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Contact Name
Yudi Guntara
Contact Email
guntaray@untirta.ac.id
Phone
+6281327787035
Journal Mail Official
gravity@untirta.ac.id
Editorial Address
Departemen of Physics Education Faculty of Teacher Training and Education Universitas Sultan Ageng Tirtayasa Jl. Raya Ciwaru No. 25, Sempu, Kota Serang, Banten, 42117.
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INDONESIA
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika
ISSN : 2442515X     EISSN : 25281976     DOI : http://dx.doi.org/10.30870/gravity.vxix
Core Subject : Science, Education,
The focuses of the manuscript received in the Gravity journal is limited to the topic: Physics Education (Media, Educational Policy, Assessment, Learning Model) Theoretical Physics Material Physics Earth and Environmental Physics Astrophysics Medical Physics Computational Physics and Instrumentation
Articles 11 Documents
Search results for , issue "Vol 7, No 1 (2021)" : 11 Documents clear
Online Problem Based Learning (OPBL) Berbantuan Media Simulasi Pada pembelajaran Fisika Dasar Untuk Meningkatkan Keterampilan Berfikir Kreatif Dina Rahmi Darman
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 7, No 1 (2021)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/gravity.v7i1.10008

Abstract

One of the lessons that have been affected by COVID19 is learning physics at every level of education, where physics learning which is usually done in person is converted into online. In learning physics at educational universities, it is expected to produce science teachers who can think creatively like scientists. The purpose of this study was to see an increase in students' creative thinking skills using Online Probleme Based Learning (OPBL) learning with the help of simulations. This study used a one-group pretest-posttest design. Analysis of research data by comparing scores of students' pre-test and post-test. From the data analysis, it was obtained that the average normalized gain score <g> creative thinking skills was 0.78 with the high category. While <g> on each activity indicator creative thinking skills are also in the high category, namely questioning skills of 0.88, guessing cause and effect 0.80, guessing the cause of an event 0.78, and improving the output of 0.87. So it can be concluded that OPBL with the help of simulation media can improve students' creative thinking skills with the high <g> category

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