Tiara.D.O.H. W
Universitas Dehasen Bengkulu

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Penggunaan Permainan Lompat Karet Sebagai Media Pembelajaran Motorik Anak Usia 5–6 Tahun Rohayu Fadillah; Lydia Margaretha; Indri Maryanisah; Tiara.D.O.H. W; Oliviya Wulandari; Kendi Julia Narti; Elka Yulia Santera
Early Childhood Research and Practice Vol 7 No 1 (2026): Early Child Research and Practice, Juli
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/ecrp.v7i1.11397

Abstract

This study aims to determine the use of the Lompat Karet game as a learning medium to improve the motor skills of children aged 5–6 years. This modern traditional game, typical of Central Bengkulu, has elements of movement that involve body coordination, balance, agility, and cooperation between children, making it a fun learning activity for early childhood. The research method used was descriptive qualitative, with children aged 5–6 years as subjects. Data collection techniques were conducted through observation, interviews, and documentation during the game activities. The results showed that the Lompat Karet game can improve children's gross motor skills, such as running, jumping maintaining balance, and coordinating body movements. Furthermore, this game also helps increase children's self-confidence, social interaction, and enthusiasm for learning. The use of traditional games as a learning medium provides a more active and enjoyable learning experience, making it easier for children to understand the activities presented by the teacher. Therefore, the lompat karet game can be used as an alternative learning medium for motor skills for early childhood and as an effort to preserve the traditional games of Central Bengkulu.