Rahma Nur Afifah
Universitas Pendidikan Indonesia

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

IMPLEMENTASI MODEL THINK PAIR SHARE (TPS) BERBANTU MEDIA RULES CARD UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA TEMA KEBERAGAMAN INDONESIAKU SISWA KELAS 5 SD SDN RANCAPURUT Rahma Nur Afifah; Fachrul Isha Mahendra; Lilis Siti Nursyaidah; Pingkan Nelsi Prisma Angelica; Sindi Agustini; Rana Gustian Nugraha
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.15073

Abstract

Low student learning outcomes may be influenced by the use of learning models and media that lack variety, as well as a lack of student engagement during the learning process. Therefore, learning models and media that can enhance student engagement are required. This study aims to examine the implementation of the Think Pair Share learning model assisted by Rules Card media in improving learning outcomes on the theme of Keberagaman Indonesiaku among Year 5 pupils at SDN Rancapurut. This study employed a classroom action research method conducted over two cycles with a sample size of 17 pupils. Each cycle comprised the stages of planning, implementation of actions, observation, and reflection. Data collection was carried out through student learning outcome tests administered in the pre-cycle, at the end of cycle I, and at the end of cycle II, which were then analysed using quantitative descriptive techniques. The results show that the students’ average score increases from 6.76 in the pre-cycle stage to 7.18 in Cycle I and reaches 9 in Cycle II. The percentage of students achieving the learning outcomes also increases from 58.82% in the pre-cycle and Cycle I to 100% in Cycle II. This improvement in learning outcomes indicates that the use of the Think Pair Share model assisted by Rules Card can foster more active and focused learning. Thus, the implementation of the Think Pair Share learning model assisted by Rules Card is effective in improving learning outcomes.
Pengembangan Web “HARMONI” Berbasis VS Code pada Materi Akhlak dalam Pembelajaran PAI Kelas V SD Fachrul Isha Mahendra; Evelyn Sawalia Rahma; Rahma Nur Afifah; Shelly Nuraprillianty; Ani Nur Aeni
Jurnal Ilmiah Profesi Pendidikan Vol. 11 No. 3 (2026): Agustus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v11i3.5026

Abstract

Penelitian ini dilatarbelakangi oleh terbatasnya penggunaan media digital interaktif dalam pembelajaran Pendidikan Agama Islam (PAI). Metode konvensional yang sering digunakan dinilai kurang efektif untuk menanamkan nilai-nilai moral yang abstrak kepada siswa. Oleh karena itu, penelitian ini bertujuan mengembangkan media pembelajaran interaktif berbasis website bernama "Harmoni", yang dirancang secara khusus untuk materi akhlak bagi siswa kelas lima sekolah dasar. Metode yang digunakan adalah Penelitian dan Pengembangan (R&D) menggunakan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Partisipan melibatkan siswa kelas lima, ahli materi, dan ahli media. Pengumpulan data dilakukan melalui lembar validasi, kuesioner umpan balik siswa, serta tes (pre-test dan post-test), yang kemudian dianalisis dengan pendekatan kuantitatif deskriptif dan komparatif. Hasil penelitian membuktikan bahwa website "Harmoni" yang memadukan teks naratif, ilustrasi, audio, dan permainan edukatif sangat layak digunakan. Media ini meraih tingkat kesesuaian sebesar 94% dari siswa, dan terbukti efektif meningkatkan pemahaman, motivasi, serta keterlibatan mereka dalam mempelajari nilai kejujuran, tanggung jawab, dan rasa hormat. "Harmoni" merupakan alat edukasi yang efektif untuk mengatasi tantangan pembelajaran PAI. Penelitian ini berkontribusi memperkaya literatur media digital dalam pendidikan agama, serta merekomendasikan sekolah untuk mengadopsi platform inovatif ini guna mendukung pengembangan karakter di tingkat yang lebih luas.