Syahfitriani Br Ginting
Musamus University

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ANALISIS KEBUTUHAN GURU SD TERHADAP PENGEMBANGAN BAHAN AJAR IPA BERBANTUAN AI BERBASIS SUMBER DAYA ALAM PAPUA SELATAN Syahfitriani Br Ginting; Bernadetha Rizki Kaize; Andreas Au Hurit; Ratna Purwanty
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 12, No 2 (2026): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v12i2.7502

Abstract

This study aimed to identify the needs of elementary school teachers for AI assisted science teaching materials that incorporate the natural resources of South Papua. The analysis was conducted as an initial step toward developing teaching materials that are contextual and relevant to students’ local environment. A descriptive quantitative approach was used, involving 50 elementary school teachers in Merauke Regency. Data were collected through a needs analysis questionnaire consisting of 35 statements using a five-point Likert scale. The questionnaire focused on teachers’ needs for science teaching materials, the integration of South Papua’s natural resources, the use of Artificial Intelligence (AI), the need for AI-assisted teaching materials, and teachers’ readiness and challenges in using AI. The data were analyzed descriptively using mean scores and percentages. The findings showed that the need for science teaching materials was very high, with a mean score of 4.60 (92.07%). The need to integrate South Papua’s natural resources also reached a very high level, with a mean score of 4.67 (93.37%). Teachers’ use of AI obtained a mean score of 4.34 (86.80%), while the need for AI-assisted teaching materials reached 4.68 (93.54%). Teachers’ readiness and need for support in using AI obtained a mean score of 4.38 (87.66%). Overall, all five aspects were in the very high category. These findings indicate that teachers need science teaching materials that make use of AI while incorporating the natural resources of South Papua. The results provide an initial basis for developing contextual and innovative science teaching materials that are appropriate to teachers’ needs and students’ local learning environment.
PENGGUNAAN MEDIA VIDEO ANIMASI UNTUK MENINGKATKAN MINAT BELAJAR SISWA KELAS II SD NEGERI CENDERAWASIH PADA MATERI MENEMUKAN INFORMASI DALAM BACAAN Warpini Warpini; Ermelinda Agnes Gunu Pure; Syahfitriani Br Ginting
JURNAL PENDIDIKAN DASAR PERKHASA: Jurnal Penelitian Pendidikan Dasar Vol 12, No 2 (2026): Jurnal Pendidikan Dasar Perkhasa: Jurnal Penelitian Pendidikan Dasar
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpdp.v12i2.7451

Abstract

The purpose of the research is to increase students' interest in learning the material of finding information in reading using the animated video media of grade II SD Negeri Cenderawasih. This research is a Class Action Research (PTK). This research is carried out in two cycles. Includes the stages of planning, implementation, observation, and reflection. The subject of the study was 26 students in grade II of SD Negeri Cenderawasih. The data collection technique uses a learning interest questionnaire that is carried out at the end of each cycle, observation, and documentation. The research instruments include learning objectives (ATP), teaching modules, observation sheets for teaching and learning activities, and questionnaires. The data analysis used was a student learning interest questionnaire and an observation sheet of teacher and student activities. The results of the first cycle of research showed that the percentage of classical completeness of students' learning interests was 69.23%, or 18 students were declared complete in the minimum category, with an average score of 79.29. These results have not met the success indicators that have been set, which is 80%. So that the research continued to cycle II by making improvements based on the results of the reflection in cycle I. After improvements were made, there was an increase in students' interest in learning. The percentage of classical completeness in the second cycle increased to 92.30%, or 24 students were declared complete in the minimum category, with an average score of 88.13. Based on these results, it can be concluded that the use of animated video media can increase students' interest in learning.