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DEVELOPMENT OF INSTRUCTIONAL MEDIA “GAME MATH COMIC STORY” BASED ANDROID ON NUMBER Sulistio, Wahyu; Qohar, Abd
Journal of Education Research and Evaluation Vol 4, No 2 (2020)
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jere.v4i2.22370

Abstract

This research was conducted with the purpose to produce mathematics instructional media based game and comic stories for android. This study aimed at assisting students in studying number material and increasing reading interest for 7th grade students. Media developed were stories that were made into an adventure game made with "appsgeyser.com". The research method was research and development. The development of this medium used 4D (Four-D) development techniques consisting of Define, Design, Develop, and Disseminate stages. To obtain quality media, validation and experiment were done. The result of this study indicated that mathematics instructional media comic game story based android could improve the positive nature and spirit of students in learning. The validity value of media was 3.2 and the practical value of media was 3.14
ANALISIS DIMENSI METRIK DENGAN HIMPUNAN PEMBEDA TERHUBUNG PADA GRAF KHUSUS KELUARGA POHON DIKAITKAN KETERAMPILAN BERPIKIR TINGKAT TINGGI Sulistio, Wahyu; Slamin, Slamin; dafik, dafik
Kadikma Vol 6 No 3 (2015): Desember 2015
Publisher : Department of Mathematics Education , University of Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/kdma.v6i3.5161

Abstract

Abstract. Metrice dimension with connected resolving set is a minimal cardinality from resolving set on graph G that make metrice representation from every point v on graph G to the resolving set W different each other and every point of resolving set must be connected each other. For example G is a connected graph and W = {w1,w2,...,wk} are element of V. for every v∈V, position vectorr (v|W)=(d(v,w1),d(v,w2),...,d(v,wk)) are called metrice representation from v to W. Whenevery different point on V has different metrice representation, so W is called resolving set of G. Minimum cardinality from a resolving set of G for the next is call Metrice dimension of G that has been notation with dim(G). Resolving set of W is said connected if induction subgraph of <W> doesn't have a separated point. Minimum cardinality of connected resolving set from G is called connected resolving set of G that been notation with nr(G). In this research develop Metrice dimension with connected resolving set on special graph of tree specially on star graph, E graph, reguler catepillar graph, reguler banana tree grap hand reguler fireworkgraph. The result from this research is a theorem that indicated minimum cardinality of connected resolving set ornr(G) and how the link between metrice dimension with High Order Thinking Skill (HOTS). Keywords: Metrice Dimension, Connected resolving set, value of connected resolving set, HOTS
Development of Instructional Media “Game Math Comic Story” Based Android on Number Sulistio, Wahyu; Qohar, Abd
Journal of Education Reseach and Evaluation Vol 4 No 2 (2020): May
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (597.654 KB) | DOI: 10.23887/jere.v4i2.22370

Abstract

This research was conducted with the purpose to produce mathematics instructional media based game and comic stories for android. This study aimed at assisting students in studying number material and increasing reading interest for 7th grade students. Media developed were stories that were made into an adventure game made with "appsgeyser.com". The research method was research and development. The development of this medium used 4D (Four-D) development techniques consisting of Define, Design, Develop, and Disseminate stages. To obtain quality media, validation and experiment were done. The result of this study indicated that mathematics instructional media comic game story based android could improve the positive nature and spirit of students in learning. The validity value of media was 3.2 and the practical value of media was 3.14