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Developing Structured Song-Based Learning Materials for English Language Teaching: A Needs Analysis of and Material Prototype Design Syafira Syafrina Siregar; Jelia Eva Aurelina Simbolon; Emia Ninta Br. Bangun; Anggraini Anggraini; Thesisia Saragih; Khairul Azmi Siagian
BRIGHT VISION Vol 6, No 1 (2026)
Publisher : Faculty of Tarbiyah nad Teacher Training

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This study aims to develop structured song-based learning materials for English language teaching for grade 11 students of SMA Swasta RK Serdang Murni Lubuk Pakam. Utilizing a Research and Development (R&D) method with the ADDIE model, this study integrates songs as authentic learning media into English language teaching. Data collection was conducted through questionnaires and needs analysis involving one English teacher and seventeen students. The findings showed that teachers face difficulties in finding age-appropriate songs, connecting songs with the curriculum, and designing structured activities. Teachers need ready-to-use worksheets, curated song recommendations, and practical teaching guidelines. Students reported difficulties with unfamiliar vocabulary, unclear pronunciation, and fast song tempo. Students prefer pop music with clear lyrics and interactive activities such as karaoke and gap-fill exercises. Based on these findings, a prototype of structured song-based learning materials was developed. The prototype consists of a teacher's guide, student worksheets, and curated song selections. Due to time limits, this study was limited to the needs analysis and design stages of the ADDIE model. The implications suggest that song-based learning materials should include vocabulary support, structured activities that move from listening to speaking tasks, clear guidance for teachers, and song selections that match student preferences while remaining appropriate for classroom use. Future research should conduct expert validation, classroom trials, and effective studies to assess the quality of the prototype.
Developing Creative Tiktok Videos For English Speaking Practice Based On Students’ Needs Analysis B. Bram Perdana Putra Gultom; Grace Adira Putri Pasaribu; Ezra Rodearni Aritonang; Anggraini Thesisia Saragih; Khairul Azmi Siagian
BRIGHT VISION Vol 6, No 3 (2026)
Publisher : Faculty of Tarbiyah nad Teacher Training

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This study aims to develop creative TikTok videos for English speaking practice based on students’ needs analysis. The research applied a Research and Development (R&D) design, involving 30 English major students and two English lecturers. The data were collected through questionnaires distributed via Google Forms. The needs analysis results revealed that students mainly need speaking skills for career preparation and academic purposes, with major difficulties in grammatical accuracy and spontaneous speaking. Based on these findings, several TikTok videos were developed, focusing on daily conversation, role play, and interactive dialogue with a short duration of approximately one minute. The developed videos were then evaluated through expert validation using a Likert-scale questionnaire. The results showed high feasibility scores of 94% and 98%, which fall into the “very feasible” category. This indicates that the developed TikTok videos are appropriate as a learning medium for supporting students’ speaking practice. However, this study is limited to the development and validation stages, and further research is recommended to test the effectiveness of the product in real classroom settings.
DESIGNING PUPPET-BASED ENGLISH LEARNING VIDEOS FOR FOURTH GRADERS: A NEEDS-DRIVEN DEVELOPMENT STUDY Maya Fahrunnisa; Nesa Selvia Fransiska Nababan; Putri Zuhra Pratama; Anggraini Thesisia Saragih; Khairul Azmi Siagian
VISION Vol 22, No 1 (2026)
Publisher : UIN Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/vis.v22i1.5352

Abstract

English learning at the elementary level requires engaging instructional media to support vocabulary and speaking development. However, the systematic integration of needs analysis into puppet-based video design remains underexplored in Indonesian EFL contexts. This study aimed to develop a puppet-based English learning video for fourth-grade students and to evaluate its validity and feasibility through expert judgment. The study employed a Research and Development (R&D) design based on the Analysis, Design, and Development phases of the ADDIE model. Data were collected from 20 fourth-grade students and two English teachers using questionnaires grounded in needs analysis principles. The findings revealed that students prioritized speaking skills (55%), experienced difficulties in vocabulary retention, and preferred video-based (65%) and puppet-assisted (85%) learning media. Based on these findings, a seven-minute puppet-based instructional video entitled "My Day with Kiko" was developed. The prototype was validated by one independent expert in English Education across content and media presentation aspects, achieving an overall mean score of 3.79 out of 4.00 (material: 4.00, media: 3.57), categorized as very valid and feasible. The study concludes that needs-driven instructional development can produce pedagogically appropriate multimedia resources for young EFL learners. Future research is recommended to examine its effectiveness through classroom implementation.