Azizah Nur Prasetyawati
Universitas Muhammadiyah Semarang

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Implementation Project Based Learning - STEAM on Student’s Creative Thinking Skill in Indonesia : a Bibliometric Review Azizah Nur Prasetyawati; Andari Puji Astuti
Journal of Lesson Study in Teacher Education Vol. 4 No. 1 (2025): Volume 4 No 1 2025
Publisher : LitbangMu Jawa Tengah and Teacher Professional Education UNIMUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51402/jlste.v4i1.158

Abstract

The education reform of the 21st century has led to changes in the learning process, both in models and approaches. One such change is the integration of project-based learning with STEAM, which has been widely implemented across various fields of study and has proven effective in enhancing 21st-century skills. This study aims to explore STEAM-integrated projects that can improve the creative thinking skills of students in Indonesia. The research method used is a bibliometric review. Data were obtained from the Scopus and Google Scholar databases. A total of 107 relevant articles were found using the selected keywords. The results showed that 6 articles discussed the research topic in Indonesia. It was proven that STEAM project-based learning can enhance creative thinking skills through themes related to environmental issues. However, further implementation is needed to make students more flexible in developing project ideas.