (2012)
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Abstract

Habits of computer users are storing data with poor management, this causes the data search process becomes more difficult. Software on a computer that is commonly used for searching process use "key" in the form of text. This research try to find a picturre based on picture input using template metcing method. Template matching method compare input picture with every picture on the directory file
LOCATION BASED TRAVELLING GAME, Case Study: Historical Building at Semarang Aji Nugroho, Robertus Setiawan; Prasetya, F.X. Dendra
PROXIES Vol 1, No 1 (2012)
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Abstract

The awareness of user context is ultimate for a service-based system, as it could define what user needs tmd wlud should be prioritized based on the context itself. Understtuuling location, or more precisely position, provides a new perspective of how a system could help on givi:uag the best service thllt is needed by user. Tourist or travelers often want to know specific or thematic point 0/ interests such as historical building, culi1lll1Y places, unique landscapes or even lumnted places. This research aims to propose a new experience 0/ thematic traveling or tourism using location based game. Game could be a way of transfemng the knowledge and experiellCe in an interesting way. This research is aimed to deploy a generic framework of location based traveling game, so it can be implemented in different themes. But, as this reseorch is held in Semamng, which is /mown weU for the historical building around it, we will take this theme as cIISe study /01 the deployed system. Common mobile device with opensource pllltform (Android) will be used as the infrastructure for this Location Based Service. Keywords: LBS, Context-aware, TltlVeling Game, Service-Oriented

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