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Upaya Guru Meningkatkan Karakter Kerja Sama Anak Usia Dini 5-6 Tahun Melalui Permainan Tradisional Bakiak di Kober Miftahul Huda Ai Cucu Melar; Elnawati Elnawati; Redi Awal Maulana
JPM MOCCI : Jurnal Pengabdian Masyarakat Ekonomi, Sosial Sains dan Sosial Humaniora, Koperasi, dan Kewirausahaan Vol. 3 No. 2 (2025): (September)
Publisher : PT. Alahyan Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/jpmmocci.v3i1.280

Abstract

This research aims to improve the character of early childhood cooperation (5-6 years) through the application of traditional clogs in Kober Miftahul Huda. The character of cooperation is an important aspect in the social-emotional development of early childhood that needs to be instilled from an early age. This research uses the Classroom Action Research (PTK) approach which is carried out in two cycles. Each cycle consists of stages of planning, implementation, observation, and reflection. The subjects of the study were 15 children aged 5-6 years in Kober Miftahul Huda. Data were collected through observation, documentation, and interviews. Data analysis was carried out in a qualitative and quantitative descriptive manner. The results of the study showed an increase in the character of children's cooperation after the implementation of traditional clogs games. In the first cycle, the percentage of children's cooperation reached 65%, while in the second cycle it increased to 85%. Indicators of improved cooperation include children's ability to share tasks, help each other, and communicate effectively in groups. Thus, the traditional game of clogs has proven to be effective in improving the character of early childhood cooperation. It is recommended to educators to use traditional games as a learning medium that supports the development of children's social-emotional aspects.
Upaya Meningkatkan Rasa Percaya Diri Anak Usia 5-6 Tahun Melalui Kegiatan Bermain Ular Tangga Raksasa di Kober Minhajul Karomah Titin Supriatin; Redi Awal Maulana; Elnawati Elnawati
Calakan : Jurnal Sastra, Bahasa, dan Budaya Vol. 3 No. 3 (2025): Nopember
Publisher : PT. Alahyan Publisher Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/calakan.v3i2.375

Abstract

This research aims to increase the confidence of children aged 5-6 years through the activity of playing giant snakes and ladders in Kober Minhajul Karomah. Self-confidence is an important aspect of children's social-emotional development that needs to be stimulated from an early age so that children are able to express their opinions, dare to try new things, and believe in their own abilities. The research method used is Class Action Research (PTK) which is carried out in two cycles. Each cycle consists of stages of planning, implementation of actions, observation, and reflection. The subjects of this study are 15 children of group B. Data collection techniques use observation, documentation, and field notes. The results of the study showed an increase in children's confidence from pre-action to cycle I and from cycle I to cycle II. This increase can be seen from the indicators of children's courage in speaking their minds, appearing in front of friends, and completing tasks with confidence when playing giant snake and ladder. Based on these results, it can be concluded that the giant snake and ladder play activity is effective in increasing the confidence of children aged 5-6 years in Kober Minhajul Karomah.
Upaya Meningkatan Kemampuan Berhitung Anak Usia Dini 5-6 Tahun Melalui Permainan Tebak Angka Menggunakan Bahan Recycle di Kober Al Barokah Laila Hadiyana Ahmad; Elnawati Elnawati; Redi Awal Maulana
Alahyan Jurnal Pengabdian Masyarakat Multidisiplin Vol. 3 No. 2 (2025): Nopember
Publisher : PT. Alahyan Publisher Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/ecos-preneurs.v3i1.276

