Abdul Rahman
Department of Primary Teacher Education, Tadulako University, Palu City, 94111, Indonesia

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The Effect of Using Quizizz Learning Media to Improve Student Learning Outcomes in Science in Grade V SDN 2 Sindue Tobata Zain Rahmat Mudzakir; Sinta Satria Dewi Pendit; Sisriawan Lapasere; Abdul Rahman; Putriwanti Putriwanti
Journal of Educational Sciences Vol. 10 No. 8 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.8.p.844-858

Abstract

The integration of digital learning media has become an important strategy for improving student engagement and learning outcomes in elementary education. However, the use of game-based learning platforms such as Quizizz remains limited in elementary science classrooms. This study aimed to examine the effect of Quizizz learning media on the science learning outcomes of fifth-grade students at SDN 2 Sindue Tobata. A quantitative pre-experimental approach using a One Group Pretest–Posttest Design was employed. The participants consisted of 20 fifth-grade students selected through saturated sampling. Data were collected using validated achievement tests and analyzed through descriptive statistics, the Shapiro–Wilk normality test, the Paired Sample t-test, and the normalized gain (N-Gain) test. The findings indicate that Quizizz significantly improved students' science learning outcomes while increasing their motivation, participation, and engagement during classroom activities. The learning improvement reached a moderate level of effectiveness, demonstrating that Quizizz is an effective digital learning medium. This study provides empirical evidence supporting the integration of game-based learning media to promote student-centered science learning in elementary schools.
Application of the Quantum Teaching Learning Model to Improve Mathematics Learning Outcomes in Grade IV Students at SD Inpres 3 Tondo Umul Khairah; Azizah Azizah; Khairunnisa Khairunnisa; Abdul Rahman; Sukri Sukri
Journal of Educational Sciences Vol. 10 No. 8 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.8.p.895-910

Abstract

This research aims to improve the learning outcomes of mathematics students in grade IV of SD Inpres 3 Tondo through the application of the Quantum Teaching learning model. This research uses the Classroom Action Research (PTK) method which is carried out in two cycles. Each cycle consists of the stages of planning, implementation of actions, observation, and reflection. The research subjects amounted to 34 grade IV students of SD Inpres 3 Tondo. Data collection techniques are carried out through tests, observations, and documentation. Data were analyzed using quantitative and qualitative analysis. The results of the study showed that there was an increase in students' mathematics learning outcomes in each cycle. In the pre-action stage, the average score of students was 45.74 with classical learning completeness of 5.9%. After the application of the Quantum Teaching model in cycle I, the average score increased to 71.76 with classical learning completeness of 67.65%. In cycle II, the average score increased again to 79.12 with classical learning completeness reaching 91.18%. These results show that the application of the Quantum Teaching learning model is able to improve the mathematics learning outcomes of grade IV students of SD Inpres 3 Tondo. Thus, the Quantum Teaching model can be one of the effective learning alternatives to improve the understanding and learning outcomes of mathematics in elementary school.