Claim Missing Document
Check
Articles

Found 4 Documents
Search

Sistem Pakar Diagnosa Gejala Kecanduan Gadget pada Remaja Menggunakan Metode Backward Chaining Sotar, Sotar; Isnawigati, Rizki; Darwas, Rahmadini
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 7, No 5 (2024): Oktober 2024
Publisher : Program Studi Teknik Komputer, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/jnkti.v7i5.8109

Abstract

Abstrak- Sistem pakar diagnosa kecanduan gadget adalah suatu sistem yang memberikan kemudahan kepada orang tua maupun masyarakat dalam mendiagnosa gejala kecanduan gadget pada remaja. Memberikan informasi kepada orang tua maupun masyarakat mengenai tindakan-tindakan yang sebaiknya dilakukan jika anak sudah mulai mengalami gejala kecanduan gadget. Sistem ini dibangun karena masih kurangnya pengetahuan  masyarakat khusus nyaorang  tua yang memiliki remaja  mengenai bahaya kecanduan gadget pada remaja. Masyarakat khususnya orang tua merasa kesulitan untuk mengetahui gejala-gejala kecanduan gadget. Orang tua masih kesulitan untuk menentukan apakah anak mengalami kecanduan gadget atau tidak. Sistem pakar ini dibangun menggunakan metode backward chaining (runut balik) yaitu metode yang memulia penalaran dari hipotesa terlebih dahulu dan untuk menguji hipotesa tersebut harus dicari fakta-fakta yang mendukung, jika semua fakta terpenuhi maka akan didapatkan kesimpulan hipotesa tersebut bernilai benar namun jika semua fakta dari hipotesa tidak terpenuhi maka akan didapatkan kesimpulan hipotesa tersebut bernilai mungkin atau salah. Sistem pakar ini di bangun menggunakan bahasa pemrograman PHP dan MySql sebagai basis data. Dari beberapa permasalahan yang ada maka dibangunlah sebuah sistem pakar diagnosa gejala kecanduan gadget berbasis web yang dapat digunakan orang tua ataupun masyarakat dalam mendiagnosa dan mengatasi gejala kecanduan gedget yang timbul pada remaja dengan rentang usia 13-18 tahun.Kata Kunci: Sistem Pakar, Gejala Kecanduan Gadget, Backward Cahaining Abstract - Expert system for diagnosing gadget addiction is a system that makes it easy for parents and the community to diagnose symptoms of gadget addiction in adolescents. Providing information to parents and the community about the actions that should be taken if the child has started experiencing symptoms of gadget addiction. This system was built because of the lack of knowledge of the community, especially parents who have teenagers, about the dangers of gadget addiction in adolescents. People, especially parents, find it difficult to find out the symptoms of gadget addiction. Parents still have difficulty determining whether a child is addicted to gadgets or not. This expert system is built using the backward chaining method (backward chaining), which is a method that starts the reasoning from the hypothesis first and to test the hypothesis supporting facts must be sought, if all the facts are met then the conclusion of the hypothesis is true, but if all the facts from the unfulfilled hypothesis, it will be concluded that the hypothesis is worth maybe or wrong. This expert system was built using the PHP and MySQL programming languages as a database. From some of the existing problems, a web-based gadget addiction symptom diagnosis expert system was built that can be used by parents or the community in diagnosing and overcoming the symptoms of addiction to gedget that arise in adolescents aged 13-18 years.Keywords: Expert System, Gadget Addiction Symptoms, Backward Cahaining
E-Learning Application Using the Jigsaw Method as A Mathematics Learning Media Restu Ningsih, Sri; Darwas, Rahmadini; Rahimullaily; Irma Suryani, Ade
ENCRYPTION: Journal of Information And Technology Vol. 1 No. 2 (2023): ENCRYPTION: Journal of Information And Technology, January 2023
Publisher : ASIAN PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58738/encryption.v1i2.382

Abstract

This research aims to facilitate the process of learning mathematics online in high schools, to increase the efficiency of teachers and students in understanding and evaluating lessons and to make it easier for teachers and students to give and submit assignments. The method in this study is SDLC using the Waterfall method, using the PHP programming language and MySQL database. The problem that is being faced in schools is that the process of teaching and learning activities uses conventional methods, still using WhatsApp as an online learning medium, and teachers ask students to turn in assignments to be delivered to school. The results of this study are e-learning applications as a jigsaw-based Mathematics learning medium that is able to provide benefits for teachers and students in the process of learning mathematics and submitting assignments at the school.
Exploring the Influence of Programming Courses on University Students’ Computational Thinking Skills Darwas, Rahmadini; Sepriana, Rina; Rahimullaily, Rahimullaily; Jalinus, Nizwardi; Ambiyar, Ambiyar; Giatman, Giatman
Jurnal Teknologi Informasi dan Pendidikan Vol. 18 No. 2 (2025): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jtip.v18i2.977

Abstract

This study aims to explore the relationship between students' perceptions of programming courses and computational thinking (CT) skills in Information Systems Study Program students at Metamedia University. The sample consisted of 37 semester students in the 2024/2025 academic year. The research method used was quantitative with a correlational approach, and data analysis was carried out using the JASP application. The results of the Spearman's rho correlation test showed a value of 0.103 with a p-value of 0.590. This value indicates a very weak and insignificant relationship between perceptions of programming courses and CT skills, as measured by the Mid-Semester Exam scores. This finding indicates that although students have positive perceptions of programming courses, these perceptions are not necessarily directly proportional to their CT skills. This result contradicts initial expectations that assume a strong relationship between positive perceptions and increased CT skills. The implications of this study indicate the need to develop a learning approach that explicitly integrates CT elements in the learning process, assignments, and assessments in programming courses in higher education
Korelasi Kegiatan Magang Industri dengan Minat Berwirausaha Siswa Sekolah Menegah Kejuruan Sepriana, Rina; Darwas, Rahmadini; Giatman, Muhammad; Sefriani, Rini
JURNAL JENDELA PENDIDIKAN Vol. 5 No. 03 (2025): Jurnal Jendela Pendidikan: Edisi Agustus 2025
Publisher : CV. Jendela Edukasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57008/jjp.v5i03.1630

Abstract

Penelitian ini bertujuan untuk menganalisis hubungan antara hasil belajar praktik kerja industri atau magang industri siswa SMK dengan minat berwirausaha. Jenis penelitian ini adalah kuantitatif korelasional. Instrumen yang digunakan dalam penelitian ini adalah angket skala likert. Populasi dalam penelitian ini adalah siswa kelas XII di SMKN 2 Padang, sampel sebanyak 47 siswa jurusan Teknik Komputer dan Jaringan. Analisis data dilakukan dengan menggunakan rumus korelasi Pearson Product Moment (PPM). Berdasarkan pengolahan data yang dilakukan, diperoleh hasil penelitian yang menunjukkan bahwa terdapat hubungan yang signifikan antara hasil belajar praktik kerja industri siswa dengan minat berwirausaha siswa. Hal ini menunjukkan bahwa kegiatan magang industri yang diikuti secara langsung oleh siswa memberikan dampak yang baik terhadap tumbuh kembang minat berwirausaha siswa SMK.