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Articles 7 Documents
Search results for , issue " Vol 2, No 1 (2013)" : 7 Documents clear
Konsumsi Energi Listrik Rumah Tinggal Pada Perumahan Chandrawati, T. Brenda; Moedartianto, Moedartianto; Suskiyatno, Bambang
PROXIES Vol 2, No 1 (2013)
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Abstract

Rumah tinggal yang dibangun oleh pengembang tidak mempunyai lahan yang cukup mas. Akibatnya posisi rumah tinggal berdempetan dan pencahayaan alami pada rumah tinggal tersebut tidak maksimal Seluruh keadaan ini beruJung pada cukup tingginya pemakain energi listrik untuk penerangan. Keyword: rumah tinggal, energi listrik, pencahayaan alami, penerangan
Mesin Penjumlah Biner Sederhana Antonius, Suyanto Edward
PROXIES Vol 2, No 1 (2013)
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Abstract

XOR-gate is a logic gate that is basically built from OR, NAND, and AND gate. As the result, XORgate has its own truth table: its output will be true if its two input has not the same value: true and false or vice versa. This XOR-gate will be the core of binary adder-machine in computer. This research is an experiment analysis of OR, NAND, and AND gate to build the XOR-gate and then implementing this concept in building XOR-gatefrom transistors and resistors. This XOR-gate will be used as a binary-half-adder with two LEDs as the output (binary numbers). At the end of this research, we make a four-bits fuU-adder-machine that is built using IC 74LS83A which has four full-adders inside. Keyword: xor, logic, half-adder,full-adder, IC
Pemakaian Kendali Accelerometer pada Game 2D Berbasis Android Nugroho, Erdhi Widyarto
PROXIES Vol 2, No 1 (2013)
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Game saat ini berkembang sangat pesat swing dengan perkembangan teknologi smartphone. Game-game dengan menggunakan sensor touchdrag sudah biasa ditemui jika game ini digabungkan dengan accelerometer maka game yang dibuat akan semakin menarik dan leblh diminatl oleh orang banyak. Andengine digunakan untuk membantu pengembang game dalllm membuat game-game berbasis android. Didalam Ubrary andengine inl sudah terdapat sensor sensor touch,touchdrag, dan accelerometer, sehingga memudahkan pengembang dalam membuat game-game berbasis android Keyword: accelerometer, Andenglne, Android, Game
SISTEM PENYIRAMAN TANAMAN OTOMATIS BERBASIS ARDUINO Herawati, Rosita; Putranto, Yulianto Tejo
PROXIES Vol 2, No 1 (2013)
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This paper discusses the automatic plant watering system, a simple but useful by using Arduino. Watering systems based on sensor readings at a planting medium (soil), which is read by the Arduino. The sensor detects the level of humidity and dryness of the planting medium. Arduino connected to a relay system that will disconnect or connect the electrical cu"ent of the solenoid valve. Thus, at a certain level of dryness or humidity, the solenoid valve opens, and the watering process takes place. The level of dryness of the media obtalnedfrom the initial experiment Keywords: Ardulno, automatic watering, dryness sensor
Data Mining: Implementasi Regresi Linear Untuk Prediksi Nilai Ujian Andriani, Widyastuti; Leong, Hironimus
PROXIES Vol 2, No 1 (2013)
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Abstract

One of the objectives of data mining is prediction based on the pattern of data that already exists. One method used to form linear prediction data is linear regression. Prediction data using linear regression using two variables that can be described in two dimensions. This journal uses linear regression method for the prediction of test scores. Keyword: Regresi Linear, Data Mining, Prediksi
Efektivitas dan Ef"lSiensi SMS Gateway Menggunakan Multi Modem Leong, Hironimus; Cristianti, Risa Farid
PROXIES Vol 2, No 1 (2013)
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Abstract

One goal of clustering data mining is to find a cluster of a particular data modeling. By modeling the data, it can provide more description of the data being analyzed and can be visualized in graphical form. One of the methods used in data mining to search for data modeling is to use KMeans algorithm analysis. K-Means algorithm Is used to find groupings of data with specific points, caUed the centroid. By grouping the data, then large amounts of data, grouped in a simpler visualization. The final results can be used as Decision Support System. Keyword: SMS Gateway, Multi Modem
Wifi Fingerprinting Based Position Determination Prasetya, F.X. Hendra; Aji Nugroho, Robertus Setiawan
PROXIES Vol 2, No 1 (2013)
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Abstract

Paper in this research aims to determine the position of a point by using fingerprinting techniques. Locations used in this research is building Henrlcus Constant Unika Soegijapranata Semarang. Building 8th Floor Henricus Constant mainly have some point the Access Point (AP), based on APs signal strength wiU be measured at specific points. Results of these measurements as a reference for determining the location / points. Keyword: FIngerprinting, wiJi, position determination

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