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Kota surabaya,
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INDONESIA
EMITTER International Journal of Engineering Technology
ISSN : 2355391x     EISSN : -     DOI : -
Core Subject : Science,
EMITTER International Journal of Engineering Technology is a BI-ANNUAL journal published by Politeknik Elektronika Negeri Surabaya (PENS). It aims to encourage initiatives, to share new ideas, and to publish high-quality articles in the field of engineering technology and available to everybody at no cost. It stimulates researchers to explore their ideas and enhance their innovations in the scientific publication on engineering technology. EMITTER International Journal of Engineering Technology primarily focuses on analyzing, applying, implementing and improving existing and emerging technologies and is aimed to the application of engineering principles and the implementation of technological advances for the benefit of humanity.
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Articles 12 Documents
Search results for , issue "Vol 1 No 1 (2013)" : 12 Documents clear
Automatic Representative News Generation using On-Line Clustering Marlisa Sigita; Ali Ridho Barakbah; Entin Martiana Kusumaningtyas; Idris Winarno
EMITTER International Journal of Engineering Technology Vol 1 No 1 (2013)
Publisher : Politeknik Elektronika Negeri Surabaya (PENS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (8313.353 KB) | DOI: 10.24003/emitter.v1i1.11

Abstract

The increasing number of online news provider has produced large volume of news every day. The large volume can bring drawback in consuming information efficiently because some news contain similar contents but they have different titles that may appear. This paper presents a new system for automatically generating representative news using on-line clustering. The system allows the clustering to be dynamic with the features of centroid update and new cluster creation. Text mining is implemented to extract the news contents. The representative news is obtained from the closest distance to each centroid that calculated using Euclidean distance. For experimental study, we implement our system to 460 news in Bahasa Indonesia. The experiment performed 70.9% of precision ratio. The error is mainly caused by imprecise results from keyword extraction that generates only one or two keywords for an article. The distribution of centroid’s keywords also affects the clustering results.Keywords: News Representation, On-line Clustering, Keyword Aggregation, Text Mining.
Semi Automatic Retargeting for Facial Expressions of 3D Characters with Fuzzy logicBased on Blendshape Interpolation Moh. Zikky; Mochamad Hariadi; Muhtadin .
EMITTER International Journal of Engineering Technology Vol 1 No 1 (2013)
Publisher : Politeknik Elektronika Negeri Surabaya (PENS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1487.883 KB) | DOI: 10.24003/emitter.v1i1.12

Abstract

To produce a 3D virtual character's face expression of human’s natural face expressions, facial motion capture is the technique considered to be the most effective one, especially in terms of production speed. However, there are still some results showing that the expression is not so expressive, especially on the side of the 3D character which has a different facial features than the real models regarding to the application of it. In this research, the correction of the basic expressions of faces in the process of facial motion retargeting was done by using blendshape interpolation method that was based on fuzzy logic. Blendshape interpolation method is the method used to combine multiple shapes into one blend with the concept of interpolation. In this research, the process of blendshape meets the concept of linear interpolation which the movement of a point of vertexon blendshape used straight lines . Blendshape method will be run as a proofreader on the results of retargeting process. Theweighting of blendshape will be assigned automatically from the results of the calculation of fuzzy logic, which refers to the input of the marker position of the facial motion retargeting. This weight is then used to provide improvements to create more expressive expressions. This process will be easier and faster to do than doing customize one by one at the vertex point manually. To avoid the appearance of irregular motion (haphazard movement), it is necessary to give the limitation of the weight (weight constraint) with range of [0,1].Keywords : Blendshape, retargeting, fuzzy logic, facial motion capture.

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