Arnadila, Pingki Dwi
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PENGEMBANGAN MEDIA INTERAKTIF BERBASIS GENIALLY SEBAGAI INOVASI PEMBELAJARAN IPAS MATERI KERUSAKAN ALAM SISWA KELAS V SDN 1 GONDANG KABUPATEN TULUNGAGUNG Arnadila, Pingki Dwi; Jadmiko, Rahmad Setyo; Oktaviarini, Nourma
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.57546

Abstract

The research on the development of Genially-based interactive media is motivated by the teaching media used in the form of printed images and then attached to the whiteboard. The aim of this study is to develop interactive media based on Genially. This study uses the ADDIE (Analyze, Design, Development, Implementation, Evaluation) development model and uses the R&D (Research and Development) method. This research instrument uses a questionnaire. The validity of Genially-based interactive media is seen from the validation results by media expert validators, material experts, student responses, and teacher responses. The results of the validation of Genially-based interactive media on the material of natural damage from media experts obtained an average score of 93% with the category of "very valid". The results of the validation of material experts obtained an average score of 94% with the category of "very valid". The results of the product validation from teacher responses obtained a score of 86% with the category of "very practical", and large group tests or field tests obtained a score of 92% with the category of "very practical". Based on these results, the development of Genially-based interactive media as an innovation in science learning on the material of natural damage is declared very valid and very practical to be used as an interesting and innovative learning medium for fifth-grade students of SDN 1 Gondang.