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Hybrid discovery learning: Solutions for optimizing students' critical thinking and ICT skills on temperature fluctuations material Sudi Dul Aji; Hena Dian Ayu; Mila Rosita; Cholisina Anik Prawira
Momentum: Physics Education Journal Vol. 8 No. 1 (2024)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v8i1.8581

Abstract

This research aims to optimize the critical thinking skills and information communication technology (ICT skills) of students regarding temperature fluctuations material through the implementation of a hybrid discovery learning method. The hybrid discovery learning method provides the efficacy and efficiency of the physics learning process at three Malang Junior High Schools. The type of research used was quasi-experimental with a post-test only group design. There were 143 students enrolled in this research, divided into six study groups. The experimental class consisted of 74 students, while the control class comprised 69 students. The data were collected using a multiple-choice test instrument that evaluated critical thinking skills at the cognitive level. The experimental group achieved an average score of 71.1, while the control group achieved 60.1. Furthermore, data pertaining to ICT skill was gathered through the utilization of observation sheet and questionnaires during the learning process. The Wilk’s Lambda in the Manova test gave results of Sig. (0,000) < (0,05). This demonstrates that the hybrid discovery learning model influences students' critical thinking and ICT skills. Therefore, the implementation of the hybrid discovery learning to temperature fluctuations material can optimize the learning process on the critical thinking and ICT skills.
Development of a 3D Animal Miniature Learning Media Based on Augmented Reality Using Web Edu Assembler to Improve Elementary School Students’ Science Learning Outcomes Lulu Aulia Karimah; Sudi Dul Aji; Arnelia Dwi Yasa
Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan) Vol. 7 No. 1 (2026): Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan)
Publisher : Lembaga Penelitian dan Pengembangan Sumberdaya Wilayah (elrispeswil)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54371/ainj.v7i1.1302

Abstract

Science learning in elementary schools still faces challenges in presenting abstract concepts, including metamorphosis, which often makes it difficult for students to understand the stages of animal transformation comprehensively. This study aims to develop and evaluate the feasibility, practicality, and effectiveness of a 3D animal miniature learning media based on Augmented Reality (AR) using Web Edu Assembler for the topic of complete and incomplete metamorphosis for third-grade elementary students. The study employed a Research and Development method using the ADDIE model, which includes analysis, design, development, implementation, and evaluation stages. The effectiveness test was conducted using a one-group pretest–posttest design involving 55 third-grade students. The results indicate that the developed media is highly feasible based on expert validation from material experts (96.4%), media experts (98%), and language experts (100%). The media was also considered highly practical based on teacher assessments and student responses. The average pretest score of 52.20 increased to 93.09 in the posttest, with an N-Gain score of 0.8250, categorized as high.