Cindy Avika Fitria Ramadhani
Universitas PGRI Argopuro Jember

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Developing a Google Sites-Based Educational Game to Enhance Students' Critical Thinking Skills in History Education: Pengembangan Media Game Berbasis Google Sites Untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Pada Pembelajaran Sejarah Cindy Avika Fitria Ramadhani; Gandung Wirawan; Ilfiana Firzaq Arifin
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 10 No 4 (2026): Santhet (Jurnal Sejarah Pendidikan Dan Humaniora)
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v10i4.9386

Abstract

This study developed a Google Sites-based Educandy game learning media to improve critical thinking skills in history for grade XI MA Ar-Rohmah Suren. Using the ADDIE Research and Development model (Analysis, Design, Development, Implementation, Evaluation), the study involved 28 students on the topic of Events Surrounding the Proclamation of Indonesian Independence. Instruments included observation sheets, expert validation, student questionnaires, and Pretest-posttest critical thinking tests. Data analysis used Shapiro-Wilk normality test, paired sample t-test, and N-Gain calculation. Results showed the media was highly feasible based on media expert (89.5%) and material expert (91.2%) validation. The paired t-test revealed a significant difference between Pretest and posttest scores (Sig. 0.000 < 0.05). The average N-Gain value was 0.62 (moderate category), proving the media's effectiveness in enhancing critical thinking. Student responses were positive with an average of 3.44 (Agree category). This study concludes that the Google Sites-based Educandy game media is effective and feasible for history learning to improve students' critical thinking skills.