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ANALISIS PEMAHAMAN KEWIRAUSAHAAN (KEBERHASILAN DIRI,TOLERANSI AKAN RESIKO DAN KEBEBASAN DALAM BEKERJA) TERHADAP MOTIVASI MAHASIWA UNTUK MENJADI ENTREPRENEUR Abdulah, Abdulah; Andayani, Sri; Pratiwi, Ni Made Ida
Jurnal Dinamika Administrasi Bisnis Vol 2 No 2 (2016): Jurnal "Dinamika Administrasi Bisnis"
Publisher : Universitas 17 Agustus 1945 Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30996/jdab.v2i2.2156

Abstract

This study aims to determine the effect of the understanding of entrepreneurship with three factors (personal goals,risk tolerance and freedom will be in the works) to motivate students to become entrepreneurs among student S1 Faculty of Social and Political Science 17 August University of Surabaya. The number of samples in this study were 60 people.. In this study conducted with regression method. Regression models are useful committed against more than one independent variable, to determine its effect on the dependent variable. The result of this study indicate that all variable positive and significant effect on the motivation of students to become entrepreneurs. As for the study of each independent variable, there is also a positive and significant effect on the dependent variable. to determine the effect of the understanding of will be in the works tKata Kunci : Motivasi, keberhasilan diri, toleransi akan resiko, merasakan pekerjaan bebas dan entrepreneu
The Use Of PBL-Based Interactive Multimedia To Develop Student Science Process Skill Fitriani, W.; Abdulah, Abdulah; Mustadi, A.
Jurnal Pendidikan dan Pengajaran Vol 54, No 1 (2021): April 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (251.562 KB) | DOI: 10.23887/jpp.v54i1.34256

Abstract

Natural science was a lesson content that equipped and prepared students to have various essential skills for life; one of them is science process skill. However, natural science learning used for investing this skill was not run maximally, proven from the process and learning outcome. This research aimed to offer a solution related to that problem by developing Problem Based Learning-based interactive multimedia and effectiveness testing of PBL-based interactive multimedia to improve the science process skill. The research approach was research and development in which the research subjects consisted of students and teachers from cluster 01, Depok Sub-district, Sleman. The first field test obtained a score of 3.2, which was included in a mediate category, while the operational field test obtained a score of 4.3, which was included in the very good category. The independent t-test obtained a significance of 0.001 <0.05, meaning that there was a significant difference between the experimental and control classes. This research was implied that the learning media and model could influence the achievement of the student. Therefore, the selection should be well considered according to the learning characteristics and students.
The Development Interactive Multimedia Based on Problem based learning in Elementary Schools Sekarwangi, Tunjung; Sartono, Kus Eddy; Mustadi, Ali; Abdulah, Abdulah
International Journal of Elementary Education Vol 5, No 2 (2021): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v5i2.31603

Abstract

Learning activities have an important role in student learning outcomes. Therefore, in learning activities, teachers must prepare quality learning. One of the efforts that can be made to improve the quality of learning is through the use of appropriate learning media. So that it can improve the process and better learning outcomes. This study uses a research and development (R&D) approach. This research was conducted at the Karangwuni Elementary School. The purpose of this research is to develop learning technology in the form of interactive multimedia based on problem based learning. The steps used in this research and development are the ADDIE development model. This research uses Macromedia Flash 8 application assistance to develop interactive multimedia based on problem based learning. The research data were obtained through the media validation sheet instrument by experts. The results of the media feasibility test based on the validation results obtained a feasibility value of 80%. Based on the results of the research that has been done, it can be concluded that interactive multimedia based on problem based learning is feasible to be applied in learning activities.
PBL-Based Interactive Multimedia in Improving Critical Thinking Skills Abdulah, Abdulah; Mustadi, Ali; Fitriani, Windi
JPI (Jurnal Pendidikan Indonesia) Vol 10, No 1 (2021)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (394.475 KB) | DOI: 10.23887/jpi-undiksha.v10i1.25521

Abstract

This study aims to develop interactive multimedia based on problem-based learning and to find out its effectiveness against increasing critical thinking skills. This research uses a Research and Development approach. The research data was obtained through the media validation sheet instrument by experts and the critical thinking skills test instrument. Data analysis in this study used the independent t-test. Based on the results of the media validation test by the expert shows that the interactive multimedia that has been developed has the criteria of "Good". Then the product effectiveness test results using the independent t-test showed that interactive multimedia based on problem-based learning proved to be able to improve critical thinking skills in students. The results of this discovery have implications in learning, namely to improve critical thinking skills in students, it can be done by using interactive multimedia based on problem-based learning.
Needs Analysis of Interactive Multimedia Based on Drill and Practice to Improve Motivation and Critical Reading Skills in Elementary Schools Abdulah Abdulah; Muhammad Nur Wangid
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol 6, No 3: MARET 2021
Publisher : Graduate School of Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/jptpp.v6i3.14611

Abstract

Abstract: The purpose of this study was to analyze the needs of interactive multimedia based on drill and practice in elementary school. This research was conducted at an elementary school located in Sleman Regency, Yogyakarta, Indonesia. Participants in this study were 93 fifth grade students at elementary schools. The data in this study were obtained using a needs questionnaire from interactive multimedia based on drill and practice. The results of this study indicate that critical reading skills and student motivation are still low. So that in learning activities appropriate learning media is needed. Based on the results of the analysis of the needs for instructional media, students stated that they needed interactive multimedia based on drill and practice. The results of this study indicate that it is necessary to develop interactive multimedia based on drill and practice.Abstrak: Tujuan penelitian ini adalah menganalisis kebutuhan multimedia interaktif berbasis drill and practice di sekolah dasar. Penelitian ini dilakukan di sebuah sekolah dasar yang terletak di Kabupaten Sleman, Yogyakarta, Indonesia. Partisipan dalam penelitian ini adalah 93 siswa kelas V di sekolah dasar. Data dalam penelitian ini diperoleh dengan menggunakan angket kebutuhan dari multimedia interaktif berbasis drill and practice. Hasil penelitian ini menunjukkan bahwa kemampuan membaca kritis dan motivasi belajar siswa masih rendah. Sehingga dalam kegiatan pembelajaran diperlukan media pembelajaran yang sesuai. Berdasarkan hasil analisis kebutuhan media pembelajaran, siswa menyatakan membutuhkan multimedia interaktif berbasis drill and practice. Hasil penelitian ini menunjukkan bahwa perlu dikembangkan multimedia interaktif berbasis drill and practice.