Desy
Universitas Bhayangkara Jakarta Raya

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Bounce pass performance after varied game-based learning among elementary school students in Bekasi yofan Demus; Desy; Asrori Yudha Prawira; Faridatul A`la; Juli Candra
International Journal Artificial Intelligent and Informatics Vol. 4 No. 3 (2026): August 2026
Publisher : Research and Social Study Institute (ReSSI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33292/m9qezs53

Abstract

This article describes changes in basketball bounce pass scores after varied game-based learning at SD Mutiara 17 Agustus I, Bekasi. The source thesis used a one-group pretest–posttest design with five games. Its grade-specific appendices contain 27 grade IV and 34 grade V records (61 students), although the thesis abstract states 89. Recalculation of the separate score lists gives grade IV pretest 62.78 (SD 7.43) and posttest 77.07 (SD 5.52), and grade V pretest 65.85 (SD 6.35) and posttest 77.62 (SD 7.12). The corresponding differences between group means are 14.30 and 11.76 points. Scores improved descriptively in both grades. The grade IV pretest and posttest lists cannot be paired reliably by row because the sex labels disagree; the published test outputs also conflict with the appendices. Accordingly, this article does not claim a verified paired-test result. The findings support further evaluation of the games with reconciled participant identifiers, a documented scoring scale, and a comparison group.