Khoirul Huda
Program Studi Pendidikan Teknik Mesin, Fakultas Teknik, Universitas Negeri Semarang, Jalan Prof. Dr. Soedirman Nomor 1, Semarang, Jawa Tengah 50229, Indonesia

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Implementasi Flipbook dalam Pembelajaran CAD untuk Meningkatkan Pemahaman Teknik Assembly Siswa Marcel Bima Alifiansyah; Muhammad Khumaedi; Khoirul Huda
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.505

Abstract

Learning assembly techniques in Computer-Aided Design (CAD) subjects in Vocational High Schools (SMK) requires media that supports interactive visualization to facilitate understanding of complex technical concepts. The limitations of conventional media in bridging this need encourages innovation in the use of learning technology. This study aims to analyze the effectiveness of flipbook-based media in improving students' understanding of assembly engineering material. The method used was a quasi-experimental with a two-group pretest-posttest design, involving 40 eleventh-grade students of Mechanical Engineering at SMK Negeri 5 Semarang. The experimental group used flipbooks as a learning medium, while the control group received conventional learning. The results showed a significant increase in the experimental group based on posttest scores (p < 0.05) and an N-Gain value of 64.15%, compared to the control group, which only achieved 43.27%. Thus, flipbooks proved effective in improving students' understanding of assembly engineering material in a more flexible, engaging, and contextual way.
Pengembangan Media Pembelajaran Berbasis Android pada Mata Pelajaran Gambar Teknik Alfian Rifky Zaelani; Khoirul Huda; Kriswanto Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.556

Abstract

This study aims to develop Android-based learning media for the Technical Drawing subject for grade X students of Machining Engineering at SMK Negeri Jawa Tengah, Semarang. The main focus of this media development is on the material of pictorial and orthogonal projections which have often been a problem for students, because they are abstract and require high visualization skills. This study uses the Research and Development (R&D) method with a 4D model approach (Define, Design, Develop, Disseminate), but is limited to the Develop stage. The media was designed using iSpring Suite software which was then converted into an Android application format via Web2Apk Builder. Validation was carried out by material experts and media experts, as well as practicality tests by students as users. The validation results showed that this learning media was in the "very feasible" category, with an average percentage of 87.5% from material experts, and 84.5% from media experts. The practicality test by 24 students showed a score of 88% which indicates that this media is very practical to use in the learning process. These results indicate that the developed media is classified as very feasible and practical to use in learning activities. This media has the potential to support independent, flexible, and interactive learning for vocational high school students and is an innovative alternative for implementing mobile technology in learning.