Abstract

This research aims to improve the numeracy ability of early childhood ages 5-6 years through a guessing game using recycled materials at Kober Al Barokah. Numeracy is one of the important aspects in early childhood cognitive development that supports the understanding of basic mathematical concepts. This research uses the classroom action research method (PTK) which is carried out in two cycles, with each cycle covering the stages of planning, implementation, observation, and reflection. The subjects of the study were 20 children aged 5-6 years in Kober Al Barokah. Data was collected through observation, numeracy tests, and documentation. The guessing game is designed using recycled materials such as cardboard, bottle caps, and ice cream sticks that are modified into interactive learning media. The results of the study show that the application of the guessing game in a structured manner can improve children's numeracy skills. In the first cycle, children's numeracy increased from an average of 60% to 75%, and in the second cycle it increased to 90%. Children are more enthusiastic about learning, able to recognize numbers, count the number of objects, and understand the concept of simple addition. The conclusion of this study is that the guessing game using recycled materials is effective in improving early childhood numeracy skills as well as instilling awareness of the importance of using recycled materials.
Metode Behavior Kontrak Dalam Meningkatkan Kedisiplinan Membereskan Mainan di Dalam Kelas Pada Anak Usia 4-5 Tahun Maslinawati Maslinawati; Elnawati Elnawati; Redi Awal Maulana
Alahyan Jurnal Pengabdian Masyarakat Multidisiplin Vol. 3 No. 2 (2025): Nopember
Publisher : PT. Alahyan Publisher Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/ecos-preneurs.v3i1.277

Abstract

Early childhood discipline, especially in cleaning up toys in the classroom, is an important aspect that needs to be developed from an early age. This study aims to determine the effectiveness of the application of the contract behavior method in improving the discipline of 4-5 year old children in Kober [name Kober]. The research method used is Classroom Action Research (PTK) which consists of two cycles. Each cycle includes the stages of planning, implementation, observation, and reflection. Data were collected through observation, interviews, and documentation, then analyzed in a qualitative and quantitative descriptive manner. The subjects of the study were 15 children aged 4-5 years who showed a low level of discipline in cleaning up toys. The contract behavior method is applied by providing mutual agreement between teachers and children regarding positive consequences (reward) and negative consequences (punishment) according to the behavior shown. The results of the study show that the application of the contract behavior method can significantly improve children's discipline. In pre-action, only 40% of children are disciplined in cleaning up toys. After the first cycle, the percentage increases to 70%, and by the end of the second cycle it reaches 90%. Children become more aware of the importance of discipline and feel motivated to clean up toys with attractive rewards and appropriate punishments. This study concludes that the contract behavior method is effective in improving early childhood discipline in cleaning up toys. It is recommended that teachers and parents can apply this method consistently to build positive discipline habits in children from an early age.
Implementasi Permanan Playmate Karpet Edukatif Jejak Kaki dan Tangan Dalam Meningkatkan Motorik Kasar Anak Usia Dini 5-6 Tahun Sipa Lestari; Elnawati Elnawati; Ibnu Hurri
Alahyan Jurnal Pengabdian Masyarakat Multidisiplin Vol. 3 No. 2 (2025): Nopember
Publisher : PT. Alahyan Publisher Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61492/ecos-preneurs.v3i1.278

Abstract

This study aims to analyze the implementation of the foot-and-hand educational carpet playmate game in improving early childhood gross motor skills in the age group of 5-6 years. Gross motor skills are abilities that involve the coordination of large muscles such as hands, feet, and the body as a whole, which is very important to support the physical development of children. This research is motivated by the need for fun, interactive, and effective learning strategies to develop early childhood gross motor skills. The research method used is Classroom Action Research with the Kemmis and McTaggart model which consists of planning, action, observation, and reflection. The subject of the study is 5-6 years old children at KB Al Mahmudin, with a total of 20 students. Data was collected through observation, interviews, documentation, and field notes. Data analysis techniques were carried out in a qualitative and quantitative descriptive manner to see the improvement of children's gross motor skills. The results of the study show that the implementation of the foot-and-hand educational carpet playmate game can significantly improve children's gross motor skills. Children showed improvements in aspects of balance, coordination of movements, agility, and muscle strength. The learning process becomes more interesting because this game provides a hands-on experience that involves active physical movements of the child. In addition, teachers and parents responded positively to this method because it was able to create a fun and interactive learning atmosphere. This study concludes that the foot-and-hand educational carpet playmate game is an effective learning medium to improve early childhood gross motor. This study recommends the use of this game in daily learning activities in early childhood education institutions.