Jaya Suryawan, I.G Agung
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INTEGRASI PERMAINAN DIGITAL WORDWALL DALAM MODEL PEMBELAJARAN ANCHORED INSTRUCTIONS DENGAN KURIKULUM MERDEKA BERBASIS DEEP LEARNING PADA MATA PELAJARAN MATEMATIKA SEKOLAH DASAR Komang Abdi Danu Artha; Jaya Suryawan, I.G Agung; Wahyu Wiguna, I Komang
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.58992

Abstract

This study aims to emphasize a student-centered learning approach that is more responsive to current trends and the curriculum. In this context, it focuses on integrating the WordWall game with the anchored instruction model into the Merdeka Curriculum—which is based on deep learning—for elementary school mathematics lessons. This study also aims to explore the relevance, potential, and empirical basis of this integration through a qualitative descriptive literature review. Peer-reviewed scientific studies published in nationally recognized academic journals between 2018 and 2026 were analyzed as empirical evidence. The findings indicate that the WordWall game, when combined with the anchored instruction model, effectively enhances student learning outcomes and deep understanding, particularly at the elementary school level. Furthermore, the WordWall game demonstrates high effectiveness when used in conjunction with the anchored instruction model as a contextual learning tool that fosters cognitive development as well as social values such as cooperation, strategic thinking, and sportsmanship. This approach focuses learning on students in alignment with the “Merdeka” curriculum framework based on deep learning—that is, learning that is active, in-depth, meaningful, and enjoyable.