Ninik Sudarwati
Universitas PGRI Jombang, Jawa Timur, Indonesia

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Developing an interactive canva website with an economic laboratory for junior high social studies Ema Yusrina Fahmidah; Ninik Sudarwati
INTEGRATION: Journal of Multidisciplinary Studies Vol. 1 No. 2 (2026): INTEGRATION: Journal of Multidisciplinary Studies - August
Publisher : SCM PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65881/integration.v1i2.108

Abstract

Purpose: to develop an interactive canva website-based learning media for the economic activities topic in junior high school social studies and to evaluate its validity and practicality. Method: this study employed a research and development (R&D) approach using the ADDIE model, comprising five stages: analysis, design, development, implementation, and evaluation. The study involved 53 seventh-grade students for the needs analysis, 32 students for product implementation, two expert validators, one practitioner teacher, and five social studies teachers participating in a focus group discussion (FGD). Data were collected through observations, questionnaires, FGD, and documentation, and analyzed using descriptive quantitative and qualitative techniques to evaluate the validity and practicality of the developed learning media. Findings: the interactive canva website-based learning media, integrated with an economic laboratory, was very valid (95.04%) and very practical, as reflected in the practitioner teacher's assessment (94.43%) and students' responses (88.86%). These findings demonstrate that the developed media is feasible for teaching economic activities in junior high school social studies. Implications: the developed media can serve as an effective digital learning resource to support interactive, student-centered social studies learning. Originality: lies in integrating an economic laboratory, featuring simulation and educational games, into a canva website-based learning media for junior high school social studies.
Canva website for interactive economics learning: a qualitative study of students' perceptions Muslihatun Muslihatun; Ninik Sudarwati
INTEGRATION: Journal of Multidisciplinary Studies Vol. 1 No. 2 (2026): INTEGRATION: Journal of Multidisciplinary Studies - August
Publisher : SCM PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65881/integration.v1i2.110

Abstract

Purpose: to analyze students' perceptions of the canva website as an interactive multimedia learning platform in economics learning. Method: this study employed a descriptive qualitative approach involving 78 eleventh-grade students, with 12 purposively selected for interviews and 1 economics teacher as a supporting informant. Data were collected through observations, semi-structured interviews, and documentation, and analyzed using the interactive model of Miles, Huberman, and Saldaña. Findings: students perceived the canva website positively due to its ease of use, appealing visual design, enhanced engagement, improved conceptual understanding, increased motivation, flexible accessibility, and meaningful learning experiences, highlighting its potential to support interactive economics learning. Implications: the potential of the canva website to facilitate interactive and meaningful learning, and to provide practical guidance for integrating digital media into economics education. Originality: lies in its qualitative exploration of students' perceptions of the canva website as an interactive multimedia learning platform in secondary economics education, providing insights beyond the effectiveness-focused findings of previous studies.
Developing PANN: a qr-code hybrid simulation for meaningful learning of inter-island trade Meriena Mustikaning Kussusilo; Ninik Sudarwati
ECOBIZTECH: Journal of Economics, Business, and Technology Vol. 1 No. 2 (2026): ECOBIZTECH: Journal of Economics, Business, and Technology - September
Publisher : SCM PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65881/ecobiztech.v1i2.106

Abstract

Purpose: to develop and evaluate a qr-code based hybrid simulation learning media called PANN (perdagangan arus niaga nusantara “nusantara trade flow”) for teaching inter-island trade in grade VIII social studies. Method: this study used a research and development (R&D) design with the ADDIE model to develop a qr-code based hybrid learning media (PANN). The study involved 24 grade VIII students and two social studies teachers. Data were collected through validation sheets, questionnaires, and observations, then analyzed descriptively to assess the product’s validity and practicality. Findings: the developed PANN learning media was highly valid and highly practical, with an average validity score of 92.18% and a practicality score of 91.58%. The media were effectively integrated into classroom learning, increasing student engagement through an interactive hybrid simulation that combined physical materials and qr-code based digital content. These findings indicate that PANN is feasible as an innovative learning medium for teaching inter-island trade in grade VIII social studies. Implications: qr-code hybrid simulation media is an effective, practical, and contextually relevant alternative for teaching abstract social studies concepts and supporting student-centered learning in limited digital environments. Originality: lies in the development of a hybrid learning media that integrates physical simulation, local economic context, and qr-code-based digital resources into a single interactive learning system for teaching inter-island trade in junior high school social studies.
Developing a financial dashboard for contextual economics learning in workplace settings Arnaz Mega Ferawati; Ninik Sudarwati
ECOBIZTECH: Journal of Economics, Business, and Technology Vol. 1 No. 2 (2026): ECOBIZTECH: Journal of Economics, Business, and Technology - September
Publisher : SCM PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65881/ecobiztech.v1i2.118

Abstract

Purpose: to develop, implement, and evaluate a financial dashboard-based learning medium for contextual economics learning in workplace settings, providing an authentic learning environment that supports financial literacy and data-driven decision-making through simulated financial data. Method: this study adopted a research and development (R&D) approach based on the ADDIE model. A financial dashboard was developed using simulated operational financial data and implemented in a limited workplace learning setting. Data were collected through observations, participants' worksheets, and questionnaires, then analyzed using descriptive qualitative and quantitative methods to assess the usability and initial feasibility of the developed learning media. Findings: the developed financial dashboard is feasible for contextual economics learning in workplace settings. The dashboard enabled participants to better understand budgeting, budget variance, cash flow, and operational financial decision-making through simulated financial data. Participants also reported that the visual presentation and guided analysis improved the clarity and relevance of the learning process. Implications: to the advancement of contextual economics learning by demonstrating the potential of financial dashboards as Originality: the originality of this study lies in the development of a financial dashboard as a contextual economics learning medium that integrates financial data visualization, workplace learning, and simulated financial data to enhance financial literacy without compromising organizational data confidentiality.