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Rahmayanti Eka Putri
Universitas Lambung Mangkurat

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Pemanfaatan Aplikasi Game Edukasi Huruf Hijaiyah Untuk Perkembangan Agama Pada Anak Usia Dini Rahmayanti Eka Putri; Rabi’ah Adawiyah; Reva Nur Nazwa
Islamic Education Vol. 1 No. 3 (2023): July : journal Islamic Education
Publisher : CV. Maryam Sejahtera

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.68352/education.v1i3.634

Abstract

The development and support of digital technology have created new opportunities for delivering education in the form of digital educational games for young children. The advancement of digital technology has greatly benefited everyone, including young children. This is because digital technology's development enables children to learn effectively and provides new educational experiences. Various types of applications have been created, including educational games that introduce hijaiyah letters. These applications are specifically designed for young children with the goal of enhancing memory, creativity, imagination, and nurturing all the positive abilities that support their growth and development. Research findings indicate that the majority of articles found on the internet focus on developing digital-based educational games for early childhood education. The research method we use is a qualitative research method commonly referred to as a method that focuses on in-depth observation.