Pringga Satria, Aditya
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PENGEMBANGAN MEDIA KOMIK DIGITAL MATERI KENAMPAKAN ALAM DAN BUATAN PADA PEMBELAJARAN IPAS KELAS III SD NEGERI 1 GONDANG KABUPATEN TULUNGAGUNG Wulan Suci, Aulia; Pringga Satria, Aditya
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.58091

Abstract

Low active involvement in learning is a challenge in lower elementary school classes. Third-grade students are still at the concrete thinking stage, so they are more interested in fun activities and tend to be less focused in following the learning if not supported by the use of interesting media. Learning media that is fun, interactive, and able to attract attention is needed. This study aims to develop digital comic media on the material of natural and artificial features of science learning, as well as to determine the level of validity and applicability. The research method used is Research and Development (R&D) with the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). Data collection techniques used validation sheets from media experts, material experts, teacher response questionnaires, and student response questionnaires. The validation results by media and material experts showed that the media obtained a validity score of 92.5% for the media, and 98.75% for the material, all of which are included in the very valid category. The applicability test was carried out through questionnaires distributed to teachers and third-grade students at SD Negeri 1 Gondang. The results showed a 97.7% teacher adoption rate, 91.6% small group response rate, and 94% large group response rate. The trial results demonstrated the feasibility of using digital comics as a medium, as it increased student enthusiasm, motivation, and active engagement during classroom learning.
PENGEMBANGAN MEDIA PEMBELAJARAN BUKU CERITA BERGAMBAR PADA PLATFORM FLIPPINGBOOK BERBANTUAN QR CODE MATERI HAK DAN KEWAJIBAN SISWA KELAS 4 SDN 1 TRENCENG KABUPATEN TULUNGAGUNG Sadam Firman Efendi, Mohammad; Pringga Satria, Aditya; Janattaka, Nugrananda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.60081

Abstract

This study aimed to develop a picture storybook learning media based on FlippingBook assisted by QR Codes on the topic of rights and responsibilities for fourth-grade students at SDN 1 Trenceng. This study employed the Research and Development (R&D) method using the ADDIE model, which comprises the Analysis, Design, Development, Implementation, and Evaluation stages. Data collection was conducted through media expert validation questionnaires, material expert validation questionnaires, as well as teacher and student response questionnaires. The results indicated that the developed media achieved an average percentage of 92.5% from media experts, falling into the "highly valid" category, and 88.7% from material experts, also in the "highly valid" category. The product implementation test yielded a teacher response percentage of 95.0% (highly practical/appropriate category) and a student response percentage of 91.8% (highly practical/appropriate category). Therefore, the FlippingBook-based picture storybook learning media assisted by QR Codes is highly feasible and practical for use in Pancasila Education learning, specifically on the material of rights and responsibilities.