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Pengembangan Website Company Profile CV Namindo Sukses Mandiri Sebagai Media Promosi Digital Berbasis Front-End Spa: Solusi Digital Terintegrasi untuk Peningkatan Daya Saing Usaha Hospitalit Danel Smile; Li Cen; Herman Herman
National Conference for Community Service Project (NaCosPro) Vol. 7 No. 01 (2025): The 7th National Conference for Community Service Project 2025
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/nacospro.v7i01.11004

Abstract

Kegiatan pengabdian kepada masyarakat ini berfokus pada pengembangan media promosi digital untuk CV Namindo Sukses Mandiri, sebuah Usaha Mikro, Kecil, dan Menengah (UMKM) di sektor perhotelan Batam. Masalah utama yang dihadapi mitra adalah ketiadaan platform digital terpusat yang profesional untuk merepresentasikan ketiga unit usahanya, sehingga menghambat jangkauan pasar dan mengurangi kredibilitas. Metode pelaksanaan yang digunakan adalah Simulasi Ipteks, yang mencakup tahapan pengumpulan data, perancangan antarmuka (UI/UX), dan implementasi teknis. Solusi yang dikembangkan adalah sebuah website company profile dengan arsitektur Single Page Application (SPA) berbasis front-end, menggunakan teknologi HTML, CSS, dan JavaScript (React). Hasilnya adalah sebuah website yang responsif, cepat, dan memberikan pengalaman pengguna yang mulus, berfungsi sebagai etalase digital yang efektif. Pengembangan ini berhasil menyediakan media informasi yang kredibel, meningkatkan citra profesionalisme, dan memperluas potensi jangkauan pasar bagi mitra, sejalan dengan kebutuhan transformasi digital UMKM di era modern.
The Development of Simulation-Based Approach to Depression and Family Relationships in Indonesia Li Cen; Danel Smile; Darren Darren; Herman
Jurnal Multimedia dan Teknologi Informasi (Jatilima) Vol. 7 No. 5 (2026): Jatilima : Jurnal Multimedia Dan Teknologi Informasi
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jatilima.v7i5.1993

Abstract

This research presents the development of Ruang Hampa, a web-based narrative simulation game designed to foster empathy and understanding of depression experiences within Indonesian family contexts. The game employs a choice-driven narrative approach in which players experience the daily challenges of a university student coping with depression while navigating complicated family relationships. The development methodology integrates the ADDIE model with User-Centered Design (UCD) principles, combining UI/UX design principles with narrative-driven gameplay mechanics utilizing mental energy and relationship management systems. The game architecture uses TypeScript for development and implements a state machine pattern for story progression through 15 interconnected narrative nodes with 45 branching choices. Key findings demonstrate that the simulation successfully translates abstract mental health concepts into tangible, interactive experiences offering three distinct endings based on player choices. The mental energy mechanic serves as a quantifiable representation of psychological well-being, while relationship values track family communication dynamics. This study contributes to the growing field of serious games for mental health by demonstrating how interactive narratives can address culturally specific challenges in Indonesian family structures. The minimalist pixel art aesthetic and retro design elements enhance the introspective atmosphere while maintaining accessibility across web platforms. Technical achievements include a 2,500-line TypeScript codebase with average load times of 2.3 seconds and successful deployment to production. Future implementations should incorporate user testing to validate the game's therapeutic effectiveness and cultural sensitivity, providing empirical evidence of its potential as an educational tool for mental health awareness in Indonesian communities.