The STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach has become one of the most relevant educational innovations for developing 21st-century competencies in early childhood education. The integration of STEAM with dance learning provides a holistic learning experience by combining science, technology, engineering, arts, and mathematics in activities that align with children's developmental characteristics. This study aims to synthesize previous research findings on STEAM-based dance learning models for early childhood education. The research employed a qualitative approach using a library research design. Data were collected from various scientific sources, including books, national and international journal articles, conference proceedings, and relevant studies related to STEAM learning, dance education, and early childhood education. Data collection was conducted through documentation techniques, while data analysis used content analysis. The findings indicate that the STEAM-based dance learning model integrates science through movement and environmental observation, technology through digital learning media, engineering through the design and development of movement sequences, arts through creative expression activities, and mathematics through the introduction of patterns, rhythm, and counting concepts. This learning model has been shown to enhance children's creativity, critical thinking skills, problem-solving abilities, communication skills, collaboration, and motor development. Therefore, STEAM-based dance learning can serve as an innovative educational approach that supports the holistic development of young children while addressing the demands of 21st-century education.