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Upaya Kepala Sekolah dalam Mengembangkan Disiplin Guru MI Miftahul Huda Desa Larangan Perreng Kecamatan Pragaan Kabupaten Sumenep Tahun 2022 Wahid, Musleh; Hady, Ainul
Journal of Knowledge and Collaboration Vol. 1 No. 2 (2024): Journal of Knowledge and Collaboration
Publisher : Arbain Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59613/d7k8tk40

Abstract

Problem umum pada penelitian ini adalah bagaimana upaya kepala sekolah dalam mengupgrade kedisiplinan guru di Madrasah Ibtidaiyah Miftahul Huda khususnya. Adapun inti dalam permasalahan ini adalah terdapat beberapa bagian tenaga pendidikan yang masih melewati garis aturan yang dibangun oleh lembaga itu sendiri, seperti datang terlambat, pulang tidak sampai waktu dan parahnya lagi guru rela meniggalkan kewajibannya demi sebuah kepentingan pribadi. Tujuan penelitian ini dilakukan mengetahui bagaimana upaya kepala sekolah dalam mengembangkan kedisiplinan guru MI Miftahul Huda. Serta bagaimana hambatan kepala sekolah dalam menerapkan segala upaya yang dilakukannya. Dalam penelitian ini menggunakan pendekatan kualitatif dengan jenis studi kasus. Untuk metode yang dipakai dalam pengumpulan data ialah wawancara, observasi, dan dokumentasi. Untuk keabsahan data peneliti memilih triangulasi teknik dan triangulasi sumber. Adapun hasil penelitian ini yaitu upaya kepala sekolah dalam mengembangkan disiplin guru MI Miftahul Huda diantaranya 1). Menjadi suri tauladan, 2). Menyediakan sarana prasarana, 3). Memberikan reward dan punishman, 4). Rapat Bulanan, 5). Planner. Adapun hambatannya ialah 1). Kepala sekolah mempunyai kesibukan keluarga 2). Faktor dana 3).  Ketidak nyamanan dalam memberikan teguran terhadap guru senior 4). Masih terdapat sebagian guru yang belum memahami jam pulang sekolah
Pengaruh Implementasi Game Based Learning Terhadap Prestasi Belajar Santri Kelas 2 TMI Al-Amien Prenduan Sumenep Madura Tahun 2023 Goffar, Fahrian; Wahid, Musleh
Journal of Multidisciplinary Inquiry in Science, Technology and Educational Research Vol. 2 No. 2 (2025): FEBRUARI-APRIL
Publisher : UNIVERSITAS SERAMBI MEKKAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/mister.v2i2.3224

Abstract

As time progresses and modernization takes place in our country, especially in Indonesia, we should focus more on developing education rather than remaining stagnant in just one aspect. However, in doing so, we must not lose the identity of an institution. Game-based learning is a game deliberately created for educational purposes as a supporting media for learning, as it is considered more engaging compared to conventional teaching methods. Therefore, game-based learning becomes important because it can serve as an educational medium that makes children more interested in learning and helps them understand lessons better, compared to the conventional and often monotonous teaching methods that tend to make students bored during the learning process.The researcher intends to use a quantitative approach, which involves using numbers or statistics. This research yielded some less positive results, where the relationship between the implementation of game-based learning and academic achievement was either absent or not significant. Therefore, this research indicates that the implementation of game-based learning does not have a significant impact on improving the academic achievement of second-year students at TMI Al-Amien Prenduan, with the calculated t-value being smaller than the t-table value, meaning that the alternative hypothesis (Ha) is rejected, and the null hypothesis (Ho) is accepted. Based on these values, it can be concluded that the implementation of game-based learning does not significantly affect the academic achievement of second-year students at TMI Al-Amien Prenduan.