M.Aniq Khairul Basyar
Universitas PGRI Semarang, Indonesia

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

Keefektifan Model Pembelajaran Kooperatif Teams Games Tournament Terhadap Hasil Belajar IPAS Anggi Divia Anggraeni; M.Aniq Khairul Basyar; Arfilia Wijayanti
Jurnal Muara Pendidikan Vol. 11 No. 1 (2026): Jurnal Muara Pendidikan, Vol 11 Issue 1, June 2026
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v11i1.3964

Abstract

This study aims to determine the effectiveness of the cooperative learning model of Teams Games Tournament (TGT) on IPAS learning outcomes of fourth-grade students at SD Negeri Sisalam 01 Brebes on living things material. This research employed a quantitative approach using a One Group Pretest–Posttest Design. The research sample consisted of 22 students. The results showed an improvement in students’ cognitive learning outcomes, where the average pretest score of 66.59 increased to 78.41 in the posttest, and classical learning mastery increased from 32% to 81.82%. The t-test analysis showed that the tcount value was 6.87, which was greater than the ttable value of 2.085 at a significance level of 0.05, indicating that H₀ was rejected and Hₐ was accepted. The effectiveness of the TGT model was also evident in the affective aspect with an average score of 80.14 (Good category) and achieved classical mastery, as well as in the psychomotor aspect with an average score of 89.31 (Very Good category) and 100% classical mastery. Therefore, the cooperative learning model of Teams Games Tournament (TGT) is effective in improving cognitive, affective, and psychomotor learning outcomes of students.