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MODIFIKASI PERILAKU DALAM MENURUNKAN PERILAKU KECANDUAN GAME ONLINE PADA SISWA RETARDASI MENTAL RINGAN Melda Sofia; Herawati Herawati; Kurnia Rahmayanti
JOURNAL OF HEALTHCARE TECHNOLOGY AND MEDICINE Vol 11, No 2 (2025): OKTOBER 2025
Publisher : Universitas Ubudiyah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33143/jhtm.v11i2.5685

Abstract

Online gaming addiction is a state of dependence on technology in the form of online games that can cause many consequences for the individual concerned, including students with mild mental retardation. Students with mild mental retardation are expected to have the academic skills of a 6th grader by their late teens and can live successfully in society, both independently and with supervision. This research is a qualitative case study of children who have been classified as mild mental retardation. This study used self-management behavior modification to be able to control students' activities in their daily activities. The results showed that the results of the intervention of students' behavior playing games on their mobile phones decreased. Based on these results, it indicates that intervention with self-management can effectively change student behavior to reduce gaming behavior.
MODIFIKASI PERILAKU DALAM MENURUNKAN PERILAKU KECANDUAN GAME ONLINE PADA SISWA RETARDASI MENTAL RINGAN Melda Sofia; Herawati Herawati; Kurnia Rahmayanti
JOURNAL OF HEALTHCARE TECHNOLOGY AND MEDICINE Vol. 11 No. 2 (2025): OKTOBER 2025
Publisher : Universitas Ubudiyah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33143/jhtm.v11i2.5685

Abstract

Online gaming addiction is a state of dependence on technology in the form of online games that can cause many consequences for the individual concerned, including students with mild mental retardation. Students with mild mental retardation are expected to have the academic skills of a 6th grader by their late teens and can live successfully in society, both independently and with supervision. This research is a qualitative case study of children who have been classified as mild mental retardation. This study used self-management behavior modification to be able to control students' activities in their daily activities. The results showed that the results of the intervention of students' behavior playing games on their mobile phones decreased. Based on these results, it indicates that intervention with self-management can effectively change student behavior to reduce gaming behavior.
DAMPAK LINGKUNGAN PSIKOSOSIAL TERHADAP KESEHATAN MENTAL ANAK DI KABUPATEN ACEH BESAR Melda Sofia; Herawati Herawati; Kurnia Rahmayanti
JURNAL PENGABDIAN KEPADA MASYARAKAT BIDANG KESEHATAN Vol. 7 No. 2 (2025): OKTOBER 2025
Publisher : Universitas Ubudiyah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Child mental health serves as a vital foundation for human resource development in Aceh. This study aims to identify the psychosocial factors that influence the mental health of children in Aceh Besar Regency. Utilizing a descriptive qualitative method, data were collected through observation and secondary literature. The results indicate that religious-cultural parenting styles and community support act as protective factors, yet limited access to professional mental health services remains a primary challenge