Siti Rahmi
Universitas Borneo

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Classroom Service Guide Using Kahoot Game During Covid 19 Pandemic Siti Rahmi; Sopianto Sopianto; Riski Sovayunanto
International Journal of Educational Narratives Vol. 2 No. 1 (2024)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/ijen.v2i1.642

Abstract

Background. One of the guidance and counseling service programs that must be upgraded techniques or ways of service using computer and internet media is classical services.   Purpose. The purpose of the research is to find out in terms of feasibility in the development of a Classical Service Guide Using Kahoot Game which is applied to counseling teachers in schools. Method. Research conducted by researchers is a type of development research or Research and Development (R&D). Results. The results of validation from design experts show that the product design is in the very feasible category with a score of 53 at a percentage of 94.6%. the results of the material expert validation show that the material from the classical service guide using this kahoot game, is in the very feasible category with a score of 57 on the validation sheet and is at a percentage of 95%. Conclusion. So that in some of these results it can be understood that our service guide is very feasible to be used in the implementation of classical services by utilizing technological media such as this kahoot game. Furthermore, in the limited product trial, the results of this product trial were found to be in the very feasible category with a score obtained from the teacher response sheet of 99 with a percentage of 88.3%.  
Identify the Big Five Factors of Personality For Knowing Student Interpersonal Communication in Tarakan City Junior High School Siti Rahmi; Anwar Anwar; Riski Sovayunanto
International Journal of Educational Narratives Vol. 2 No. 1 (2024)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/ijen.v2i1.677

Abstract

Background. Interpersonal communication is a process of human activities consisting of two or more people who exchange information, knowledge, thoughts in order to arouse each other's participation. Purpose. herefore, this study aims to determine the identification of Big Five Factors Of Personality to determine the interpersonal communication of junior / senior high school students in Tarakan City.   Method. Survey was applied in this research which data had been analyzed by path analysis after all variables put into a correlational matrix. Results. Through the big five personality theory, there are five dimensions of personality, namely openness (O), conscientiousness (C), extroversion (E), agreeableness (A), neuroticism (N), and can be known to have a significant relationship with interpersonal communication. As the results of research conducted by previous researchers, namely the personality types of extraversion, agreeableness, and oppression have a significant relationship with interpersonal communication. While conscientiousness and neuroticism personality types have no relationship with interpersonal communication. Conclusion. Therefore, this study aims to determine the identification of Big Five Factors Of Personality to determine the interpersonal communication of junior / senior high school students in Tarakan City. Based on the output table on data analysis, it can be seen that the coefficient of determination or R Square is 0.056 or equal to 5.6%, meaning that the variables Opennes to experience, neuroticism, agdreebleness, conscientiousness, extraversion affect interpersonal communication by 5.6%, the rest is influenced by other variables outside the regression equation that are not studied.