Arianti, Ratiwi
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PENGEMBANGAN MEDIA BOARD GAME “PROYEK GALAKSI BIMASAKTI” UNTUK MENINGKATKAN HASIL BELAJAR Arianti, Ratiwi; Fitriyah, Isnanik Juni; Puji, Amelia Dwi; Firmansyah, Mohammad Rifan
EduFisika: Jurnal Pendidikan Fisika Vol 9 No 1 (2024): EduFisika: Jurnal Pendidikan Fisika Volume 9 Nomor 1 April 2024
Publisher : Program Studi Pendidikan Fisika FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59052/edufisika.v9i1.27879

Abstract

This study aimed to determine the effect of developing the media board game "Galaksi Bimasakti Project," which is the development of the Snakes and Ladders game. The Galaksi Bimasakti Project has a colorful space design that makes it attractive to students. This game is equipped with pawns, dice, and 3 types of cards: question cards, answer confirmation cards, and punishment cards. The novelty of the Snakes and Ladders concept game is that question cards and answer confirmations have the same number, making it easier for students to find out whether the answers put forward by other players are right or wrong. Other participants will listen and remember the appropriate answers, besides that the attractive design and additional points make students more interested in answering correctly and contributing to their group. In this game the teacher is only a supervisor of the course of the game, in other words the teacher is only a facilitator. The game is carried out by peer tutors in groups so that in preparation for the game. The method used in data analysis is descriptive quantitative using a group design pretest-post-test. The results showed that there was an increase in the class average at the pretest and post-test. Obtained statistical test results of 0.000 stated that there was an influence of the media on learning outcomes after the implementation of the Galaksi Bimasaktit board game.
EFEKTIVITAS MEDIA VIDEO ANIMASI UNTUK PEMBELAJARAN PEMANASAN GLOBAL PADA SISWA SMP Arianti, Ratiwi; Indrawati, Indrawati; Wicaksono, Iwan
EduFisika: Jurnal Pendidikan Fisika Vol 5 No 02 (2020): Edufisika: Jurnal Pendidikan Fisika Volume 5 Nomor 02, Desember 2020
Publisher : Program Studi Pendidikan Fisika FKIP Universitas Jambi

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Abstract

This study aims to examine the effectiveness of video animation media on global warming material t. This type of research is a quantitative descriptive study with a One Group Pretest-Posttest design. This research was conducted at Junior High School 3 Lumajang. The research subjects were students of 7th  grade of Junior High School 3 Lumajang. Data collection techniques in this study were observation to observe student activities, questionnaires for student responses and pretest-posttest to improve learning outcomes. The data analysis technique uses percentages for activity and response analysis, while for improving learning outcomes using the n-gain test. The results show that student activity is obtained on average 70.834% with sufficient categories, student responses obtained on average 76.25% with good categories , the increase in learning outcomes obtained an average n-gain value of 0.745 with a high classification. So learning global warming material using animated video media is said to be effective.